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The genius of Germany, Killjoy effortlessly secures key battlefield positions with her arsenal of inventions. If their damage doesn't take her enemies out, the debuff her robots provide will make short work of them.
— Official description

Killjoy is an Agent in VALORANT and the third Sentinel added to the game.

Profile[]

Biography[]

Lore Wiki Text Logo

For more lore details and analysis related to Killjoy, be sure to also check out the VALORANT Lore Wiki's article!

VALORANT Lore Wiki: Killjoy

Klara Böhringer is an inventor from Germany who was born to one parent with Germanic ancestry. A nominee for the Distinguished Inventor award, Böhringer became the lead for Kingdom's R&D department at the age of 18. Incredibly successful, she had many breakthroughs during her time at Kingdom with several of her creations and innovations.[1]

Böhringer was the fourth agent to join the VALORANT Protocol as "Killjoy". She earned her call sign after her team initially used it to compliment her outstanding skills that reduced the amount of work the rest of them had to do, with Klara deciding to keep the nickname. Killjoy now continues her innovative work as an agent of VALORANT and the protégé of the organization's commander, Brimstone. From inventing spike defusers under pressure of an incoming detonation to building teleporters for transportation between worlds, any device the Protocol needs for any purpose - with the right tools, Killjoy can make it.

KLARA BÖHRINGER: Early Life[]

  • Böhringer is nominated for the Distinguished Inventor award.[2]
  • Böhringer becomes Kingdom’s R&D lead at 18.[2]

KILLJOY: VALORANT agent[]

  • Recruited as its fourth agent.
  • Killjoy is assigned as a member of the Rabat strike team.[3]
    • She is the first agent of the team to arrive on site along with her Turret and starts to analyze the active spike.
    • She is able to successfully defuse the spike using a defuser powered by a superheated Radi-Core from her Turret.

The Omega Project[]

  • Killjoy is assigned to produce an Alpha-Omega teleporter for the VALORANT Protocol to use.
    • She initially only has standard Alpha teleporter blueprints to use as a reference, and she also needed a suitable power source, prompting her to apply for more funding.[4]
      • She eventually receives Alpha-Omega teleporter blueprints from Chamber.[5]
    • Whilst working on the Everett-Linde data, Killjoy realizes the facility’s research was far ahead of what she is used to, and she expresses unease about the events resulting in its ruined state and the deaths of its workers.[6]
  • Killjoy is present during the Max Bot training exercise at VALORANT HQ.[7]
    • Killjoy creates Max Bot along with Raze and is one of the agents to fight against him.
  • Continuing to build the Alpha-Omega teleporter:
    • With Neon recruited as a VALORANT agent, Killjoy is able to work with her to reboot the portal using Neon’s radiant abilities as a power source, also suggesting that now a stable connection was feasible that leadership should begin plans for the operation details once on the ground at Omega.[8]
    • As the project continued, Killjoy reportedly becomes more lax with her own safety protocols, prompting Neon to raise concerns to Brimstone.[9]

Continuing the Omega Project[]

  • Killjoy informs Brimstone of the events of the Alpha-Omega teleportal test trip.[10]
  • Killjoy is reported to be working on reverse-engineering a spike, being close to a prototype.[11]
  • Killjoy creates a dimensional radiometer, which she successfully uses at Alpha Lisbon to calculate the Alpha-Omega mesh there and learn that the area's radianite fabric was strong on the Alpha side.[12]

First ventures into Omega[]

  • Killjoy is assigned as a member of the Omega Lisbon Data Center strike team.[13]
    • She hacks into a terminal to locate where stockpiles of Alpha radianite are being kept. Further investigations also reveal Omega isn't using it for weapons as they had suspected, but life support systems.
  • Killjoy helps to repair Neon's surge protector after it was damaged during the mission to the Data Center.[14]
  • Killjoy gets some tickets for a large concert in Berlin, and goes along with Phoenix, Raze, and other Protocol agents before their next mission.[15][16]
    • She contacts Brimstone after the concert to tell him that Raze had gone missing.
  • Killjoy helps with locating Varun Batra by using a link between between Astra's gauntlet and Batra's bracelet to narrow down his position.[17]

Journey into the City of Flowers[]

