Fast Lane

"FIRE two energy lines forward on the ground that extend a short distance or until they hit a surface. The lines rise into two walls of static electricity that block vision and damage enemies passing through them."

- In-game description  is a basic ability for Neon.

Description
Fast Lane is a Vision Blocker ability that Neon instantly casts on activation. She throws a missile forward that travels in a straight line, stopping if it comes into contact with any terrain. For a distance in front of Neon equal to the horizontal distance traveled by the missile, two walls of static electricity will form in a straight line either side of the missile's path. The walls will also form a short distance behind Neon, and then rapidly rise starting from Neon's location. These walls can pierce through terrain but will only do so if the casting missile was able to travel over or under the terrain without colliding with it.

The wall will damage any agents who come into contact with it except for the Neon that casted the ability. Once it expires, the wall will rapidly disappear, starting from the end where Neon first cast Fast Lane.

Stats
''' Note: Values that are not marked as confirmed (i.e. values not provided explicitly in game or from patch notes) are only estimates. Whilst they may not be the true value, they have been tested so that they should be very accurate. Hover over check marks to see sources for confirmed values. '''