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Beneath a forgotten monastery, a clamour emerges from rival Agents clashing to control three sites. There’s more territory to control, but defenders can use the extra real estate for aggressive pushes.
— Official description

Haven is a map in VALORANT and one of the first available since the Closed Beta.

Features[]

Haven's features include an additional third spike site. This does not affect the number of ultimate orbs on the map; Haven's two ultimate orbs are present in A Long and C Long (Dragon).

The doors at Mid also have destructible panels covering them. Whilst intact, they absorb damage and cannot be penetrated by gunfire. The panels however have 400 HP each and can be damaged, with colored indicators on them implying how much health they have left (starts blue, then turns yellow and then red as they take more damage). They can eventually be destroyed to allow players to wallbang through these doors for the rest of the round.

Map[]


Cosmetics[]

Buddies
Image Name Source
Safe Haven Buddy Safe Haven Battle Pass:
EP 01 Act 2

Lore[]

   Will you look at those basalt columns?! You know those hexagonal shapes form naturally.
Harbor icon Harbor, Match Start on Haven

In Bhutan's capital city of Thimphu, a temple is subjected to the latest developments facing a modern Alpha Earth in the era of radianite. As parts of it crumble and burn due to a radianite-related event causing masses of large columns to erupt from the ground, the global reach of Kingdom Corporation has also arrived there, taking over the site to use it as storage for their radianite crates.

Lore Wiki Text Logo

For more lore details and analysis related to Haven, be sure to also check out the VALORANT Lore Wiki's article!

VALORANT Lore Wiki: Haven

Quotes[]

Agents towards Haven[]

Agent Scenario Quote
Harbor icon Harbor Match Start    "Will you look at those basalt columns?! You know those hexagonal shapes form naturally."
Raze icon Raze Match Start    "This poor place. You used to be so beautiful. Don't worry. I'll send you off with a bang."
Sage icon Sage Match Start    "This place. I can feel its pain, it aches for redemption."
Skye icon Skye Match Start    "I can feel what this place used to be. It's dying! What a damn shame."

Update History[]

v9.06

v7.07

  • Adjustment Updated the destruction VFX for the destructible door panels located at Mid Doors/Garage

v4.10

  • Bugfix Nerf Removed some pixel collision
    • Can no longer walk up the front of A site cover
    • Can no longer jump onto the top of C site cover without a boost ability

v3.06

  • Adjustment One stack of crates on C site is no longer pennable, this is to create a safer planting option for attackers

v1.03

  • Buff Removed spot where Spike was unable to be retrieved once dropped

v1.02

  • Adjustment Adjusted numerous locations to allow clearing angles to be a bit more straightforward in the following places
    • Garage Doors
    • Entrance to C Long on Attacker Side
    • Cover in A Lobby restructured to open up the space which allows for additional sight lines and traversal options
    • A Link
    • The Entrance to A Sewer and the bottom of A Sewer

v1.0

  • Bugfix Nerf Expanded our new system that combats map exploits to all other maps—this will eradicate anyone trying to escape the playspace
  • Bugfix Nerf Continued to block spots for Cypher's Spycam Spycam that prevented counter-play
  • Bugfix Continued to fix level collision in order to enhance the smoothness of the gameplay space
  • Adjustment Completed draw call optimizations

v0.50

  • Buff Added ability for Spike to automatically fall from elevated boost positions
  • Nerf Backside of spawn barriers are now opaque to prevent some abuse cases
  • Nerf A new map exploit system is in effect which will have negative effects on anyone trying to escape the playspace
  • Bugfix Nerf Added fixes for Cypher Spycam Spycam exploits
  • Bugfix Fixed multiple spots where Sova's Recon Bolt Recon Bolt could over-penetrate map geometry
  • Added Updated several floor sections so that they now have appropriate material sounds

v0.49

  • Adjustment Added curtains to the top of double doors on Haven to remove the Sage Barrier Orb Barrier Orb boost that allowed players to see through a sliver of the door at the top
  • Bugfix Multiple fixes to geometry to fix exploits and help optimize gameplay
  • Bugfix Buff Fixed issue with Cypher's Spycam Spycam being placed on A Main boxes
  • Added Updated materials to make surfaces more consistent overall

v0.47+

  • Bugfix Nerf Several exploits fixed


Trivia[]

  • In A site tower, there is an empty sniper rifle case along with ammo and a jar of what is assumed to be urine, this might be a reference to Sniper from Team Fortress 2, who is well known for jars of urine, even being a secondary weapon option for him (in-game name: Jarate)
  • A card/poster advertising Breeze can be found in A Tower.
  • A simulated version of Haven is used for Basic Training tutorial, where the flames are replaced with blue crystals.

Gallery[]

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