  • Killjoy helps Astra and Harbor with analysis of the effects of Omega's City of Flowers being activated whilst Alpha's remains in ruins.[18]
  • Killjoy takes time away in Salvador, Brazil, with some of the other agents before the Protocol's main mission to the City of Flowers.[19]

Project Landfall[]

  • Killjoy tries to buy some eelpouts and microorganisms as a gift for Raze but can't find any sellers that are in stock. She discovers the reason for this is that a hazmat reserve company contracted with Kingdom is buying them all.[20]
  • Killjoy works together with Reyna and designs a capacitor for Neon to help her control her pack's limiter.[21]
  • Killjoy helps Raze with repairs on her Boom Bot.[22]
    • Whilst she is distracted, Max Bot takes the opportunity to hack into her tablet and gain access to the Protocol's portal systems and data files in order to initiate his revenge program.
  • Killjoy messages Brimstone to offer her support as he prepares VALORANT to deal with Kingdom Corporation's Project Landfall themselves.[23]
  • Killjoy investigates the disappearance of Landfall's team leadership.[24]
    • She finds no evidence of any involvement from Omega, but does discover the presence of a mysterious intruder.

Scions of Hourglass[]

  • Killjoy locates the Scions of Hourglass' Elder Grotto.[25]
  • Killjoy confirms for Yoru that he can safely take one of the blades stored in the Elder Grotto's vaults for his own collection.[26]
  • Killjoy analyzes the Hourglass archives at the Elder Grotto.[27]
  • Killjoy is assigned to a strike team defending Los Angeles from the VALORANT Legion as part of a set of simultaneous incursions across Alpha.[28]

Atlas Incursions[]

  • Killjoy is asked by Brimstone to investigate alleged undetected incursions reported by Tejo.[29]
  • Killjoy makes plans on how to devise a way to detect incursions made by Atlas.[30]
  • Killjoy is assigned as a member of the Toronto strike team.[31]
    • She is killed in action but is later resurrected by Sage.

Personality[]

   "I built literally everything on this battlefield. Ja, even the things that might kill us. What? You want me to say sorry?"
— Killjoy (Match Start)


The epitome of German efficiency, Killjoy always shows excitement at the opportunity of being able to use the technology she builds to its fullest extent, as well as the chance to retrieve additional knowledge. Always ambitious in her work, Killjoy has shamelessly admitted that she has a history of exploiting tech-related missions in order to "weasel more money" out of the Protocol's quarterly budget.

While she describes herself as "cool as a cucumber," Killjoy grows frustration whenever she sees her teammates not participating alongside her requests such as testing new tech or reading the data reports she has written. Nevertheless, she is fully confident in her own genius, as seen when she tells her teammates (particularly the tech users) to entrust their gadgets for her to fix, and when she reminds the team to leave the overthinking to her.

A glimpse of her sympathetic nature was shown in a voicemail sent to Brimstone wherein she expressed sadness over the loss of non-military lives following the destruction of the Everett-Linde Laboratory.

Appearance[]

Killjoy is a young German woman with slick dark brown hair and brown eyes. She is often seen wearing a padded yellow jacket with a blue interior, purple "X" patches on either shoulder and a green beanie-like hat. Underneath the jacket she wears a gray shirt with a rising bars graphic. She has round glasses with black outlines, a pair of silver hoop earrings in either ear, and a pair of green shoes that resemble Converse Chuck Taylor's with silver toes and loose tongues. Covering her hands are a pair of black gloves with blue straps that exposes her ring and pinkie fingers. She wears black ripped skinny jeans with a green strap on her left thigh which is also connected to a fanny pack.

In "WARM-UP," Killjoy is seen wearing a white hoodie jacket with a logo of a frog mascot, and a yellow variation of her beanie.

Abilities[]

Basic[]

Nanoswarm
C(PC) • L1(PS5) • Xbox LB button (Xbox X/S)
Nanoswarm

EQUIP a Nanoswarm grenade. FIRE to throw the grenade. Upon landing, the Nanoswarm goes covert. ALT FIRE to lob. ACTIVATE the Nanoswarm to deploy a damaging swarm of nanobots.

