Vision Blocker

A  is a type of ability that blocks line of sight of an area on the map.

Summary
A vision blocker ability is used to block line of sight on an area of the map. This allows allies to carry out actions behind or inside the blocking object without giving visual info to the enemy on the other side, such as moving between positions. Players should be wary that most vision blockers are not solid however and allow gunfire to pass through, so if an enemy hears anything happening they may start to fire through the blocker in the hopes that they will tag or even kill their opponents whilst they are behind or within it.

For most vision blockers that allow agents to pass through, their vision will gradually decrease until it is completely covered in a colored, opaque screen as they enter at the edge of a blocker, with the reverse happening as they exit an edge.

Smoke
A smoke is a spherical vision blocker. Players are unable to see what is directly behind a smoke but can walk through them. Most smokes deploy on the ground as a hemisphere, but the functionality of a smoke or the elevation of the map around the deployment area can cause a fully spherical smoke to form. This can be useful for creating "one-ways"; smokes that are positioned in such a way that the user and their team can see part of an enemy's body beyond the outer edges of the smoke but the enemy's vision towards them is completely blocked.



Wall
A wall is a linear or rectangular vision blocker. Players are unable to see what is directly behind a wall. Most walls allow agents to walk through them and throw utility through them but some are solid and will block agents, utility, and gunfire.