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Deathmatch is a FFA game mode in Valorant.

Summary

Deathmatch is a 14-player free-for-all game mode designed to allow players to hone their gunplay mechanics or warm up before playing Competitive. Each player loads into a random map with a random agent that they own. Players start in a brief warm-up phase before the real game starts. Players cannot buy abilities but are automatically given Heavy Shields. They can buy whatever weapons they want.

Once the game starts, players spawn randomly across the map. Killing enemies grants a full reload of the equipped weapon (Machine guns get 30 bullets back instead) and drops health kits on the victim's body that can be picked up to fully restores a player's health and shields. Upon being killed, players will respawn in a random location and receive a brief pulse on their minimap showing the location of all enemy players. They respawn with the weapons they previously owned, and are invulnerable for either a few seconds or until they move. Once either the kill limit of 40 or the time limit of 9 minutes has been reached, the game will end.

Deathmatch grants 900 XP for completing the game, but cannot be used to complete missions. Deathmatch is the only game mode where players are given the option to leave during the game and can do so without penalty, though they will not receive any XP from the match.

Update History

v1.10
  • Increased player count 10 >>> 14
  • Updated spawning algorithm to encourage safer spawns
  • Removed periodic location pulse, and you’ll now only receive a pulse right when you respawn
  • Increased match length
    • Kill limit increased 30 >>> 40 kills
    • Time limit increased 6 >>> 9 minutes
  • On every kill, players get an automatic, immediate full reload of their active weapon
  • XP gain increased 500 >>> 900 XP

v1.05 - Added


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