Uses: 2 Uses 2 Cost:Credits icon 200 Duration: Duration 4 s Health: Health 20 HP Damage: Damage 45/s

Alarmbot
Q(PC) • R1(PS5) • Xbox RB button (Xbox X/S)
Alarmbot

EQUIP a covert Alarmbot. FIRE to deploy a bot that hunts down enemies that get in range. After reaching its target, the bot explodes and applies Vulnerable to enemies in the area. HOLD EQUIP to recall a deployed bot.

Uses: 1 Uses 1 Cost:Credits icon 200 Cooldown: Cooldown 20 s (Recalled) Health: Health 20 HP Debuff: Debuff 4 s Vulnerable

Signature[]

Turret
E(PC) • (PS5) • Xbox B button (Xbox X/S)
Turret

EQUIP a Turret. FIRE to deploy a turret that fires at enemies in a 100 degree cone. ALT FIRE to swap turret direction. HOLD EQUIP to recall the deployed turret.

Uses: 1 Uses 1 Cost:Free Cooldown: Cooldown 60 s (Destroyed), 20 s (Recalled) Health: Health 100 HP Damage: Damage 0-20 m: 8, 20-35 m: 6, 35+ m: 4 (3 shots per burst)

Ultimate[]

Lockdown
X(PC) • L1+ R1(PS5) • Xbox LB button + Xbox RB button (Xbox X/S)
Lockdown

EQUIP the Lockdown device. FIRE to deploy the device. After a long windup, the device Detains all enemies caught in the radius. The device can be destroyed by enemies.

Cost:♦♦♦♦♦♦♦♦♦ 9 points Windup: Windup 13 s Health: Health 200 HP Debuff: Debuff 8 s Detain

Agent Cosmetics[]

The following are cosmetics related to Killjoy from Agent Gear and from other sources (e.g. Battle Pass).

Gear[]

Chapter 1
Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Variable Removed Spray VALORANT Killjoy Card Large Player Title image Don't Cross Me Spray Kingdom Credits
Spray:
Variable Removed Spray
Player Card:
VALORANT Killjoy Card
Player Title:
Techie Title
Spray:
Don't Cross Me Spray
Kingdom Credits:
2,000 Kingdom Credits
Kingdom Credits 2,000 Kingdom Credits 2,500 Kingdom Credits 3,000 Kingdom Credits 3,500 -
Chapter 2
Tier 6 Tier 7 Tier 8 Tier 9 Tier 10
Bot Buddy Killjoy Spray Player Title image Nächtelang Card Large Wunderkind Shorty
Buddy:
Bot Buddy
Spray:
Killjoy Spray
Player Title:
Genius Title
Player Card:
Nächtelang Card
Weapon Skin:
Wunderkind Shorty
Kingdom Credits 4,500 Kingdom Credits 5,500 Kingdom Credits 6,500 Kingdom Credits 7,500 Kingdom Credits 8,000

Other cosmetics[]

Buddies

Item Source

Give Back 2022 Buddy Give Back // 2022 Buddy Store:
Give Back // 2022

Pick'Ems Master Pocket Killjoy Buddy Pick'Ems Master: Pocket Killjoy Buddy Pick'Ems

Pocket Killjoy Buddy Pocket Killjoy Buddy Pick'Ems

VALORANT GO! Vol. 1 Killjoy Buddy VALORANT GO! Vol. 1 Killjoy Buddy Store:
VALORANT GO! Vol. 1
Player Cards

Item Source

SAVEWIDEJOY Card Large #SAVEWIDEJOY Card Battle Pass:
EP 04 Act 2

5 Years Change the Game Card Large 5 Years: Change the Game Card Battle Pass:
V25 Act 5

5 Years Move or Die Card Large 5 Years: Move or Die Card Battle Pass:
V25 Act 3

5 Years Shattered Card Large 5 Years: Shattered Card Battle Pass:
V25 Act 4

Beware the Sentinels Card Large Beware the Sentinels Card Battle Pass:
EP 08 Act 3

