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Lightweight and versatile, the default weapon for all is an instant classic.

The Classic is a Sidearm in VALORANT.

Summary[]

Primary fire lands precise shots when still, and is equipped with an alternate burst-firing mode for close encounters.

The Classic is a pistol that all players receive upon spawning. It has two firing modes, a standard semi-automatic single-bullet primary fire and a semi-automatic shotgun alternate fire that fires three bullets instantly but only at around a third of its usual fire rate.

Despite what may be suggested about its strength by the Classic being the gun given away for free, it is actually a versatile sidearm. Whilst the other sidearms are usually suited for a particular range, the Classic can be used in medium range engagements thanks to its large falloff range but can also quickly dispatch an enemy at close range using its shotgun mode. If a player isn't expecting to take fights at one specific range, the Classic's versatility can entice them into keeping it over upgrading to another sidearm, allowing them to use their creds on shields or abilities instead.

Stats[]

  • Headshot multiplier: x3
  • Leg shot multiplier: x0.85
  • 30+ m falloff multiplier: x0.846 (11/13)

Primary Fire TTK[]

Damage Range Body Part 100 HP 125 HP 150 HP
Bullets to kill Time to kill (s) Bullets to kill Time to kill (s) Bullets to kill Time to kill (s)
0–30 m Head 2 0.148 2 0.148 2 0.148
Body 4 0.444 5 0.593 6 0.741
Legs 5 0.593 6 0.741 7 0.889
30–50 m Head 2 0.148 2 0.148 3 0.296
Body 5 0.593 6 0.741 7 0.889
Legs 6 0.741 7 0.889 9 1.185

Alternate Fire TTK[]

Damage Range Body Part 100 HP 125 HP 150 HP
Bursts to kill Time to kill (s) Bursts to kill Time to kill (s) Bursts to kill Time to kill (s)
0–30 m Head 1 0.000 1 0.000 1 0.000
Body 2 0.450 2 0.450 2 0.450
Legs 2 0.450 2 0.450 3 0.900
30–50 m Head 1 0.000 1 0.000 1 0.000
Body 2 0.450 2 0.450 3 0.900
Legs 2 0.450 3 0.900 3 0.900

Spread values[]

Firing Mode 1st Shot Spread (°) Max Spread (°) Movement penalties (+°)
Standing Crouched Standing Crouched Crouched Walking Running Airborne
Primary Fire 0.4 0.3 1.8 1.35 0.1 0.84 2.1 7
Alt Fire 1.9 1.71 5.78 5.21 0 0.6 1.3 2.1

Update History[]

v8.07

v6.11

  • Nerf Min spread on ropes increased from .35 >>> .55

v3.09

  • Alt Fire
    • Nerf Walking firing error increased .05 >>> .6 (total error is 2.5 when walking, up from 1.95)
    • Nerf Running firing error increased .2 >>> 1.3 (total error is 3.2 when running, up from 2.1)
    • Nerf Jumping firing error increased from 1.1 >>> 2.1 (total error is 4.0 when jumping, up from 3.0)

v3.0

  • Nerf Walking inaccuracy increased from .25 >>> .84
  • Nerf Running inaccuracy increased from 1.5 >>> 2.1

v2.0

  • Alt Fire
    • Nerf Jumping error increased .4 >>> 1.0
    • Nerf Input queue increased 0.065 >>> .225
    • Nerf Firing consecutively now jumps in error, starting at 1.9 for the first burst, 2.5 for the second, and then the third/fourth burst will be at a 6.0
    • Nerf Now has a recovery curve starting at .1s

v1.04

  • Buff Added a 10% bonus to accuracy when crouching and stationary
  • Buff Running spread decreased 3.4 >>> 2.1
  • Nerf Jumping spread increased 1.9 >>> 2.3
  • Nerf Walking spread increased 1.9 >>> 1.95
  • Bugfix Buff Fixed bug where running inaccuracy on the right-click was much higher than intended
    • "Running was adding a 1.5 penalty because it was referencing our generalized running error curves for pistols"
  • Bugfix Nerf Fixed bug where jumping had no inaccuracy penalty


Skins[]

Store[]

