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EQUIP a wall of water. FIRE to send the water forward along the ground. HOLD FIRE to guide the water in the direction of your crosshair, passing through the world, spawning a wall along the water's path. ALT FIRE while bending to stop the water early. Players hit are Slowed.
— In-game description

High Tide is a signature ability for Harbor.

Description[]

High Tide is a Vision Blocker ability that Harbor must equip before casting. Upon casting, he sends a sphere forward that can pierce through terrain. As it travels, it leaves a path on the ground directly below it. The direction and altitude of the sphere can be controlled by holding fire and moving your crosshair in the direction you want it to go.

Once the sphere reaches its maximum distance, or upon alt firing while holding fire, a wall of water will start to rise from Harbor's location, spreading across the length of the path until it reaches its end. Any agent who come into contact with the wave at any point will be briefly slowed. Once the wall's duration expires, the whole wall will slowly fall to ground.

Stats[]

Stat Value Confirmed
value?
CustomReload Equip time 0.6 seconds Check MarkGame files
CustomReload Unequip time 0.6 seconds Check MarkGame files
Tailwind Sphere Velocity 25 meters/second Check MarkGame files
Maximum bend 180 degrees/second Check MarkGame files
Tailwind Travel distance 50 meters Check MarkGame files
Wall Height 5 meters Check MarkGame files
Duration Duration 15 seconds Check Markv5.12
Debuff Debuff 30% Slow Check MarkGame files
Debuff Slow Duration 0.6 seconds Check MarkGame files
Windup Deactivation time 1.5 seconds Cross*

* Values that are not marked as confirmed (i.e. values not provided explicitly in game or from patch notes) are only estimates. Whilst they may not be the true value, they have been tested so that they should be very accurate.

Update History[]

v8.08
  • Bugfix Buff Fixed an issue where AI-controlled abilities (e.g., Killjoy’s Turret) could detect you through High Tide.

v5.12

  • Buff Duration increased 12s >>> 15s

v5.09

  • Bugfix Buff Fixed a bug where High Tide would have large gaps when cast in specific map locations.

v9.02
  • Added Can be set to Togglable in the Agent Profile Settings, allowing you to press and let go of the input to steer the ability freely while it’s active

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