Haven (codename Triad) is a map in Valorant.


"Beneath a forgotten monastery, a clamour emerges from rival Agents clashing to control three sites. There’s more territory to control, but defenders can use the extra real estate for aggressive pushes."


* A Site
  • B Site
  • Back
  • C Site
  • Courtyard
  • Cubby
  • Hay Bales
  • Garage
  • Garden
  • Link
  • Lobby
  • Long
  • Sewer
  • Short
  • Site
  • Spawn
  • Tower
  • Window (on C site)
  • Window (on Mid)

Update History


All Maps

  • Modified several call out names to better match player terms


  • Expanded our new system that combats map exploits to all other maps—this will eradicate anyone trying to escape the playspace
  • Continued to fix level collision in order to enhance the smoothness of the gameplay space
  • Completed draw call optimizations
  • Also continued to block spots for Cypher’s Spycam that prevented counter-play; as always, huge thanks to everyone who helps us find these!


  • Added fixes for Cypher Spy Camera exploits to all three maps— a huge thanks to everyone who has helped us track these down, including clutch stream’s we lurked in for two days, writing down every camera placement and fixing them in real time
  • Backside of spawn barriers are now opaque to prevent some abuse cases
  • Added ability for Spike to automatically fall from elevated boost positions
  • Fixed multiple spots where Sova’s Recon Dart could over-penetrate map geometry—another shout out to everyone that helped with these as well!
  • A new map exploit system is in effect which will have negative effects on anyone trying to escape the playspace.
  • Updated several floor sections so that they now have appropriate material sounds.

v0.49 Patch

  • Added curtains to the top of double doors on Haven to remove the Sage Barrier Orb boost that allowed players to see through a sliver of the door at the top.
  • Multiple fixes to the geometry on Haven, Bind, and Split to fix exploits and help optimize gameplay—massive thanks to all of the folks who helped to identify these! We see you.
  • Updated materials on Bind and Haven to make surfaces more consistent overall.

v0.47+ Patch

  • Several exploits fixed on Haven.
  • Melee attacks now inflict double the damage per hit to destructibles, including



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