Shock Bolt

"EQUIP a bow with shock bolt. FIRE to send the explosive bolt forward, detonating upon collision and damaging players nearby. HOLD FIRE to extend the range of the projectile. ALTERNATE FIRE to add up to two bounces to this arrow."

- In-game description  is a basic ability for Sova.

Description
Shock Bolt is a Deterrent ability that Sova must equip before casting. Upon doing so he will equip himself with a bow that holds an explosive arrow. Sova can control the number of times this arrow can bounce off of terrain using Alt Fire and affect its range by holding Fire. The arrow has three fixed ranges that it can be fired in, displayed as a charge bar under the crosshair. The arrow enters a high range as soon as the charge bar begins to fill up one of the bars. The arrow reaches maximum range as soon as the charge bar begins to fill up the third bar; reaching maximum charge does not further increase the arrow's range. Whilst charging, Sova can recast the ability to reset the charge bar and allow him to safely release his Fire key without firing the arrow.

Upon releasing his Fire key Sova will fire the arrow forward. Upon contact with any surface the arrow will bounce against it depending on how many bounces have been added to it. If no more bounces are available to be used on a collision, the arrow will detonate, dealing damage in a spherical area of effect. The detonation has an outer radius and an inner radius. Anything within the inner radius will take full damage. Once in the outer radius, the amount of damage begins to fall off to a minimum at the very edge.

Stats
''' Note: Values that are not marked as confirmed (i.e. values not provided explicitly in game or from patch notes) are only estimates. Whilst they may not be the true value, they have been tested so that they should be very accurate. Hover over check marks to see sources for confirmed values. '''

Update History
Schockschuss Шоковая стрела