Wiki Valorant
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Para is about the game itself, veja other uses, including those within the lore e VALORANT (disambiguation).

Valorant é um jogo de tiro tático em primeira pessoa grátis para jogar, sendo desenvolvido e publicado pela a Riot Games. O jogo atualmente roda na Unreal Engine 4.

O jogo foi anunciado no dia 15 de outubro de 2019, com o codenome "Project A", até que foi oficialmente revelado como Valorant em 2 de março de 2020. O jogo foi oficialmente lançado em 2 de junho de 2020 para PC.

Quando o Valorant teve seu primeiro aniversário, o jogo tinha 14 milhões de jogadores ativos mensalmente e a Riot anunciou que em breve o jogo iria vir para plataformas mobile, com plataformas console também sendo exploradas mas não com uma prioridade alta. Não há planos para possibilitar o jogo entre PC e mobile.

História[]

Ignition, VALORANT's theme tune.

Valorant se passa em uma versão da Terra em um futuro próximo seguinte de um evento chamado de First Light. Esse evento abrange todo o globo, Fazendo que aconteça grandes transformações para a vida, tecnologia, e como o governo exerce. porém, pessoas selecionadas de todo o globo começam a ganhar habilidades vindo desse grande evento. Esses no qual ganharam as habilidades são chamados de radiantes.

Como resposta a First Light, uma organização obscura funda o Protocolo Valorant, que junta os agentes do mundo todo. Estes agentes consistem de Radiantes e outros indivíduos equipados com tecnologia Radiante. Por conta do passado destes personagens, o time Valorant tem dinâmicas interessantes, já que os indivíduos as vezes não só já se conhecem, como eles vem de um grande espectro de passados sendo de crimes até serviços militares.

Gameplay[]

Valorant é um jogo de tiro tático competitivo com a perspectiva de primeira pessoa. Ele se passa na terra de um futuro próximo, e tem um conjunto de personagens conhecidos como agentes, e cada um tem o seu único conjunto de habilidades para criar oportunidades táticas.

10 jogadores são divididos em dois times, Atacantes e defensores, com o objetivo de ganhar mais rodadas possível. Para ganhar uma rodada, um dos times tem que eliminar o time oposto ou completar o objetivo de Spike específicos deles. O Primeiro time que ganhar 13 rodadas, ganha o jogo. O jogo começa em um salão de espera, onde o jogadores tem que escolher os seus Agentes. o salão de espera dura por 80 segundos ou até todos os jogadores escolherem seus Agentes. Só um Agente pode ser selecionado por cada time e os jogadores não podem ver qual Agente foi selecionado no time inimigo até a tela de carregamento do jogo. O jogo começa na Primeira Rodada de Compra. A Rodada de Compra ocorre antes de cada rodada e dura por 30 segundos. Durante a Rodada de Compra, a maioria das áreas do mapa são inacessíveis e os dois times não podem se encontrar, portanto, Atacantes não podem entrar em passarelas e são limitados a áreas perto da sua zona de nascimento, enquanto os Defensores podem se mover livremente entre passarelas, mas nada além disso. Jogadores são permitidos de comprar armas, escudos e habilidades durante essa fase.

Agentes[]

Agentes are composed of individuals with hypernatural abilities known as Radiants and radianite technology users. Each have their own Signature Ability and an Ultimate Ability used to create and allow tactical opportunities. Riot Games had stated they planned on launching VALORANT with 12 agents and aim to release a new one every act, so long as that act doesn't contain other major content releases such as new maps.

Weapons[]

Players are able to utilize a range of different weapons, each with their own attributes to cater to specific playstyles, with corresponding strengths and weaknesses. Weapons can be bought during the Buy Phase using creds, bought for teammates or can be picked up when dropped by dead players. They are divided into the following categories:

  • Sidearms
  • SMGs
  • Rifles
  • Shotguns
  • Heavy
  • Snipers
  • Melee

Abilities[]

Unlike Weapons, abilities persist after death and between rounds of the same half. Most agents have two Basic Abilities (although some may have one or three), charges of which is usually purchased between rounds but persist until used. They also have one Signature Ability (although some may have two) & one Ultimate Ability each. Signature Ability are generally free and/or restock every round or every 2 kills. Ultimate Ability can be utilized once 6, 7, or 8 ultimate points (depending on the agent) are obtained by kills, spike plants, ultimate orbs, etc.

