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   Stand in my way. I dare you.
— Character selection

Breach is an Agent in VALORANT.

Profile

Biography

Breach, the bionic Swede, fires powerful, targeted kinetic blasts to aggressively clear a path through enemy ground. The damage and disruption he inflicts ensures no fight is ever fair.

A criminal from Sweden, Erik Torsten was set to be convicted along with the rest of his family for their crimes. As he was a double congenital amputee however, the judge was pitiful and lenient towards him, giving him a smaller sentence that soon allowed Erik to return to his old ways. Building himself his own mechanical arms to use, Erik would hit back with his own criminal assignments, becoming so notorious for the terrible things he had done that he eventually had to go into hiding and effectively exile himself from his home. During these times, he also encountered the young Brazilian Tayane Alves, who worked alongside him for a while and provided some major upgrades to his arms, resulting in the carbon-steel titanium-plating version that he uses to this day.

Later approached to become a VALORANT agent, Torsten accepted the offer though his induction was not a smooth affair. Leaving behind his criminal life in line with VP procedure, his records were sealed and he became the Protocol's thirteenth agent, "Breach". Despite now serving for the secret organization with more dignified actions however, the consequences of his criminal past forever remain, leaving him a man that, for all he does now, can still never truly return home.

ERIK TORSTEN: Early Life

  • Torsten is separated from his family when they were imprisoned. The judge had specifically taken pity on Erik due to him being a double congenital amputee.[1][2]
  • Erik continues his criminal activities in locations such as Stockholm, Gothenburg, and Salvador.[1]
  • Erik meets and works with Tayane Alves.[3]

BREACH: VALORANT agent

  • Recruited as its thirteenth agent.
    • Breach's induction is not a smooth affair.[4]
    • Breach's recruitment results in his criminal records being sealed.[5]

The Omega Project

  • Breach contacts Brimstone with concerns about VALORANT's secrecy, given the recent reappearance of footage of the Venice incident on the internet and family members of Everett-Linde employees asking questions.[6]

The Blackmailer

  • Breach is assigned as a member of the Istanbul strike team.[7]
    • Breach's role was to help with extraction, but he only ends up reinforcing the rest of the squad when they come under attack.

Continuing the Omega Project

  • Breach is reported to be having arguments with Brimstone.[8]

Personality

   "Been pulling jobs like this for years. Risky? Sure. But never boring"
— Breach (Match Start)

If there's anyone who knows the risk - and the thrill - of their job as a VALORANT agent best, it's probably Breach. This bionic man has hinted at having a long history of being in the battlefield, and any shootout is always fun for him. He mainly treats his current occupation in VALORANT as nothing more than another post wherein he drops into the fight, wins, and gets paid. However, he's also looking for excitement and will not hesitate to wreck havoc along the way.

According to Sova in his voicelines, Breach lacks patience and tends to rush into fights while leaving his team behind. The Swede has also earned the ire of Yoru for being a loudmouth who doesn't shut up. With his gimmick for aggression, Breach believes in getting the job done quick, and when the guns are being held up on his face, that's when he knows that it's just another Tuesday.

Appearance

Breach is a tall man with long brown hair tied in a ponytail, while sporting a beard and a mustache. He is most noticeable with his metal arms that are made out of carbon steel with titanium plating. He wears a green vest that covers a black shirt that sports a red logo of a horned demon. The Swede also sports a large tattoo on his chest. He wears green pants which carries a holster on both sides, completed by a pair of boots.

Abilities

Basic

Aftershock.png

EQUIP a fusion charge. FIRE the charge to set a slow-acting burst through the wall. The burst does heavy damage to anyone caught in its area.

Uses: 1 Uses 1.png Cost:Creds 200 Windup: Windup 2.2 s Damage: Damage 60 per tick, 3 ticks

Flashpoint.png

EQUIP a blinding charge. FIRE the charge to set a fast-acting burst through the wall. The charge detonates to blind all players looking at it.

Uses: 2 Uses 2.png Cost:Creds 250 Windup: Windup 0.5 s Debuff: Debuff 2 s Flash

Signature

Fault Line.png

EQUIP a seismic blast. HOLD FIRE to increase the distance. RELEASE to set off the quake, dazing all players in its zone and in a line up to the zone.

