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KAY/O is an Agent in VALORANT.

Profile

Biography

KAY/O is a machine of war built for a single purpose: neutralizing radiants. His power to suppress enemy abilities cripples his opponents' capacity to fight back, securing him and his allies the ultimate edge.

A robot from an alternate future, KAY/O was created by the humans of that time to fight back against the radiants that they were at war with. Using the power of polarized radianite, KAY/O proved effective in shutting down radiants' abilities, making them easier to eliminate. The radiant Reyna was of particularly high importance to KAY/O for her actions against humanity, and KAY/O was able to eventually eliminate her. However, at this point humans had already suffered severe losses.[1]

KAY/O would later on travel centuries back in time to the present day, arriving on an island near the Caribbean, and would soon be recruited as an agent of the VALORANT Protocol. He now fights as an agent in a time where there is harmony between humans and radiants, alongside alternate versions of both humans he served with and radiants he fought against. However, the scars from KAY/O's previous war remain, from the loses he endured and from the pain inflicted by versions of the same radiants he now finds himself working with.

ALTERNATE TIMELINE: Early Life

  • KAY/O is created by the humans of an alternate timeline to fight against Radiants in their Human-Radiant War.[2]
    • Fights alongside Brimstone and Sova.[3]
    • Fights against Astra, Reyna, Sage, and Skye.[3]
  • KAY/O is eventually able to kill Reyna, a major part of the Radiant forces.[4]
  • KAY/O decides to leave his time to travel back.
    • KAY/O arrives at his destination in the present-day through a modified teleporter situated on a Caribbean island.[5]

PRESENT DAY: VALORANT agent

  • Recruited as its seventeenth agent.

The Omega Project

  • KAY/O is present during the Max Bot training exercise at VALORANT HQ.[6]
    • KAY/O is one of the agents to fight against Max Bot.

The Blackmailer

  • KAY/O is assigned as a member of the Istanbul strike team.[7]
    • KAY/O’s role was to run aerial surveillance from the Vulture and oversee the mission.
    • KAY/O takes it upon himself to apprehend the target when they attempt to escape whilst the Ground squad is preoccupied, jumping out of the Vulture to ground before incapacitating the target with a suppressive pulse.

Continuing the Omega Project

  • KAY/O is part of a team that scouts the layout of Alpha Lisbon in preparation for their journey to Omega Lisbon[8]

Personality

   "We have one job; save this Earth. No excuses"
— KAY/O (Match Start)

Though he is a robot, KAY/O is not particularly devoid of human emotion. He came to Earth as a veteran who has seen the terrible spoils of war, and he fights determined so that a conflict of similar proportions will not happen ever again. Given his affiliation in the Human-Radiant War, he has shown to be more amiable towards his human teammates, while being wary around radiant allies.

He has been known to make a lot of quips and sarcastic remarks while he charges into battle, showing that he is more than just his program as a killing machine.

Appearance

His face is a screen that displays different images based on what is happening. When he speaks, a peak meter is animated. KAY/O's body, arms, and head are made of metal. His legs are made out of what appears to be a combination of metal and leather. Parts of his body have electricity and energy visible, these parts include his forearms, the middle of his chest, and the sides of his legs.

KAY/O has been seen to use weapons such as the Judge, Bucky, Odin, and Vandal.

Abilities

Basic

CFRAG/ment
FRAG-ment.png

EQUIP an explosive fragment. FIRE to throw. The fragment sticks to the floor and explodes multiple times, dealing near lethal damage at the center with each explosion.

Uses: 1 Uses 1.png Cost:Creds 200 Duration: Duration 4 s Damage: Damage 25-60 per tick (Min. outer radius-Inner radius), 1 tick/sec

FLASH-drive.png

EQUIP a flash grenade. FIRE to throw. The flash grenade explodes after a short fuse, blinding anyone in line of sight.

Uses: 2 Uses 2.png Cost:Creds 250 Windup: Windup 1.6 s (Primary), 1 s (Alt) Debuff: Debuff 2 s Flash

Signature

ZERO-point.png

EQUIP a suppression blade. FIRE to throw. The blade sticks to the first surface it hits, winds up, and suppresses anyone in the radius of the explosion.

Uses: 1 Uses 1.png Cost:Free Windup: Windup 1 s Cooldown: Cooldown 40 s Debuff: Debuff 8 s Suppression

Ultimate

XNULL/cmd
NULL-cmd.png

INSTANTLY overload with polarized radianite energy that pulses from KAY/O in a massive radius. Enemies hit with pulses are suppressed for a short duration. While overloaded, KAY/O gains combat stim and can be re-stabilized if downed.

Cost:♦♦♦♦♦♦♦ 7 points Windup: Windup Stabilization: 3 s, Revive: 1.55 s Duration: Duration Overload: 12 s, Downed: 15 s Health: Health 850 HP (Downed) Buff: Buff +15% Fire rate, +10% Reload speed, +10% Recovery speed Debuff: Debuff 4 s Suppression per pulse

Contract

Chapter 1

TIER 1 TIER 2 TIER 3 TIER 4 TIER 5
Drained Spray.png VALORANT KAYO Card Small.png Player Title image.png Training Bot Spray.gif KAYO icon.png
SPRAY:
Drained
PLAYER CARD:
VALORANT KAYO
PLAYER TITLE:
Bot
SPRAY:
Training Bot
AGENT:
KAYO

Chapter 2

TIER 6 TIER 7 TIER 8 TIER 9 TIER 10
Memory Chip Buddy.png KAYO Spray.png Player Title image.png Memory Log Card Small.png FIRE-ARM Classic.png
GUNBUDDY:
Memory Chip
SPRAY:
KAYO
PLAYER TITLE:
Built Different
PLAYER CARD:
Memory Log
SKIN:
FIRE-ARM Classic

Quotes


Update History

v4.11

v4.04

  • NULL-cmd.png NULL/cmd
    • Bugfix Buff Fixed a bug where Chamber's Tour De Force.png Tour De Force would inconsistently spawn slow zones when firing at KAY/O during NULL/cmd

v3.06

  • FLASH-drive.png FLASH/drive
    • Buff Duration of windup telegraph reduced 0.5s >>> 0.3s
    • Buff Duration of windup telegraph reduced on Right Click 1s >>> 0.3s
    • Buff The audio attached to the in-flight projectile has been removed
  • NULL-cmd.png NULL/cmd
    • Buff No longer stops pulsing after being downed

v3.05

  • NULL-cmd.png NULL/cmd
    • Bugfix Nerf Waves will no longer destroy the glass on Ascent

v3.04

  • NULL-cmd.png NULL/cmd
    • Bugfix KAY/O will no longer equip abilities that have no charges if they were equipped and used right after activating NULL/cmd

v3.02

  • NULL-cmd.png NULL/cmd
    • Bugfix Fixed KAY/O’s textures applying themselves to weapons when he is re-stabilized during NULL/cmd

v3.01

v3.0

Added Added


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