Technical Features[]

  • 128-tick servers.
  • At least 30 frames per second on most computers with minimal specifications and 60 to 144 FPS on modern gaming rigs.
  • A global spread of datacenters aimed at <35ms for players in major cities around the world
  • A well developed netcode.
  • Anti-cheat service on launch day.

Development[]

The project was conceived in early 2013 within a small R&D team of designers at Riot Games, who were looking to innovate genres with closed legacy loops into live service games. Tactical shooters are challenging and competitive, with a history over competitive integrity. These ideas became core to the project, and the game was developed alongside anti-cheat measures.[1]

"Project A" Announcement[]

VALORANT was announced with the codename "Project A" on October 15, 2019 through Riot Games' 10th Anniversary edition of their "Riot Pls" blog, which celebrated 10 years since the release of their multiplayer online battle arena video game League of Legends. In an announcement video, Anna "SuperCakes" Donlon, the executive producer, describes the game as a "character-based tactical shooter" which focuses on competitive aspects and includes precise gunplay. She also states that the game takes place on a "beautiful, near-future Earth" and features a "lethal cast of characters, each with their own unique abilities".

Riot further explains that the game will stay true to the high-consequential gameplay of other competitive tactical shooters with the addition of unique character abilities that create and open tactical opportunities. Riot emphasized their attention on solving technical issues commonly found in other competitive shooters, focusing on improving global infrastructure and netcode to create lower server ping and fight against peeker's advantage. An anti-cheat system is also at the forefront of the game's development.

The reception of the announcement video were generally positive, many people have drawn comparisons of Project A with other competitive shooters such as Valve Corporation's Counter-Strike: Global Offensive and Blizzard Entertainment's Overwatch. Greg "Ghostwalker" Street, Riot Games' vice president of IP and Entertainment, responded to the Overwatch comparisons on Twitter, saying "While we are honored by comparisons between Riot's Project A and Overwatch, the two aren't really in the same genre. Project A is a tactical shooter. Lethality is high and you don't respawn. Map control and gunplay are key. The abilities are more about utility."[2]

Official Reveal[]

On March 2, 2020, Riot Games officially revealed the title: VALORANT . They announced the game will be free-to-play with a Summer 2020 release window. In addition to revealing the game's title, Riot Games created official social media accounts for VALORANT , its own website, and details on the gameplay.

Closed Beta[]

VALORANT held a closed beta on April 7–May 28, initially in the following regions and countries: Europe, Canada, United States, Turkey, Russia, and CIS countries. Through Twitch drops, select streamers were granted access, while other players were randomly selected for access.

System Requirements[]

Minimum (30 FPS) Recommended (60 FPS) High-end (144+ FPS)
OS Windows 7/8/10 64-bit Windows 7/8/10 64 bit Windows 7/8/10 64 bit
CPU Intel Core 2 Duo E8400 (Intel)
Athlon 200GE (AMD)
Intel i3-4150 (Intel)
Ryzen 3 1200 (AMD)
Intel i5-9400F 2.90GHz (Intel)
Ryzen 5 2600X (AMD)
GPU Intel HD 4000
Radeon R5 200
GeForce GT 730
Radeon R7 240
GTX 1050 Ti
Radeon R7 370
RAM 4 GB 4 GB
V 4 GB
VRAM 1 GB 1 GB 1 GB

Servers[]

The following are the regional servers that are used to play VALORANT . Only accounts that are registered in that region or mapped region can play in that specific region's server. Players cannot change servers.[3][4][5][6]

Server Region / Name Abbreviation Hosted Location(s) Mapped region(s)
North America NA (NA1)
  • 8 USA servers
  • 1 California, USA
  • 1 Illinois, USA
Europe EU
  • Warszawa
MENA
Turkey TR
Southeast Asia SEA
  • Singapore
  • Malaysia
AP (Shard)
South Asia SA
  • Mumbai
AP (Shard)
South Korea KR
  • Seoul, South Korea
Japan JP
  • Tokyo, Japan
Oceania OCE
  • Sydney, Australia
  • New Zealand
CIS Countries +Ukraine CIS
  • Frankfurt, Germany
Latin America (LATAM) LAS, LAN
South America SA

Trivia[]

  • In China to prevent gaming addictions (which is required for games in China), if you play over 3 hours your in-game income will be reduced by 50%.

Media[]

Gallery[]

Videos[]

References[]

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