“ | EQUIP a GravNet grenade. FIRE to throw. ALT FIRE to lob. The GravNet detonates upon landing, forcing any characters caught within to crouch and move slowly.
— In-game description
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GravNet is a basic ability for Deadlock.
Description[]
GravNet is a Crowd Control ability that Deadlock has to equip before casting. Upon casting she will throw a grenade that detonates on contact with horizontal terrain. Deadlock can use Primary and Alt Fire to control the length of the throw; Primary Fire throws the grenade at long range whilst Alt Fire throws it at short range.
After a brief windup the grenade sends out a wave of nets from its location in a circular area of effect field that pierces through terrain. The wave of nets embeds itself onto any agent it hits, forcing them to crouch. The net will also cause victims to be inflicted with increased gravity and decreased mobility. The victims must channel for a brief moment to remove the net, giving off an audio cue.
Stats[]
Stat | Value | Confirmed value? |
---|---|---|
Equip time | 0.8 seconds | Game files |
Unequip time | 0.7 seconds | Game files |
Windup | 0.4 seconds | Game files |
Radius | 8 meters | v7.10 |
Slow amount | 70% | Game files |
Net removal channel time | 1.5 seconds | v7.10 |
Update History[]
- Increased slow at AoE edge removed
- Anyone caught by GravNet will now be affected by increased gravity and a reduction in mobility
- Max duration increased 6 seconds >>> Indefinite
- Removal time increased 0.85s >>> 1.5s
- Radius increased 6m >>> 8m