Image Edition Skin Cost Upgrade Levels Variants
Avalanche Classic Deluxe Avalanche Valorant Points 1,275
Black.Market Classic Premium Black.Market Valorant Points 1,775 Level 2: Attacker/Defender
Cryostasis Classic Premium Cryostasis Valorant Points 1,775 Level 2: VFX
Level 3: Finisher
Daydreams Classic Select Daydreams Valorant Points 875
Forsaken Classic Premium Forsaken Valorant Points 1,775 Level 2: VFX
Level 3: VFX
Level 4: Finisher
Variant 1: Gold
Galleria Classic Select Galleria Valorant Points 875
Glitchpop Classic Exclusive Glitchpop Valorant Points 2,175 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Variant 1: Blue
Variant 2: Red
Variant 3: Gold
Gravitational Uranium Neuroblaster Classic Premium Gravitational Uranium Neuroblaster Valorant Points 1,775 Level 2: VFX Variant 1: Chrome
Variant 2: Black
Variant 3: Red/Blue
Intergrade Classic Select Intergrade Valorant Points 875
Kohaku & Matsuba Classic Deluxe Kohaku & Matsuba Valorant Points 1,275 Variant 1: Dark
Nocturnum Classic Exclusive Nocturnum Valorant Points 2,175 Level 2: Sound Effects
Level 3: Animation
Level 4: Finisher
Variant 1: Black
Variant 2: Blue
Variant 3: Yellow
Prime Classic Premium Prime Valorant Points 1,775 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Variant 1: Orange
Variant 2: Blue
Variant 3: Yellow
Radiant Crisis 001 Classic Premium Radiant Crisis 001 Valorant Points 1,775 Level 2: VFX
Level 3: Finisher
Reverie Classic Select Reverie Valorant Points 875
RGX 11z Pro Classic Exclusive RGX 11z Pro Valorant Points 2,175 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Level 5: Kill Counter
Variant 1: Red
Variant 2: Blue
Variant 3: Yellow
Sakura Classic Deluxe Sakura Valorant Points 1,275
Smite Classic Select Smite Valorant Points 875
Snowfall Classic Deluxe Snowfall Valorant Points 1,275
Spectrum Classic Exclusive Spectrum Valorant Points 2,675 Level 2: VFX
Level 3: VFX
Level 4: Finisher
Variant 1: Black
Variant 2: Red
Variant 3: Purple/Pink
Spline Classic Premium Spline Valorant Points 1,775 Variant 1: Green
Variant 2: Red
Variant 3: Blue
Switchback Classic Select Switchback Valorant Points 875
Undercity Classic Premium Undercity Valorant Points 1,775
VALORANT GO! Vol. 2 Classic Premium VALORANT GO! Vol. 2 Valorant Points 1,775
  • For each weapon with upgrade levels and/or variants, Radianite Points 10 per upgrade level, and after a weapon is fully upgraded, Radianite Points 15 per variant.
    • Variants must be used with the fully upgraded weapon skin set.

Esports Store[]

All skins from Esports Store cost Valorant Points 2,340 for Americas, EMEA and Pacific, and Valorant Points 1,880 for CN. They could only be purchased as a capsule set. They are Exclusive Exclusive Edition and have 2 upgrade levels (Level 2: Sound Effects & Level 3: Kill Banner).

