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Valorant Wiki


Gravity Well is a basic ability for Astra.

Description[]

ACTIVATE a Star to form a Gravity Well. Players in the area are pulled toward the center before it explodes, making all players still trapped inside Vulnerable.
— In-game description

Gravity Well is primarily a Crowd Control ability that Astra can instantly activate by targeting a Star that she has placed on the map. A Gravity Well will form on activation, pulling any agents within its radius towards the center. The pull effect can be resisted by inputting movement commands to move away from the well's center. The pull can interrupt spike defuse attempts if it pulls the defuser out of defuse range.

After a short duration, the well will then explode. Any agents still within its radius at this point will be made Vulnerable.

Stats[]

Stat Value Confirmed
value?
Windup time 1.25 seconds v7.04
Radius 4.75 meters v4.04
Pull duration 2 seconds v7.04
Vulnerable duration 2.5 seconds v11.08
Notes:
  • Values shown are only accurate to PC platform. Other gaming platforms may have different values from the above information presented.
  • Values marked with are estimated values due to them not being provided explicitly in game or from patch notes. While they may not be the true value, they have been manually tested to be very accurate.

Quotes[]

Cast[]

Previews[]

In Game[]

Update History[]

v11.08
  • Nerf Fragile (Vulnerable) duration decreased from 5s → 2.5s
  • Nerf Cooldown increased from 45s → 60s

v11.02

  • Bugfix Fixed a bug where the incorrect audio cue would play when getting caught in an allied (or self-casted) Gravity Well.

v7.04

  • Nerf Startup time increased .6 >>> 1.25
  • Nerf Gravity time duration decreased 2.75 >>> 2.0

v4.04

  • Nerf Cooldown Increased 25 >>> 45
  • Nerf Gravity Well Size Decreased 525 >>> 475
  • Nerf Gravity Well no longer affects anyone fully underneath the Gravity Well.

v3.03

  • Bugfix Nerf Can no longer pull people while they are attached to ascenders

v3.0

  • Nerf Cooldown time increased 12 >>> 25

v2.07

  • Buff Now pulls Agents that are defusing the Spike
    • If they are pulled out of defuse range, the defuse will be interrupted