Orbital Strike

"EQUIP a tactical map. FIRE to launch a lingering orbital strike laser at the selected location, dealing high damage-over-time to players caught in the selected area."

- In-game description  is an ultimate ability for Brimstone.

Description
Orbital Strike is a Deterrent ability that Brimstone has to equip before casting. Upon doing so, a tactical display of the map he is on will appear. This display is centered on Brimstone's location and will adjust as he moves but it has a maximum radius and will not display the entire map. Once the display is set up, Brimstone can select a location instantly cast the ability at the selected location.

Upon activation, the laser will begin to charge up for a brief duration. During this time, all players will see a visual indicator of the position the laser will cover and they will hear an audio cue of the laser winding up. If they are within the targeted area both during the windup and whilst the laser is active, warning VFX will also appear on their screen.

Once charged up, the laser will instantly cover the entire targeted area and begin dealing damage to anyone within it. It also acts as a vision blocker, blocking line of sight and preventing abilities that require line of sight from affecting targets through the laser. Towards the end of its duration the laser will fade away, receding from its maximum radius towards the center but continuing to deal damage in any area that it is still covering. The laser will always deal damage to agents at the same rate, but they will take more total damage over the ability's full duration if they are at its center compared to an agent who is closer to the edge of the area as it recedes.

Stats
''' Note: Values that are not marked as confirmed (i.e. values not provided explicitly in game or from patch notes) are only estimates. Whilst they may not be the true value, they have been tested so that they should be very accurate. Hover over check marks to see sources for confirmed values. '''

Update History
Luftschlag