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EQUIP a rift tether. FIRE to send the tether forward. ALT FIRE to place a stationary tether. ACTIVATE to teleport to the tether's location. USE to trigger a fake teleport.
— In-game description

Gatecrash is a signature ability for Yoru.

Description[]

Gatecrash is primarily a Mobility ability that Yoru must equip before casting. Upon casting he deploys a rift tether. Enemies can deal damage to the tether and destroy it, though Yoru and his team will be alerted if the tether is destroyed.

Yoru can use Primary and Alt Fire to control how the ability is set up. Primary Fire causes the tether to instantly travel forward a long the ground for as long as it lasts. If it hits vertical terrain at an angle to its travel direction (i.e. not perpendicular to the terrain) it will continue to move against the terrain until it can travel directly forward at full speed once more without interruption from terrain. Whilst in contact with terrain however, the tether begins to slow down and because of this may come to a complete stop before it can completely move past that section of terrain and continue on its path. The amount of friction between the tether and terrain depends on the angle of the tether's travel direction, with angles closer to being perpendicular to the terrain experiencing more friction.

Alt Fire places a stationary tether instead.

Whilst active, the tether is invisible to enemy agents beyond a short distance. They will only be able to see and hear the tether if they are in close enough proximity.

Yoru can either recast the ability to teleport to the tether's location, giving off an audio cue upon arrival at this spot, or use the ability to trigger a fake teleport, which plays the same audio cues as a regular teleport without actually teleporting Yoru to the tether. A fake teleport will leave a decal on the floor instead visible to all agents for a set duration.

Stats[]

Stat Value Confirmed
value?
CustomReload Equip time 0.8 seconds Check MarkGame files
Orbital Strike Max deploy length 3 meters Check MarkGame files
CustomReload Unequip time 0.5 seconds Check MarkGame files
Duration Tether Duration 30 seconds Check Markv2.06
Warning Detection radius 4 meters Check Markv2.06
Warning Tether audio cue radius 12.5 meters Check Markv4.04
Windup Teleport duration Total 1.2 seconds
0.5-second windup
0.7-second arrival at tether location
Check MarkGame files
Warning Teleport audio cue radius 42.5 meters Check MarkGame files
Duration Fake decal duration 30 seconds Check Markv4.04

Update History[]

v7.0
  • Bugfix Nerf Teleport will now be properly interrupted when suppressed mid-animation

v5.12

  • Nerf Health decreased 100 HP >>> 60 HP
  • Buff Cost decreased 200 >>> 150
  • Buff Now immune to all allied damage

v5.04

  • Bugfix Fixed a bug where Gatecrash would sometimes leave floor markers in incorrect locations

v4.10

  • Bugfix Buff Voice lines relating to Gatecrash will now be heard globally by allies

v4.08

  • Bugfix Nerf Fixed a bug where Yoru could use Gatecrash to teleport out of bounds

v4.04

  • Buff Improved the system used to place Gatecrash at targeted ground locations
  • Buff Time it takes for teleport beacon to re-stealth has decreased 1.5 >>> 0.5 seconds
  • Buff Teleport beacon's in-game audio while traveling reduced 22.5m>>>12.5m
  • Buff Teleport beacon's speed has been increased 675 >>> 800
  • Buff Charges increased from 1 >>> 2
  • Nerf Cost increased 0 >>> 200
  • Adjustment Cooldown charge refresh removed, switched back to 2-kill reset
  • Added Gatecrash can now be faked by pressing F, while hovering over the beacon
    • Fake teleport will play audio and portal visuals as if Yoru is attempting to teleport
    • Upon activating a fake teleport, the beacon creates a small decal on the floor for 30 seconds to indicate location of the fake teleport

v3.0

  • Nerf Cooldown time increased 35 >>> 40

v2.07

  • Bugfix Nerf Yoru can no longer plant the Spike after using Gatecrash while Dimensional Drift Dimensional Drift is active

v2.06

  • Adjustment Gatecrash is no longer refreshed on kills and is instead replenished every 35 seconds
  • Buff Lifetime of the Gatecrash fragment increased 20 seconds >>> 30 seconds
  • Buff The range at which the Gatecrash fragment is revealed from stealth decreased 7m >>> 4m
  • Added Visuals for visibility range added to the moving fragment

v2.03

  • Added Gatecrash now displays the range at which the tether can be seen by enemies while moving on the minimap
  • Added The range that enemies are able to hear the audio of a Gatecrash teleport is now displayed on the minimap
  • Bugfix Buff Fixed issue where teleporting to Gatecrash right as it expires caused Yoru to fall through the map to his death

v2.02

  • Bugfix Buff Fixed Yoru getting stuck in various spots on maps when using Gatecrash


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