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INSTANTLY toss the cyber cage in front of Cypher. ACTIVATE to create a zone that blocks vision and plays an audio cue when enemies pass through it.
— In-game description

Cyber Cage is a basic ability for Cypher.


Cyber Cage is a Vision Blocker ability that Cypher instantly tosses forward on activation. This places a cyber cage as soon as it touches the ground, turning invisible and remaining indefinitely. During the buy phase deployed cages can be picked up to regain the charge, but once the round has started they cannot be recalled.

When Cypher activates a placed cage, a white, hollow, open-ended cylinder will form at its location. If an enemy passes through the cylinder's edges, it will play an audio cue. Towards the end of its duration, the edges will begin to fall from the top towards the ground.

The cylinder's open ends are aligned vertically and the cylinder's center is positioned at the location where the cage was activated. This means the cylinder's edges deploy both above and below ground. Whilst this effect won't be seen when deployed on completely solid, horizontal ground, this becomes applicable when the cage is activated near an area where the map's elevation changes and gets lower, be it a gradual slope or a steep vertical drop.


Stat Value Confirmed
CustomReload Unequip time 0.7 seconds Check MarkGame files
Orbital Strike Cylinder radius 3.72 meters Check MarkGame files
Duration Duration Total duration: 7.25 seconds
0.75-second formation time
6 seconds at full size
0.5-second deactivation time
Check MarkGame files

Update History[]

  • Bugfix Buff Fixed issues where on some map geo Cypher could not pick up Cyber Cage.


  • Bugfix Fixed a bug where Cyber Cage would sometimes disappear from the minimap


  • Bugfix Nerf Other abilities can no longer be placed on the projectile while it’s in mid-air or deployed on the ground


  • Bugfix Buff Fixed a bug where picking up cages during the Buy phase would prevent you from purchasing a second charge


  • Bugfix Nerf Can no longer place Spycam Spycam in Cyber Cage projectiles


  • Buff Can now be picked up during buy phase


  • Bugfix Nerf Fixed an issue where players could place a cage on a Trapwire Trapwire


  • Nerf No longer slows enemies that move through it


  • Bugfix Fixed a bug where Cyber Cage would be selected at a larger range than intended causing overlapping interaction issues