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<center>{{Quote|Equip a flare orb that takes a curving path and detonates shortly after throwing. '''Fire''' to curve the flare orb to the left, detonating the blinding any player who sees the orb. '''Alternate fire''' to curve the flare orb to the right.|In-game description}}</center> |
<center>{{Quote|Equip a flare orb that takes a curving path and detonates shortly after throwing. '''Fire''' to curve the flare orb to the left, detonating the blinding any player who sees the orb. '''Alternate fire''' to curve the flare orb to the right.|In-game description}}</center> |
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+ | ==Stats== |
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+ | Time to equip : 0.83 seconds |
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+ | Max flash duration : 1.1 seconds |
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== Update History == |
== Update History == |
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{{Update history|update = '''[[Patch_Notes/1.0|v1.0 Patch]]''' |
{{Update history|update = '''[[Patch_Notes/1.0|v1.0 Patch]]''' |
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− | * [[Curveball]] max flash duration increased 0.8 >>> 1.1 |
+ | * [[Curveball]] max flash duration increased 0.8 >>> 1.1 seconds |
** The flash duration is short given how quickly he can get his curveball out on an enemy caught out of position. Even still, it was a hair too short, especially to justify the new 200 credit price point.}} |
** The flash duration is short given how quickly he can get his curveball out on an enemy caught out of position. Even still, it was a hair too short, especially to justify the new 200 credit price point.}} |
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Revision as of 05:56, 15 January 2021
Curveball is an ability in Valorant.
Summary
Curveball is a Basic Ability for Phoenix.
Equip a flare orb. Fire/Alt fire to send the ball torwards a curving path and detonates shortly after throwing, blinding enemies
“ | Equip a flare orb that takes a curving path and detonates shortly after throwing. Fire to curve the flare orb to the left, detonating the blinding any player who sees the orb. Alternate fire to curve the flare orb to the right.
— In-game description
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Stats
Time to equip : 0.83 seconds
Max flash duration : 1.1 seconds
Update History
v1.0 Patch
- Curveball max flash duration increased 0.8 >>> 1.1 seconds
- The flash duration is short given how quickly he can get his curveball out on an enemy caught out of position. Even still, it was a hair too short, especially to justify the new 200 credit price point.