VCT Team Capsules
Image Region Skin
VCT x 100T Classic Americas VCT x 100T
VCT x AG Classic CN VCT x AG
VCT x BBL Classic EMEA VCT x BBL
VCT x BLD Classic Pacific VCT x BLD
VCT x BLG Classic CN VCT x BLG
VCT x C9 Classic Americas VCT x C9
VCT x DFM Classic Pacific VCT x DFM
VCT x DRG Classic CN VCT x DRG
VCT x DRX Classic Pacific VCT x DRX
VCT x EDG Classic CN VCT x EDG
VCT x EG Classic Americas VCT x EG
VCT x FNC Classic EMEA VCT x FNC
VCT x FPX Classic CN VCT x FPX
VCT x FUR Classic Americas VCT x FUR
VCT x FUT Classic EMEA VCT x FUT
VCT x G2 Classic Americas VCT x G2
VCT x GE Classic Pacific VCT x GE
VCT x GEN Classic Pacific VCT x GEN
VCT x GX Classic EMEA VCT x GX
VCT x JDG Classic CN VCT x JDG
VCT x KC Classic EMEA VCT x KC
VCT x KOI Classic EMEA VCT x KOI
VCT x KRÜ Classic Americas VCT x KRÜ
VCT x LEV Classic Americas VCT x LEV
VCT x LOUD Classic Americas VCT x LOUD
VCT x M8 Classic EMEA VCT x M8
VCT x MIBR Classic Americas VCT x MIBR
VCT x NAVI Classic EMEA VCT x NAVI
VCT x NOVA Classic CN VCT x NOVA
VCT x NRG Classic Americas VCT x NRG
VCT x PRX Classic Pacific VCT x PRX
VCT x RRQ Classic Pacific VCT x RRQ
VCT x SEN Classic Americas VCT x SEN
VCT x T1 Classic Pacific VCT x T1
VCT x TE Classic CN VCT x TE
VCT x TEC Classic CN VCT x TEC
VCT x TH Classic EMEA VCT x TH
VCT x TL Classic EMEA VCT x TL
VCT x TLN Classic Pacific VCT x TLN
VCT x TS Classic Pacific VCT x TS
VCT x TYL Classic CN VCT x TYL
VCT x VIT Classic EMEA VCT x VIT
VCT x WOL Classic CN VCT x WOL
VCT x ZETA Classic Pacific VCT x ZETA
  • For each weapon, Radianite Points 10 per upgrade level.

Battle Pass[]

Image Edition Skin Act Pass Tier Track Variants
9 Lives Classic Select 9 Lives EP 06 Act 1 50 Free Variant 1: Raze
Variant 2: Reyna
Variant 3: Viper
Bound Classic Deluxe Bound EP 06 Act 3 5 Premium
Bubble Pop Classic Deluxe Bubble Pop EP 09 Act 1 50 Free Variant 1: Red
Fiber Optic Classic Select Fiber Optic EP 08 Act 1 1 Premium Variant 1: Emerald
Variant 2: Gold
Variant 3: Silver
Goldwing Classic Select Goldwing EP 03 Act 3 1 Premium
Infinity Classic Deluxe Infinity EP 02 Act 1 50 Free Variant 1: White
Variant 2: Yellow
Variant 3: Pink
Kingdom Classic Deluxe Kingdom EP 01 Act 1 50 Free
Panoramic Classic Select Panoramic EP 07 Act 2 1 Premium
Premiere Collision Classic Select Premiere Collision EP 05 Act 2 5 Premium
Prism III Classic Select Prism III EP 02 Act 2 50 Free Variant 1: Pink
Variant 2: Green
Variant 3: Purple
Red Alert Classic Select Red Alert EP 01 Act 2 40 Premium
Shimmer Classic Select Shimmer EP 05 Act 1 50 Free Variant 1: Gold
Variant 2: Red
Variant 3: Teal
Songsteel Classic Deluxe Songsteel EP 02 Act 3 15 Premium
Striker Classic Select Striker EP 04 Act 2 50 Free Variant 1: Green/Yellow/Black
Variant 2: Pink/Teal/Purple
Variant 3: Blue/White/Red
Surge Classic Select Surge EP 01 Act 3 16 Premium Variant 1: Black
Variant 2: Yellow
Variant 3: Blue
Tacti-Series Classic Select Tacti-Series EP 08 Act 3 1 Premium
Yoonseul Classic Select Yoonseul EP 09 Act 2 1 Premium
  • For each weapon with variants, Radianite Points 15 per variant.

Agent Gear[]

All agent gear weapon skins are Select Select edition, and are each unlockable at Tier 10 using Kingdom Credits when the agent is unlocked.

Image Skin Agent
Final Chamber Classic Final Chamber Sage icon Sage
Finesse Classic Finesse Chamber icon Chamber
FIREarm Classic FIRE/arm KAYO icon KAY/O
Pistolinha Classic Pistolinha Raze icon Raze
Resolution Classic Resolution Deadlock icon Deadlock
Steel Resolve Classic Steel Resolve Vyse icon Vyse

Trivia[]

  • During the Beta, the weapon's full name was the BP-9 Classic (Basic Pistol).
  • The Classic's design has similarities to the Beretta PX4 Storm, with the angled slide bevel and partially skeletonized hammer being unique characteristics shared by both pistols.


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