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EQUIP a GravNet grenade. FIRE to throw. ALT FIRE to lob. The GravNet detonates upon landing, forcing any characters caught within to crouch and move slowly.
— In-game description

GravNet is a basic ability for Deadlock.

Description[]

GravNet is a Crowd Control ability that Deadlock has to equip before casting. Upon casting she will throw a grenade that detonates on contact with horizontal terrain. Deadlock can use Primary and Alt Fire to control the length of the throw; Primary Fire throws the grenade at long range whilst Alt Fire throws it at short range.

After a brief windup the grenade sends out a wave of nets from its location in a circular area of effect field that pierces through terrain. The wave of nets embeds itself onto any agent it hits, forcing them to crouch. The net will also cause victims to be inflicted with increased gravity and decreased mobility. The victims must channel for a brief moment to remove the net, giving off an audio cue.

Stats[]

Stat Value Confirmed
value?
Equip Equip time 0.8 seconds Check MarkGame files
Unequip Unequip time 0.7 seconds Check MarkGame files
Windup Windup 0.4 seconds Check MarkGame files
Radius Radius 8 meters Check Markv7.10
Debuff Slow amount 70% Check MarkGame files
Windup Net removal channel time 1.5 seconds Check Markv7.10

Update History[]

v7.10
  • Removed Increased slow at AoE edge removed
  • Added Anyone caught by GravNet will now be affected by increased gravity and a reduction in mobility
  • Buff Max duration increased 6 seconds >>> Indefinite
  • Buff Removal time increased 0.85s >>> 1.5s
  • Buff Radius increased 6m >>> 8m


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