“ | The genius of Germany, Killjoy effortlessly secures key battlefield positions with her arsenal of inventions. If their damage doesn't take her enemies out, the debuff her robots provide will make short work of them.
— Official description
|
Killjoy is an Agent in VALORANT and the third Sentinel to be released.
Profile[]
Biography[]
For more lore details and analysis related to Killjoy, be sure to also check out the VALORANT Lore Wiki's article! VALORANT Lore Wiki: Killjoy |
Klara Böhringer is an inventor from Germany who was born to one parent with Germanic ancestry. A nominee for the Distinguished Inventor award, Böhringer became the lead for Kingdom's R&D department at the age of 18. Incredibly successful, she had many breakthroughs during her time at Kingdom with several of her creations and innovations.[1]
Böhringer was the fourth agent to join the VALORANT Protocol as "Killjoy". She earned her call sign after her team initially used it to compliment her outstanding skills that reduced the amount of work the rest of them had to do, with Klara deciding to keep the nickname. Killjoy now continues her innovative work as an agent of VALORANT and the protégé of the organization's commander, Brimstone. From inventing spike defusers under pressure of an incoming detonation to building teleporters for transportation between worlds, any device the Protocol needs for any purpose - with the right tools, Killjoy can make it.
KLARA BÖHRINGER: Early Life[]
- Böhringer knows people called Zehra and Emil.[2]
- Böhringer is nominated for the Distinguished Inventor award.[2]
- Böhringer becomes Kingdom’s R&D lead at 18.[2]
KILLJOY: VALORANT agent[]
- Recruited as its fourth agent.
- Killjoy is assigned as a member of the Rabat strike team.[3]
The Omega Project[]
- Killjoy is assigned to produce an Alpha-Omega teleporter for the VALORANT Protocol to use.
- She initially only has standard Alpha teleporter blueprints to use as a reference, and she also needed a suitable power source, prompting her to apply for more funding.[4]
- Whilst working on the Everett-Linde data, Killjoy realizes the facility’s research was far ahead of what she is used to, and she expresses unease about the events resulting in its ruined state and the deaths of its workers.[6]
- Killjoy is present during the Max Bot training exercise at VALORANT HQ.[7]
- Killjoy creates Max Bot along with Raze and is one of the agents to fight against him.
- Continuing to build the Alpha-Omega teleporter:
- With Neon recruited as a VALORANT agent, Killjoy is able to work with her to reboot the portal using Neon’s radiant abilities as a power source, also suggesting that now a stable connection was feasible that leadership should begin plans for the operation details once on the ground at Omega.[8]
- As the project continued, Killjoy reportedly becomes more lax with her own safety protocols, prompting Neon to raise concerns to Brimstone.[9]
Continuing the Omega Project[]
- Killjoy informs Brimstone of the events of the Alpha-Omega teleportal test trip.[10]
- Killjoy is reported to be working on reverse-engineering a spike, being close to a prototype.[11]
- Killjoy creates a dimensional radiometer, which she successfully uses at Alpha Lisbon to calculate the Alpha-Omega mesh there and learn that the area's radianite fabric was strong on the Alpha side.[12]
First ventures into Omega[]
- Killjoy is assigned as a member of the Omega Lisbon Data Center strike team.[13]
- She hacks into a terminal to locate where stockpiles of Alpha radianite are being kept. Further investigations also reveal Omega isn't using it for weapons as they had suspected, but life support systems.
- Killjoy helps to repair Neon's surge protector after it was damaged during the mission to the Data Center.[14]
- Killjoy gets some tickets for a large concert in Berlin, and goes along with Phoenix, Raze, and other Protocol agents before their next mission.[15][16]
- She contacts Brimstone after the concert to tell him that Raze had gone missing.
- Killjoy helps with locating Varun Batra by using a link between between Astra's gauntlet and Batra's bracelet to narrow down his position.[17]
Journey into the City of Flowers[]
- Killjoy helps Astra and Harbor with analysis of the effects of Omega's City of Flowers being activated whilst Alpha's remains in ruins.[18]
- Killjoy takes time away in Salvador, Brazil, with some of the other agents before the Protocol's main mission to the City of Flowers.[19]
Project Landfall[]
- Killjoy tries to buy some eelpouts and microorganisms as a gift for Raze but can't find any sellers that are in stock. She discovers the reason for this is that a hazmat reserve company contracted with Kingdom is buying them all.[20]
- Killjoy works together with Reyna and designs a capacitor for Neon to help her control her pack's limiter.[21]
- Killjoy helps Raze with repairs on her Boom Bot.[22]
- Whilst she is distracted, Max Bot takes the opportunity to hack into her tablet and gain access to the Protocol's portal systems and data files in order to initiate his revenge program.
