Breach is an Agent in VALORANT.
Contents
Summary
Breach fires powerful, targeted kinetic blasts to aggressively clear a path through enemy ground. The damage and disruption he inflicts ensures no fight is ever fair.
Breach's main gimmick is the ability to use all of his abilities through the geometry of the map,whether it is through walls, roofs, or terrain. This ability set rewards experienced players for knowing the maps well. His abilities also seem to reward an aggressive playstyle despite most of his abilities being crowd-control based.
Contracts
- For a full list of contracts, check Contracts.
Chapter 1
Name | Image | Category | Tier | XP Required |
---|---|---|---|---|
K.O. | ![]() |
Spray | Tier 1 | 20,000 |
Valorant Breach | - | Player Card | Tier 2 | 30,000 |
Concussive | ![]() |
Player Title | Tier 3 | 40,000 |
Guns Out | ![]() |
Spray | Tier 4 | 50,000 |
Breach | ![]() |
Agent | Tier 5 | 60,000 |
Chapter 2
Name | Image | Category | Tier | XP Required |
---|---|---|---|---|
Hammer Time | ![]() |
Gunbuddy | Tier 6 | 75,000 |
Breach | ![]() |
Spray | Tier 7 | 100,000 |
Catastrophic | ![]() |
Player Title | Tier 8 | 125,000 |
Big Payday | - | Player Card | Tier 9 | 150,000 |
Ragnarocker Frenzy | ![]() |
Skin | Tier 10 | 175,000 |
Quotes
- Main article : Breach/Quotes
Abilities
Basic
Equip a fusion charge. Fire the charge to set a slow-acting burst through the wall. The burst does heavy damage to anyone caught in its area.
Equip a blinding charge. Fire the charge to set a fast-acting burst through the wall. The charge detonates to blind all players looking at it.
Signature
Equip a seismic blast. Hold Fire to increase the distance. Release to set off the quake, dazing all players in its zone and in a line up to the zone.
Ultimate
Equip a seismic charge. Fire to send a cascading quake through all terrain in a large cone. The quake dazes and knocks up anyone caught in it.
Update History
- Flashpoint
- Off-screen flashes now match behavior of other flashes in the game and apply a minimum amount of flash more aggressively
- Charges increased from 2 >>> 3
- Reduced windup time from 0.6 seconds >>> 0.5 seconds
- Breach should be a choice pick in offensive entry and breaking utility. While the flash’s power was pretty good, too few charges were holding him back on being able to provide this value for his team. Considering he needs teammates to capitalize on his flashes, this should make up for that cost by simply having more of them.
- Rolling Thunder
- Detonation delay between blasts decreased from 0.3 >>> 0.255
- Concussive <Breach E and Ult effect>
- Concuss now de-scopes players and prevents re-scoping
- Updated Breach’s visuals
Gallery
Trivia
- Previous designs of Breach had him with a orange or brown jacket, black arms, blonde hair, and a mask.
- The earliest known concept of Breach was the scrapped agent, Crusader. The differences between these two is that Crusader was female, and Crusader's abilities featured a Sword, a Flash Grenade, and the scrapped ult, Riot Shield