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INSTANTLY consume a nearby soul orb, rapidly Healing for a short duration. If Empress Empress is active, this skill will automatically cast and not consume the Soul Orb.
— In-game description

Devour is a signature ability for Reyna.


Devour is a Sustain ability that Reyna can instantly use on a Soul Orb that has been dropped from Soul Harvest. Upon casting she creates a tether between herself and the orb, rapidly healing for the duration. This will not replenish her shields but if she already has full HP, she can Overheal to gain a total of 150 HP, including any shields she does have.

Any terrain that gets in the way of the tether will cause it to break. Reyna is unable to cast Devour if it would create a tether that would instantly be broken by terrain getting in the way.

Whilst using Empress, getting a recent takedown on an enemy agent will cause Devour to instantly cast at no cost without consuming the orb, allowing Reyna to benefit from the effects of both Devour and Dismiss from one takedown.

Soul Harvest[]

If an enemy agent that Reyna has dealt damage to within the last 3 seconds dies, they will drop a Soul Orb at their location that remains there for 3 seconds. If she has sight of the Orb, Reyna can use Devour to consume it.


Stat Value Confirmed
Windup Activation delay (without Empress) 0.1 seconds Cross*
CustomReload Unequip time 0.5 seconds Check MarkGame files
Healing Orb Healing 1 per tick
Total 50
Check MarkIn-game
Incendiary Ticks/Tick rate 25 per second
(1 every 0.04 seconds)
Total 50 ticks
Duration Healing duration 2 seconds Check MarkGame files

* Values that are not marked as confirmed (i.e. values not provided explicitly in game or from patch notes) are only estimates. Whilst they may not be the true value, they have been tested so that they should be very accurate.
a Inferred from Healing and Duration

Update History[]

Note: Updates to Soul Harvest may also be relevant to this ability.

  • Nerf Healing decreased 100 >>> 50
  • Nerf Full heal time reduced from 3s >>> 2s
  • Buff Overheal of armor no longer decays after a timer.


  • Bugfix Buff Fixed an issue during healing that caused frame rate to decrease.


  • Nerf Maximum Devour/Dismiss Dismiss charges reduced 4 >>> 2
  • Nerf Cost of Devour/Dismiss Dismiss charges increased 100 >>> 200


  • Bugfix Buff Fixed issue where Reyna did not get her full heal if it began right when her Overheal started to decay


  • Bugfix Buff Fixed VFX that obscured Reyna’s screen if she scoped while healing
  • Bugfix Overheal health no longer incorrectly shows 151 total when maxed