Caffeine Dreams Card Large Caffeine Dreams Card Battle Pass:
EP 06 Act 3

Champions Squad Card Large Champions Squad Card Event Pass:
Champions 2023

Part of collection:
Champions 2023

Chill-joy Card Large Chill-joy Card Battle Pass:
EP 02 Act 1

Dayglo Duo Card Large Dayglo Duo Card Event Pass:
Year End

Doodle Buds Agents Card Large Doodle Buds // Agents Card Store:
Doodle Buds

Duo's Day Game Night Card Large Duo's Day: Game Night Card Store:
Duo's Day

Electric Jealousy Card Large Electric Jealousy Card Battle Pass:
EP 07 Act 1

EP 2 FORMATION Card Large EP 2 // FORMATION Card Prime Gaming Drops

EP 5 DIMENSION Card Large EP 5 // DIMENSION Card Event Pass:
Recall

Epilogue SAVEWIDEJOY Card Large Epilogue: #SAVEWIDEJOY Card Battle Pass:
EP 04 Act 2

Epilogue 5 Years Shattered Card Large Epilogue: 5 Years: Shattered Card Battle Pass:
V25 Act 4

Epilogue Mementos Pt. 1 Card Large Epilogue: Mementos Pt. 1 Card Battle Pass:
EP 02 Act 3

Epilogue No Hands Card Large Epilogue: No Hands Card Battle Pass:
EP 07 Act 2

Epilogue VAL-SICLES Card Large Epilogue: VAL-SICLES Card Battle Pass:
EP 08 Act 2

Fortune's Hand The Magician Card Large Fortune's Hand // The Magician Card Store:
Fortune's Hand

Friendly Fire Card Large Friendly Fire Card Event Pass:
Crossover

Give Back 2022 Card Large Give Back // 2022 Card Store:
Give Back // 2022

In the Pocket Card Large In the Pocket Card Battle Pass:
EP 07 Act 3

Killjoy ID Card Large Killjoy ID Card Battle Pass:
EP 01 Act 2

Part of collection:
Agent ID

Late Night Snack Card Large Late Night Snack Card Battle Pass:
EP 06 Act 1

Legion Card Large Legion Card Event Pass:
Crossover

Meet Your Main Card Large Meet Your Main Card Battle Pass:
EP 05 Act 2

Mementos Pt. 1 Card Large Mementos Pt. 1 Card Battle Pass:
EP 02 Act 3

Nanobomb Card Large Nanobomb Card Battle Pass:
EP 07 Act 2

No Hands Card Large No Hands Card Battle Pass:
EP 07 Act 2

Operation Vacation Card Large Operation Vacation Card Battle Pass:
EP 05 Act 1

Pixel Moments Card Large Pixel Moments Card Battle Pass:
EP 06 Act 2

PREMIER E9A3 Card Large PREMIER E9A3 Card Premier

Radiants Detected Card Large Radiants Detected Card Battle Pass:
EP 06 Act 3

Rainfall Card Large Rainfall Card Battle Pass:
EP 03 Act 2

Roll for Initiative Card Large Roll for Initiative Card Battle Pass:
V25 Act 1

Scare Tactics Card Large Scare Tactics Card Prime Gaming Drops

Spike Sanded Card Large Spike Sanded Card Battle Pass:
EP 08 Act 2

Troubleshoot Card Large Troubleshoot Card Battle Pass:
EP 09 Act 2

VAL-SICLES Card Large VAL-SICLES Card Battle Pass:
EP 08 Act 2

VALORANT GO! Vol. 1 Killjoy Card Large VALORANT GO! Vol. 1 Killjoy Card Store:
VALORANT GO! Vol. 1

VERSUS Raze + Killjoy Card Large VERSUS // Raze + Killjoy Card Battle Pass:
EP 01 Act 3