- Killjoy messages Brimstone to offer her support as he prepares VALORANT to deal with Kingdom Corporation's Project Landfall themselves.[23]
- Killjoy investigates the disappearance of Landfall's team leadership.[24]
- She finds no evidence of any involvement from Omega, but does discover the presence of a mysterious intruder.
Personality[]
“ |
The epitome of German efficiency, Killjoy always shows excitement at the opportunity of being able to use the technology she builds to its fullest extent, as well as the chance to retrieve additional knowledge. Always ambitious in her work, Killjoy has shamelessly admitted that she has a history of exploiting tech-related missions in order to "weasel more money" out of the Protocol's quarterly budget.
While she describes herself as "cool as a cucumber," Killjoy grows frustration whenever she sees her teammates not participating alongside her requests such as testing new tech or reading the data reports she has written. Nevertheless, she is fully confident in her own genius, as seen when she tells her teammates (particularly the tech users) to entrust their gadgets for her to fix, and when she reminds the team to leave the overthinking to her.
A glimpse of her sympathetic nature was shown in a voicemail sent to Brimstone wherein she expressed sadness over the loss of non-military lives following the destruction of the Everett-Linde Laboratory.
Appearance[]
Killjoy is a young German woman with slick dark brown hair and brown eyes. She is often seen wearing a padded yellow jacket with a blue interior, purple "X" patches on either shoulder and a green beanie-like hat. Underneath the jacket she wears a gray shirt with a rising bars graphic. She has round glasses with black outlines, a pair of silver hoop earrings in either ear, and a pair of green shoes that resemble Converse Chuck Taylor's with silver toes and loose tongues. Covering her hands are a pair of black gloves with blue straps that exposes her ring and pinkie fingers. She wears black ripped skinny jeans with a green strap on her left thigh which is also connected to a fanny pack.
In "WARM-UP," Killjoy is seen wearing a white hoodie jacket with a logo of a frog mascot, and a yellow variation of her beanie.
Abilities[]
Basic[]
EQUIP a Nanoswarm grenade. FIRE to throw the grenade. Upon landing, the Nanoswarm goes covert. ALT FIRE to lob. ACTIVATE the Nanoswarm to deploy a damaging swarm of nanobots.
EQUIP a covert Alarmbot. FIRE to deploy a bot that hunts down enemies that get in range. After reaching its target, the bot explodes and applies Vulnerable to enemies in the area. HOLD EQUIP to recall a deployed bot.
Uses: 1 Cost: 200 Cooldown: 20 s (Recalled) Health: 50 HP Debuff: 4 s Vulnerable
Signature[]
EQUIP a Turret. FIRE to deploy a turret that fires at enemies in a 180 degree cone. ALT FIRE to swap turret direction. HOLD EQUIP to recall the deployed turret.
Uses: 1 Cost:Free Cooldown: 45 s (Destroyed), 20 s (Recalled) Health: 100 HP Damage: 0-20 m: 8, 20-35 m: 6, 35+ m: 4 (3 shots per burst)
Ultimate[]
EQUIP the Lockdown device. FIRE to deploy the device. After a long windup, the device Detains all enemies caught in the radius. The device can be destroyed by enemies.
Cost:♦♦♦♦♦♦♦♦♦ 9 points Windup: 13 s Health: 200 HP Debuff: 8 s Detain
Agent Cosmetics[]
The following are cosmetics related to Killjoy from Agent Gear and from other sources (e.g. Battle Pass).
Gear[]
- More information: Gear
Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|
Spray: Variable Removed |
Player Card: VALORANT Killjoy |
Player Title: Techie |
Spray: Don't Cross Me |
Kingdom Credits: 2,000 |
2,000 | 2,500 | 3,000 | 3,500 | - |
Tier 6 | Tier 7 | Tier 8 | Tier 9 | Tier 10 |
---|---|---|---|---|
Gunbuddy: Bot |
Spray: Killjoy |
Player Title: Genius |
Player Card: Nächtelang |
Weapon Skin: Wunderkind Shorty |
4,500 | 5,500 | 6,500 | 7,500 | 8,000 |
Other cosmetics[]
Image | Edition | Skin | Weapon | Variant | Source |
---|---|---|---|---|---|
Doodle Buds | Shorty | Base | Store | ||
Stinger | Base | ||||
Phantom | Base | ||||
Ares | Base | ||||
Jigsaw | Ghost | Killjoy | Battle Pass: EP 03 Act 1 | ||
Judge | Base | ||||
Guardian | Killjoy | ||||
Ares | Killjoy | ||||
VALORANT GO! Vol. 1 | Spectre | — | Store |
Image | Name | Source |
---|---|---|
Give Back // 2022 | Store: Give Back // 2022 | |
VALORANT GO! Vol. 1 Killjoy | Store: VALORANT GO! Vol. 1 |
Quotes[]
- Main article: Killjoy/Quotes
Update History[]
- Turret
- Vision radius reduced 180 degrees >>> 100 degrees
- Added a representation of the Turret’s vision cone on Killjoy’s minimap when she is placing the Turret.
