Valorant Wiki
Valorant Wiki


Hunter's Fury is an ultimate ability for Sova.

Description[]

EQUIP a bow with three long-range, wall-piercing energy blasts. FIRE to release an energy blast in a line in front of Sova, dealing damage and Revealing the location of enemies caught in the line. This ability can be RE-USED up to two more times while the ability timer is active.
— In-game description

Hunter's Fury is an Empowerment ability that Sova can instantly use. On cast, he winds up and equips himself with a bow that holds multiple charges. Sova can fire in a direction to expend a charge and release a long-range, cylindrical energy blast as a beam that pierces through terrain. Anything caught in the blast's area of effect will take damage and any enemy agents hit will additionally be briefly revealed with a real-time silhouette.

When Sova fires a blast, he will suspend himself in his current position, including if he is airborne during this time. If he is falling, he will instead gradually decrease his fall speed and only suspend himself just as he is about to fire. This reduction in fall speed will not prevent him from taking fall damage or allow him to jump safely from a height that would cause him to take fall damage. Upon firing the blast, Sova will push himself back a few meters directly in the opposite direction he fired the blast in.

Hunter's Fury has a limited duration and Sova will be forced to unequip the bow if he has not used all the available charges in time.

Stats[]

Stat Value Confirmed
value?
Equip time 0.8 seconds Game files
Ammunition 3 charges In-game
Max Duration 6 seconds (Not including equip time) Game files
Windup time per charge 1 second
Fire rate 1 every 2.125 seconds (including charge windup time)
Self-knockback distance 1.5 meters
Cylinder size 66 meter length
1.76 meter radius
Game files
Damage 80 Range's training bot
Reveal duration 1 second
Unequip time 1 second Game files
Notes:
  • Values shown are only accurate to PC platform. Other gaming platforms may have different values from the above information presented.
  • Values marked with are estimated values due to them not being provided explicitly in game or from patch notes. While they may not be the true value, they have been manually tested to be very accurate.

Quotes[]

Ally Cast[]

Enemy Cast[]

Previews[]

In Game[]

In Cinematics[]

Update History[]

All Platforms[]

Undocumented

v5.12

v4.08

  • Added Ammo count added to HUD

v3.05

v3.0

  • Nerf Ultimate points required increased 7 >>> 8
  • Bugfix Nerf Fixed a bug where cancelling Hunter’s Fury while charging a shot allowed the player to skip the unequip animation by equipping a weapon, ability, or the Spike

v2.03

  • Bugfix Nerf Fixed issue where Sova could sometimes get the voice over for Hunter's Fury to play, even though it isn’t used, by trying to equip Owl Drone at the same time

v0.50

  • Buff Added foe coloring


Console-only[]

v9.04
  • Buff There are now reduced spikes in rotational speed after firing each shot of Hunter’s Fury.

v9.02

  • Buff Hunter’s Fury applies less drag on your controls, allowing more control over the charge’s duration.