Uses: 1 Uses 1.png Cost:Free Windup: Windup 1 s Cooldown: Cooldown 40 s Debuff: Debuff 3.5 s Concuss

Ultimate

Rolling Thunder.png

EQUIP a seismic charge. FIRE to send a cascading quake through all terrain in a large line. The quake dazes and knocks up anyone caught in it.

Cost:♦♦♦♦♦♦♦ 7 points Windup: Windup 1.2 s Debuff: Debuff 7 m Knockback + 6 s Concuss

Contract

Chapter 1

TIER 1 TIER 2 TIER 3 TIER 4 TIER 5
KO Spray.png VALORANT Breach Card Small.png Player Title image.png Guns Out Spray.gif Breach icon.png
SPRAY:
KO
PLAYER CARD:
VALORANT Breach
PLAYER TITLE:
Concussive
SPRAY:
Guns Out
AGENT:
Breach

Chapter 2

TIER 6 TIER 7 TIER 8 TIER 9 TIER 10
Hammer Time Buddy.png Breach Spray.png Player Title image.png Big Payday Card Small.png Ragnarocker Frenzy.png
GUNBUDDY:
Hammer Time
SPRAY:
Breach
PLAYER TITLE:
Catastrophic
PLAYER CARD:
Big Payday
SKIN:
Ragnarocker Frenzy

Quotes


Update History

v4.10
  • Adjustment Progress/Charge bars moved to a consistent location and made a consistent size

v3.05

v3.0

  • Aftershock.png Aftershock
    • Adjustment Now explodes 3 times with each blast dealing 60 damage with no fall off
      • Blasts are .6 seconds apart
    • Buff Explosion radius increased 260 >>> 300
    • Buff Unequip time after firing decreased 1.1 >>> .9 seconds
      • Game files show this value has actually been reduced further down to .7 seconds
    • Nerf Cost increased 100 >>> 200
  • Flashpoint.png Flashpoint
    • Nerf Total charges reduced 3 >>> 2
    • Nerf Cost increased 200 >>> 250
    • Nerf Projectile speed decreased 2500 >>> 2000
  • Fault Line.png Fault Line
    • Buff Full charge time decreased 1.5 >>> 1 second
    • Buff Width increased 600 >>> 750
    • Buff Telegraph windup time decreased 1.3 >>> 1
    • Buff Concussion duration increased 3 >>> 3.5
    • Buff Unequip time after firing decreased 1 >>> .7
    • Nerf Cooldown time increased 35 >>> 40
  • Rolling Thunder.png Rolling Thunder
    • Buff Area of effect changed from cone increasing to max width of 2300 >>> Line with width of 2300

v1.11

  • Flashpoint.png Flashpoint
    • Buff Full flash time increased from 1.75 seconds >>> 2 seconds
  • Fault Line.png Fault Line
    • Buff Spawn location from Breach increased 0 >>> 8 meters
    • Buff Full charge time reduced 2 >>> 1.5 seconds
  • Rolling Thunder.png Rolling Thunder
    • Buff Spawn location from Breach increased 0 >>> 8 meters

v1.07

  • Buff Concuss now de-scopes players and prevents re-scoping
  • Flashpoint.png Flashpoint
    • Buff Off-screen flashes now match behavior of other flashes in the game and apply a minimum amount of flash more aggressively
    • Buff Charges increased from 2 >>> 3
    • Buff Reduced windup time from 0.6 seconds >>> 0.5 seconds
  • Rolling Thunder.png Rolling Thunder
    • Buff Detonation delay between blasts decreased from 0.3 >>> 0.255

v1.06

  • Flashpoint.png Flashpoint
    • Nerf The audio and visuals for Flashpoint should better indicate when to turn away, and when it's safe to look again

v1.04

  • Aftershock.png Aftershock
    • Bugfix Buff Fixed Aftershock not properly applying damage to all characters if multiple are hit by it

v0.49

  • Added Updated Breach’s visuals


Spotify Playlist

Trivia

Development

  • Previous designs of Breach had him with a orange or brown jacket, black arms, blonde hair, and a mask.
  • The earliest known concept of Breach was the scrapped agent, Crusader. The differences between these two is that Crusader was female, and Crusader's abilities featured a Sword, a Flash Grenade, and the scrapped ult, Riot Shield.

Relations

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References

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