- Added VFX and updated the Turret’s animations to communicate the Turret’s new vision radius.
- Lockdown
- Ultimate points increased 8 >>> 9
- Nanoswarm and Alarmbot
- Fixed bug with Killjoy’s utility not fading back into stealth when recovering from a disabled state
- Turret
- Fixed a bug that was causing her Turret to aim at the ground.
- Nanoswarm
- Nanoswarm reveal radius increased 350 >> 525
- Nanoswarm audio has been updated.
- Audio loop now also turns off when disabled as a result of Killjoy being killed or suppressed.
- Improved feedback for the enemy when they destroy Nanoswarm.
- Nanoswarm is now revealed when it is disabled.
- Lockdown
- Updated visuals for when being destroyed.
- Removed the yellow warning UI Indicator for enemies Killjoy’s Lockdown.
- Turret and Alarmbot
- Updated deactivate sounds to make them more distinct.
- Alarmbot
- Yellow indicator removed from Alarmbot
- Lockdown
- Warning indicator added to Lockdown
- This is an undocumented change
- Warning indicator added to Lockdown
- Nanoswarm
- Will no longer deal more damage to destructible objects than intended.
- Nanoswarm
- Fixed Nanoswarm not dealing any damage to enemy utility
- The correct fix is undocumented, with its official documentation in the patch notes instead claiming that this was only an issue when interacting with Chamber's utility
- Will no longer take damage from allied Aftershock, Showstopper, or Paint Shells
- Fixed Nanoswarm not dealing any damage to enemy utility
- Lockdown
- Now properly takes damage from all abilities
- Alarmbot
- Now immune to all allied damage
- Nanoswarm
- Health increased 1 HP >>> 20 HP
- Now deals damage to all enemy objects
- Damage multiplier against specific enemy abilities set to 50%
- The correct functionality is undocumented, instead officially being documented as affecting any non-player object (see Health#Abilities)
- Lockdown
- Health increased 150 HP >>> 200 HP
- Now immune to all allied damage
- Turret
- Will no longer be disabled by KAY/O's NULL/cmd if the pulse hit the turret without Killjoy also being hit
- Will no longer fire straight forward after firing at an enemy and then losing sight of them
- Fixed an issue where the turret would fire with no target when coming online if it was disabled while firing at a target
- Lockdown
- Added voiceovers that inform allies when Lockdown is destroyed or if it detains any enemies or not, also stating exactly how many enemies have been detained
- This is an undocumented change
- Added voiceovers that inform allies when Lockdown is destroyed or if it detains any enemies or not, also stating exactly how many enemies have been detained
- Nanoswarm
- Fixed a bug where Nanoswarm would sometimes disappear from the minimap
- Improved the system used to place all of Killjoy's abilities at targeted ground locations
- Fixed a bug where Alarmbot and Turret were unretrievable after being resurrected by Sage
- Turret
- Bullet tagging reduced 72.5% slow >>> 29.5% slow
- Turret
- Fixed Turret not being affected by stuns
- Alarmbot
- Cooldown after pickup increased 7 >>> 20 seconds
- Nanoswarm
- Fixed a bug where picking up Nanoswarms during the buy phase would prevent you from purchasing a second charge
- Turret
- Cooldown after pickup increased 10 >>> 20 seconds
- Turret
- Placing Killjoy’s turret next to Sage's Barrier Orb will no longer break it
- Alarmbot
- Disabled Alarmbots will no longer chase far away targets that ran by them when they are re-enabled
- Nanoswarm
- Killjoy can now pick up deployed Nanoswarm grenades during the buy phase to get the charge back
- Fixed Killjoy not getting charges from her Alarmbot and Turret back if they are recalled after she is resurrected
- Lockdown
- Can no longer place Lockdown off the ground by jumping and placing it on cosmetic pieces of geo on the walls
- Lockdown
- Can no longer be placed inside Sage's Barrier Orb in some instances
- If Barrier Orb is placed on top of Lockdown, the section of the wall covering the ult will now be destroyed
- Can no longer be placed inside Sage's Barrier Orb in some instances
- Turret
- Fixed an issue where Killjoy’s turret could be placed underneath the ground in some maps
- Alarmbot
- Alarmbot now deactivates if Killjoy is more than 40m away from it. Reentering the 40m range reactivates the ability
- Range at which Alarmbot can be detected decreased from 9m >>> 7m
- Cooldown after pickup reduced from 20 seconds >>> 7 seconds
- Nanoswarm
- Range at which Nanoswarm can be detected decreased from 5m >>> 3.5m
- Damage increased from 40/s >>> 45/s
- Damage now ticks smoother and faster while in Nanoswarm, instead of in chunks of 10 every 1/4 of a second.