Part of collection:
Versus

Vertraulich Card Large Vertraulich Card
(teaser)
Battle Pass:
EP 01 Act 1

Warm Up Maxbot Card Large Warm Up // Maxbot Card Battle Pass:
EP 04 Act 3
Sprays

Item Source

SAVEWIDEJOY Spray #SAVEWIDEJOY Spray Battle Pass:
EP 04 Act 2

Accidental Renaissance Spray Accidental Renaissance Spray Login Bonus

Caught One Spray Caught One Spray Battle Pass:
EP 08 Act 2

Cool Joy Spray Cool Joy Spray Battle Pass:
EP 05 Act 1

Crispy Spray Crispy Spray Battle Pass:
EP 03 Act 2

Cuteness Overload Spray Cuteness Overload Spray Battle Pass:
EP 08 Act 1

Deep Breath Spray Deep Breath Spray Battle Pass:
EP 08 Act 2

Don't Watch This Spray Don't Watch This Spray Battle Pass:
EP 04 Act 3

Epilogue SAVEWIDEJOY Spray Epilogue: #SAVEWIDEJOY Spray Battle Pass:
EP 04 Act 2

Give Back 2022 Spray Give Back // 2022 Spray Store:
Give Back // 2022

Go Team Go Spray Go Team Go Spray Battle Pass:
EP 08 Act 3

Hold Up Spray Hold Up Spray Battle Pass:
EP 03 Act 2

Keeping Secrets Spray Keeping Secrets Spray Battle Pass:
EP 04 Act 3

Killjoy! I Choose You! Spray Killjoy! I Choose You! Battle Pass:
EP 03 Act 1

Killjoy Figure Spray Killjoy Figure Spray Miscellaneous

Last Person Standing Spray Last Person Standing Spray Battle Pass:
EP 06 Act 1

Light 'Em Up Spray Light 'Em Up Spray Prime Gaming Drops

Nice Try! Spray Nice Try! Spray Battle Pass:
EP 03 Act 2

No Duelist No Problem Spray No Duelist No Problem Spray Battle Pass:
EP 05 Act 1

Party's Here Spray Party's Here Spray Prime Gaming Drops

Perfect Disaster Spray Perfect Disaster Spray Battle Pass:
EP 06 Act 3

Techie's Trouble Spray Techie's Trouble Spray Battle Pass:
EP 07 Act 2

Tech-nically Speaking Spray Tech-nically Speaking Spray Battle Pass:
V25 Act 6

Thumbs Up Spray Thumbs Up Spray Battle Pass:
EP 01 Act 3

Too Early for This Spray Too Early for This Spray Battle Pass:
EP 06 Act 2

VALORANT GO! Vol. 1 Killjoy Spray VALORANT GO! Vol. 1 Killjoy Spray Store:
VALORANT GO! Vol. 1

Watch Them Run Spray Watch Them Run Spray Battle Pass:
EP 09 Act 3

You Did What Now Spray You Did What Now? Spray Battle Pass:
EP 07 Act 1
Weapon Skins

Image Edition Skin Weapon Variant Source

Doodle Buds Shorty Premium Doodle Buds Shorty Base Store

Doodle Buds Stinger Stinger Base

Doodle Buds Phantom Phantom Base

Doodle Buds Ares Ares Base

Jigsaw Ghost Killjoy Select Jigsaw Ghost Killjoy Battle Pass:
EP 03 Act 1

Jigsaw Judge Judge Base

Jigsaw Guardian Killjoy Guardian Killjoy

Jigsaw Ares Killjoy Ares Killjoy

VALORANT GO! Vol. 1 Spectre Premium VALORANT GO! Vol. 1 Spectre Store

Quotes[]


Update History[]

v11.10
  • Alarmbot Alarmbot
    • Bugfix Buff Fixed a bug where the minimap icons would occasionally disappear when deactivated outside their active ranges.
    • Bugfix Nerf Fixed inaccurate hit detection while it is jumping
  • Turret Turret
    • Bugfix Buff Fixed a bug where the minimap icons would occasionally disappear when deactivated outside their active ranges.

v11.09

  • Lockdown Lockdown
    • Bugfix Nerf Fixed a bug that caused Detain visual effects to show through thin walls and doors.

v11.08

  • Turret Turret
    • Nerf Cooldown when destroyed increased from 45s → 60s
    • Nerf Reactivation time for turret increased from 0.5s → 2s
    • Buff Movement tagging per bullet increased 29.5% → 50%
    • Added Nerf Added a “windup” effect when Killjoy first re-enters the activation range
  • Alarmbot Alarmbot
    • Nerf Health decreased from 50 → 20
    • Nerf Reactivation time increased from 1s → 2s
    • Added Nerf Added a “windup” effect when Killjoy first re-enters the activation range

v11.02

  • Turret Turret
    • Bugfix Buff Fixed an issue where Iso’s Undercut would suppress Killjoy’s Turret and cause it to become inactive if hit directly without hitting Killjoy.

v11.00

  • Lockdown Lockdown
    • Buff Detain pulse delay: 0.5s >>> 0.15s
    • Adjustment Lockdown’s visual effects have been updated to match this new behavior

v10.09

v10.02

  • Bugfix Fixed an issue where Killjoy’s recall minimap indicator could get stuck in a state where it was invisible.
  • Alarmbot Alarmbot
    • Bugfix Buff Alarmbot logic has been updated to be more intelligent. In niche circumstances, the Alarmbot will now path towards players if they are on ledges and explode on them if they would be hit by the size of the explosion rather than trying to run extremely long paths around the map.

