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INSTANTLY toss the cyber cage in front of Cypher. ACTIVATE to create a zone that blocks vision and plays an audio cue when enemies pass through it.
— In-game description

Cyber Cage is a basic ability for Cypher.


Cyber Cage is a Vision Blocker ability that Cypher instantly tosses forward on activation. This places a cyber cage as soon as it touches the ground, turning invisible. The cage remains indefinitely until Cypher activates it. Upon doing so, a white, hollow, open-ended cylinder will form at the cage's location. If an enemy passes through the cylinder's edges, it will play an audio cue. Towards the end of its duration, the edges will begin to fall from the top towards the ground.

The cylinder's open ends are aligned vertically and the cylinder's center is positioned at the location where the cage was activated. This means the cylinder's edges deploy both above and below ground. Whilst this effect won't be seen when deployed on completely solid, horizontal ground, this becomes applicable when the cage is activated near an area where the map's elevation changes and gets lower, be it a gradual slope or a steep vertical drop.


Note: Values that are not marked as confirmed (i.e. values not provided explicitly in game or from patch notes) are only estimates. Whilst they may not be the true value, they have been tested so that they should be very accurate. Hover over check marks to see sources for confirmed values.

Stat Value Confirmed
CustomReload.png Unequip time 0.7 seconds Check Mark.png
Orbital Strike.png Cylinder radius 3.72 meters Check Mark.png
Duration.png Duration Total duration: 7.25 seconds
0.75 second formation time
6 seconds at full size
0.5 second deactivation time
Check Mark.png

Update History

  • Bugfix Nerf Other abilities can no longer be placed on the projectile while it’s in mid-air or deployed on the ground


  • Bugfix Buff Fixed a bug where picking up cages during the Buy phase would prevent you from purchasing a second charge


  • Bugfix Nerf Can no longer place Spycam.png Spycam in Cyber Cage projectiles


  • Buff Can now be picked up during buy phase


  • Bugfix Nerf Fixed an issue where players could place a cage on a Trapwire.png Trapwire


  • Bugfix Nerf No longer holds the teleporter doors on Bind open


  • Nerf No longer slows enemies that move through it


  • Bugfix Fixed a bug where Cyber Cage would be selected at a larger range than intended causing overlapping interaction issues