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KAY/O is a machine of war built for a single purpose: neutralizing radiants. His power to suppress enemy abilities dismantles his opponents' capacity to fight back, securing him and his allies the ultimate edge.
— Official description

KAY/O is an Agent in VALORANT and the fourth Initiator to be released.

Profile[]

Biography[]

Lore Wiki Text Logo

For more lore details and analysis related to KAY/O, be sure to also check out the VALORANT Lore Wiki's article!

VALORANT Lore Wiki: KAY/O

A robot from an alternate future, KAY/O was created by the humans of that time to fight back against the radiants that they were at war with. Using the power of polarized radianite, KAY/O proved effective in shutting down radiants' abilities, making them easier to eliminate. The radiant Reyna was of particularly high importance to KAY/O for her actions against humanity, and KAY/O was able to eventually eliminate her. However, at this point humans had already suffered severe losses.[1]

KAY/O would later on travel centuries back in time to the present day, arriving on an island near the Caribbean, and would soon be recruited as an agent of the VALORANT Protocol. He now fights as an agent in a time where there is harmony between humans and radiants, alongside alternate versions of both humans he served with and radiants he fought against. However, the scars from KAY/O's previous war remain, from the losses he endured and from the pain inflicted by versions of the same radiants he now finds himself working with.

ALTERNATE TIMELINE: Early Life[]

  • KAY/O is created by the humans of an alternate timeline to fight against Radiants in their Human-Radiant War.[2]
    • Fights alongside Brimstone and Sova.[3]
    • Fights against Astra, Reyna, Sage, and Skye.[3]
  • KAY/O is eventually able to kill Reyna, a major part of the Radiant forces.[4]
  • KAY/O decides to leave his time to travel back.

PRESENT DAY: VALORANT agent[]

  • Recruited as its seventeenth agent.

The Omega Project[]

  • KAY/O is present during the Max Bot training exercise at VALORANT HQ.[7]
    • KAY/O is one of the agents to fight against Max Bot.

The Blackmailer[]

  • KAY/O is assigned as a member of the Istanbul strike team.[8]
    • KAY/O's role was to run aerial surveillance from the Vulture and oversee the mission.
    • KAY/O takes it upon himself to apprehend the target when they attempt to escape whilst the Ground squad is preoccupied, jumping out of the Vulture to ground before incapacitating the target with a suppressive pulse.

Continuing the Omega Project[]

  • KAY/O is part of a team that scouts the layout of α-Lisbon in preparation for their journey to Ω-Lisbon[9]

First ventures into Omega[]

  • KAY/O contacts Brimstone to apologize about being unable to distinguish the Protocol leader from memories of his own Brimstone from his previous timeline.[10]

Project Landfall[]

  • KAY/O lets Killjoy study his polarization core, additionally receiving some general maintenance.[11]
  • After Brimstone contacts him about doubts he was having over having betrayed Kingdom and K-SEC with their mission to shut down Landfall's interverse portal, KAY/O assures him that he was only protecting Kingdom from itself, and that the mission had been a complete success.[12]

Scions of Hourglass[]

  • KAY/O is assigned as a member of the Jan Mayen strike team.[13]
  • KAY/O is assigned to a strike team defending Los Angeles from the VALORANT Legion as part of a set of simultaneous incursions across Alpha.[14]

Personality[]

   "We have one job; save this Earth. No excuses"
— KAY/O (Match Start)

Though he is a robot, KAY/O is not particularly devoid of human emotion. He came to Earth as a veteran who has seen the terrible spoils of war, and he fights determined so that a conflict of similar proportions will not happen ever again. Given his affiliation in the Human-Radiant War, he has shown to be more amiable towards his human teammates, while being wary around radiant allies.

He has been known to make a lot of quips and sarcastic remarks while he charges into battle, showing that he is more than just his program as a killing machine.

Appearance[]

His face is a screen that displays different images based on what is happening. When he speaks, a peak meter is animated. KAY/O's body, arms, and head are made of metal. His legs are made out of what appears to be a combination of metal and leather. Parts of his body have electricity and energy visible, these parts include his forearms, the middle of his chest, and the sides of his legs.

Abilities[]

Basic[]

FRAG-ment

EQUIP an explosive fragment. FIRE to throw. ALT FIRE to lob. The fragment sticks to the floor and explodes multiple times, dealing near lethal damage at the center with each explosion.

C(PC) • L1(PS5) • Xbox LB button (Xbox X/S) Uses: 1 Uses 1 Cost:Credits icon 200 Duration: Duration 4 s Damage: Damage 25-60 per tick (Min. outer radius-Inner radius), 1 tick/sec

FLASH-drive

EQUIP a flash grenade. FIRE to overhand throw. ALT FIRE to lob a weaker version that explodes quickly. The flash grenade explodes after a short fuse, Blinding anyone in line of sight.