- Turret
- Turret now deactivates if Killjoy is more than 40m away from it. Reentering the 40m range reactivates the ability
- Cooldown after pickup reduced from 20 seconds >>> 10 seconds
- Nanoswarm
- Added a brief windup before damage begins
- DPS reduced from 60 >>> 40
- Visual effects have been added to make it easier to spot the grenade on the ground
- Stealth audio range has been slightly increased
- Turret
- No longer revealed by Sova's Recon Bolt
- More effectively shoots at an enemy’s last known location
Added
Spotify Playlist[]
Trivia[]
- Killjoy plays League of Legends, and has shown to be an avid fan of the video game.[25]
- Her sentry bot is known to be powered by a Radi-Core. Whilst unable to do so in game for gameplay/balancing reasons, the turret is able to move and run on its two legs.[3]
- She and Raze developed the training robot known as Max Bot, who was designed to imitate and replicate the powers and skills of his opponent.[7]
- If Killjoy successfully defuses a spike, her voiceline suggests that she may have something to do with its creation.
- "Oh, no no, you don't deserve my inventions!"
- This is likely referring to her Omega counterpart, as it is the VALORANT Legion who have been the primary aggressors in the conflict between Alpha Earth and Omega Earth.
- "Oh, no no, you don't deserve my inventions!"
- Killjoy created Brimstone's bracer.[26]
Relations[]
- She is Brimstone's protégé, having a close bond and learning much about tactics from him. He is a guardian figure to her.[26][27]
- Killjoy and Raze have a friendly rivalry.[26]
- This rivalry will then develop them into a romantic relationship. This was confirmed by Riot via a Twitter post, being the first pair of characters in the game to have a canonical relationship.
Development[]
- Killjoy originally had an ability called "Seeker".
- Lockdown used to belong to the scrapped agent Joules.
- Killjoy was originally male during her first development phase.
- She was a robot during part of her development.
Gallery[]
References[]
- ↑ VALORANT Lore Discord Narrative AMA: Killjoy's ethnicity
- ↑ 2.0 2.1 2.2 VALORANT Protocol#The Blackmailer's agent dossiers
- ↑ 3.0 3.1 Cinematics#DUALITY
- ↑ 3.09 Viper Email and Killjoy Voicemail
- ↑ 3.10 Cypher Email
- ↑ 3.12 Killjoy Voicemail
- ↑ 7.0 7.1 Cinematics#WARM UP
- ↑ 4.0 Killjoy Voicemail
- ↑ 4.02 Neon Voicemail
- ↑ 4.09 Killjoy Email
- ↑ 4.10 Chamber Email
- ↑ 4.11 Sova Voicemail
- ↑ Cinematics#SHATTERED
- ↑ 5.0 Neon email
- ↑ 5.05 Phoenix Voicemail
- ↑ 5.06 Killjoy Voicemail
- ↑ Harbor Twitter Teaser
- ↑ 5.09 Harbor voicemail
- ↑ 19.0 19.1 19.2 19.3 19.4 19.5 19.6 Salvador Vacation Twitter posts
- ↑ 6.02 Killjoy Email
- ↑ 6.06 Neon Email
- ↑ Execute R.V.N.G. Program Teaser
- ↑ 7.03 Killjoy Email
- ↑ 7.06 Killjoy email
- ↑ Reddit Narrative AMA: Existence of Riot Games within VALORANT
- ↑ 26.0 26.1 26.2 Killjoy Reveal article (in German)
- ↑ VALORANT Lore Discord Narrative AMA: Killjoy and Brimstone (Discord link)
- ↑ Killjoy Tweet
- ↑ 29.0 29.1 Killjoy Arcane Promotion
- ↑ Turret Skin Artwork
- ↑ REVELATION Poster
- ↑ Pride 2023
[]
Controllers |
||||
---|---|---|---|---|
Duelists |
||||
Initiators |
||||
Sentinels |
||||
Scrapped | Crusader • Joules • Shatter |