Devour

"Soul Harvest: Enemies that die to Reyna, or die within 3 seconds of taking damage from Reyna, leave behind Soul Orbs that last 3 seconds. INSTANTLY consume a nearby Soul Orb, rapidly healing for a short duration. Health gained through this skill exceeding 100 will decay over time. If Empress is active, this skill will automatically cast and not consume the Soul Orb."

- In-game description  is a signature ability for Reyna.

Description
Devour is a Sustain ability that Reyna can instantly use on a Soul Orb that is dropped at the location of enemy agents she has recently helped to take down. Upon casting she creates a tether between herself and the orb, rapidly healing for the duration. This will not replenish her shields but if she already has full HP, she can temporarily Overheal to gain a total of 150 HP, including any shields she does have. Once the Overheal expires its granted health will rapidly decay to 0.

Any terrain that gets in the way of the tether will cause it to break. Reyna is unable to cast Devour if it would create a tether that would instantly be broken by terrain getting in the way.

Whilst using Empress, getting a recent takedown on an enemy agent will cause Devour to instantly cast at no cost without consuming the orb, allowing Reyna to benefit from the effects of both Devour and Dismiss from one takedown.

Stats
''' Note: Values that are not marked as confirmed (i.e. values not provided explicitly in game or from patch notes) are only estimates. Whilst they may not be the true value, they have been tested so that they should be very accurate. Hover over check marks to see sources for confirmed values. '''

Update History
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