Q(PC) • R1(PS5) • Xbox RB button (Xbox X/S) Uses: 2 Uses 2 Cost:Credits icon 250 Windup: Windup 1.6 s (Primary), 1 s (Alt) Debuff: Debuff 2.25 s (Primary), 1.25 s (Alt)

Signature[]

ZERO-point

EQUIP a suppression blade. FIRE to throw. The blade sticks to the first surface it hits, winds up, and Suppresses anyone in the radius of the explosion. Enemies can destroy this blade.

E(PC) • (PS5) • Xbox B button (Xbox X/S) Uses: 1 Uses 1 Cost:Free Windup: Windup 1 s Cooldown: Cooldown 40 s Health: Health 20 HP Debuff: Debuff 8 s Suppression

Ultimate[]

NULL-cmd

INSTANTLY Overload with polarized radianite energy that pulses from KAY/O in a massive radius. Enemies hit with pulses are Suppressed for a short duration. While overloaded, KAY/O gains Combat Stim and can be re-stabilized if downed.

X(PC) • L1+ R1(PS5) • Xbox LB button + Xbox RB button (Xbox X/S) Cost:♦♦♦♦♦♦♦♦ 8 points Windup: Windup Stabilization: 3 s, Revive: 1.55 s Duration: Duration Overload: 12 s, Downed: 15 s Health: Health 850 HP (Downed) Buff: Buff +15% Fire rate, +10% Reload speed, +10% Recovery speed Debuff: Debuff 4 s Suppression per pulse

Agent Cosmetics[]

The following are cosmetics related to KAY/O from Agent Gear and from other sources (e.g. Battle Pass).

Gear[]

More information: Gear
Chapter 1
Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Drained Spray VALORANT KAYO Card Large Player Title image Training Bot Spray Kingdom Credits
Spray:
Drained
Player Card:
VALORANT KAY/O
Player Title:
Bot
Spray:
Training Bot
Kingdom Credits:
2,000
Kingdom Credits 2,000 Kingdom Credits 2,500 Kingdom Credits 3,000 Kingdom Credits 3,500 -
Chapter 2
Tier 6 Tier 7 Tier 8 Tier 9 Tier 10
Memory Chip Buddy KAYO Spray Player Title image Memory Log Card Large FIREarm Classic
Buddy:
Memory Chip
Spray:
KAY/O
Player Title:
Built Different
Player Card:
Memory Log
Weapon Skin:
FIRE/arm Classic
Kingdom Credits 4,500 Kingdom Credits 5,500 Kingdom Credits 6,500 Kingdom Credits 7,500 Kingdom Credits 8,000

Other cosmetics[]

Player Cards
Image Name Source
Collector's Edition KAYO Card Large Collector's Edition KAY/O Battle Pass:
EP 05 Act 1
Death's Worst Enemies Card Large Death's Worst Enemies Battle Pass:
EP 09 Act 1
Doodle Buds Agents Card Large Doodle Buds // Agents Store:
Doodle Buds
EP 3 Reflection Card Large EP 3 // Reflection Event Pass:
YR 1 Anniversary
Epilogue KAYO K.O. Card Large Epilogue: KAY/O K.O. Battle Pass:
EP 05 Act 2
KAYO ID Card Large KAY/O ID Battle Pass:
EP 03 Act 1

Part of:
Agent ID
KAYO K.O. Card Large KAY/O K.O. Battle Pass:
EP 05 Act 2
Reboot Card Large Reboot
(teaser)
Battle Pass:
EP 02 Act 3
Unstoppable KAYO Card Large Unstoppable // KAY/O Battle Pass:
EP 07 Act 3

Part of collection:
Unstoppable
Versus KAYO + Brimstone Card Large Versus // KAY/O + Brimstone Battle Pass:
EP 03 Act 3

Part of collection:
Versus
Warm Up Maxbot Card Large Warm Up // Maxbot Battle Pass:
EP 04 Act 3
Sprays
Image Name Source
Charge Needed Spray Charge Needed Battle Pass:
EP 04 Act 3
Does Not Compute Spray Does Not Compute Battle Pass:
EP 03 Act 2
Don't Look Back Spray Don't Look Back Battle Pass:
EP 06 Act 3
Let's Rotate Spray Let's Rotate Battle Pass:
EP 08 Act 1
Mind Blown Spray Mind Blown Battle Pass:
EP 05 Act 3
Never Forget Leg Day Spray Never Forget Leg Day Battle Pass:
EP 05 Act 1
Nice Try! Spray Nice Try! Battle Pass:
EP 03 Act 2
No Duelist No Problem Spray No Duelist No Problem Battle Pass:
EP 05 Act 1
Weapon Skins
Image Edition Skin Weapon Variant Source
Altitude Odin Deluxe Altitude Odin Store
Doodle Buds Stinger Premium Doodle Buds Stinger Base Store
Doodle Buds Phantom Phantom Base
Doodle Buds Ares Ares Base
Buddies
Image Name Source
Epilogue Prize Size KAYO Buddy Epilogue: Prize Size KAY/O Battle Pass:
EP 09 Act 2
Prize Size KAYO Buddy Prize Size KAY/O Battle Pass:
EP 09 Act 2

Quotes[]


Update History[]

v9.05
  • NULL-cmd NULL/cmd
    • Buff Increased rate of fire to have consistent recoil control that matches the default rate of fire.

v9.04

  • FLASH-drive FLASH/drive
    • Bugfix Nerf Fixed an issue with FLASH/drive showing a second explosion if it is thrown behind a wall.

Undocumented

v8.04

  • ZERO-point ZERO/point
    • Bugfix Buff Fixed known cases where ZERO/point would sometimes report inaccurate information.

v7.12

  • NULL-cmd NULL/cmd
    • Bugfix When KAY/O is downed, the red portrait will now show for everyone in the game.

v7.02

  • ZERO-point ZERO/point
    • Bugfix Fixed the Knife Handle collision staying in world after the Suppression explosion.

v6.10

  • ZERO-point ZERO/point
    • Nerf Improved the hitbox on KAY/O's ZERO/point so shooting the handle of the knife destroys it.

v6.07

  • FRAG-ment FRAG/ment
    • Added Critical danger indicator added to FRAG/ment

v6.03

  • NULL-cmd NULL/cmd
    • Bugfix Nerf Fixed a bug where KAY/O would sometimes be able to move after being downed during NULL/cmd

v6.02

  • ZERO-point ZERO/point
    • Bugfix Potentially fixed bug with KAY/O’s ZERO/point (E) not showing the correct enemies that it has suppressed

v5.12

  • FRAG-ment FRAG/ment
    • Buff Now deals damage to Fade's Prowler Prowler
    • Nerf Damage modifier to non-players reduced 250% >>> 100%
  • ZERO-point ZERO/point
    • Buff Health increased 1 HP >>> 20 HP
    • Buff Now immune to all allied damage
    • Buff Added voiceover that informs allies on exactly how many enemies have been suppressed
  • NULL-cmd NULL/cmd
    • Nerf Ultimate points increased 7 >>> 8

v5.08

  • ZERO-point ZERO/point
    • Bugfix The position indicator will no longer appear twice on the minimap in some cases

v5.07

  • FLASH-drive FLASH/drive
    • Buff Overhand (left-click) flashbang max duration increased 2s>>>2.25s
    • Nerf Underhand (right-click) flashbang max duration decreased 2s>>>1.25s
    • Nerf Unequip Delay out of both flashes increased .6s >>> .85s

v5.06

  • ZERO-point ZERO/point
    • Bugfix Buff Fixed issue with ZERO/point sometimes incorrectly displaying enemies that were hit on UI

v5.01

  • FRAG-ment FRAG/ment
    • Nerf Zone diameter reduced 10m >>> 8m
    • Buff Damage now applies without needing line of sight
  • NULL-cmd NULL/cmd
    • Buff Now, only allies will hear the full channel audio of reviving KAY/O, while downed
      • Enemies will only hear a short audio cue when the revive has started, similar to ultimate orbs or the spike

v4.11

v4.04

  • NULL-cmd NULL/cmd
    • Bugfix Buff Fixed a bug where Chamber's Tour De Force Tour De Force would inconsistently spawn slow zones when firing at KAY/O during NULL/cmd

v3.06

  • FLASH-drive FLASH/drive
    • Buff Duration of windup telegraph reduced 0.5s >>> 0.3s
    • Buff Duration of windup telegraph reduced on Right Click 1s >>> 0.3s
    • Buff The audio attached to the in-flight projectile has been removed
  • NULL-cmd NULL/cmd
    • Buff No longer stops pulsing after being downed

v3.05

  • NULL-cmd NULL/cmd
    • Bugfix Nerf Waves will no longer destroy the glass on Ascent

v3.04

  • NULL-cmd NULL/cmd
    • Bugfix KAY/O will no longer equip abilities that have no charges if they were equipped and used right after activating NULL/cmd

v3.02

  • NULL-cmd NULL/cmd
    • Bugfix Fixed KAY/O’s textures applying themselves to weapons when he is re-stabilized during NULL/cmd

v3.01

Undocumented Replication only

v3.0

Added Added

v9.05
  • Bugfix Fixed an issue where KAY/O's Ability HUD was ordered incorrectly.

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