Undocumented

  • Team Deathmatch only:
    • Lockdown Lockdown
      • Nerf Cost increased 80 >>> 90
        • Game file data further indicates this could possibly be a bug

v9.10

  • Alarmbot Alarmbot
    • Bugfix Nerf Fixed a bug where it did not play the proper reactivation ceremony and would instantly reactivate when Killjoy reentered its range.

v9.09

  • Turret Turret
    • Bugfix Buff Fixed a bug where the deactivation range would not display on the minimap after switching between Turret and other abilities or weapons

v8.0

  • Turret Turret
    • Nerf Vision radius reduced 180 degrees >>> 100 degrees
    • Added Added a representation of the Turret’s vision cone on Killjoy’s minimap when she is placing the Turret.
    • Adjustment Added VFX and updated the Turret’s animations to communicate the Turret’s new vision radius.

v7.04

  • Lockdown Lockdown
    • Nerf Ultimate points increased 8 >>> 9

v6.11

  • Nanoswarm Nanoswarm and Alarmbot Alarmbot
    • Bugfix Buff Fixed bug with Killjoy’s utility not fading back into stealth when recovering from a disabled state

v6.10

  • Turret Turret
    • Bugfix Buff Fixed a bug that was causing her Turret to aim at the ground.

v6.08

  • Nanoswarm Nanoswarm
    • Nerf Nanoswarm reveal radius increased 350 >> 525
    • Adjustment Nanoswarm audio has been updated.
      • Audio loop now also turns off when disabled as a result of Killjoy being killed or suppressed.
    • Adjustment Improved feedback for the enemy when they destroy Nanoswarm.
    • Nerf Nanoswarm is now revealed when it is disabled.
  • Lockdown Lockdown
    • Adjustment Updated visuals for when being destroyed.
    • Removed Removed the yellow warning UI Indicator for enemies Killjoy’s Lockdown.
  • Turret Turret and Alarmbot Alarmbot
    • Adjustment Updated deactivate sounds to make them more distinct.

v6.07

v6.03

  • Turret Turret
    • Nerf Health decreased 125 >>> 100
  • Lockdown Lockdown
    • Nerf Point cost increased 7 >>> 8

v6.01

  • Nanoswarm Nanoswarm
    • Bugfix Nerf Will no longer deal more damage to destructible objects than intended.

v6.0

  • Nanoswarm Nanoswarm
    • Bugfix Buff Fixed Nanoswarm not dealing any damage to enemy utility
      • The correct fix is undocumented, with its official documentation in the patch notes instead claiming that this was only an issue when interacting with Chamber's utility
    • Bugfix Buff Will no longer take damage from allied Aftershock Aftershock, Showstopper Showstopper, or Paint Shells Paint Shells
  • Lockdown Lockdown
    • Bugfix Buff Now properly takes damage from all abilities

v5.12

  • Alarmbot Alarmbot
    • Buff Now immune to all allied damage
  • Nanoswarm Nanoswarm
    • Buff Health increased 1 HP >>> 20 HP
    • Buff Now deals damage to all enemy objects
    • Adjustment Damage multiplier against specific enemy abilities set to 50%
  • Lockdown Lockdown
    • Buff Health increased 150 HP >>> 200 HP
    • Buff Now immune to all allied damage

v5.07

  • Turret Turret
    • Bugfix Buff Will no longer be disabled by KAY/O's NULL-cmd NULL/cmd if the pulse hit the turret without Killjoy also being hit
    • Bugfix Buff Will no longer fire straight forward after firing at an enemy and then losing sight of them
    • Bugfix Buff Fixed an issue where the turret would fire with no target when coming online if it was disabled while firing at a target

v5.01

  • Lockdown Lockdown
    • Buff Added voiceovers that inform allies when Lockdown is destroyed or if it detains any enemies or not, also stating exactly how many enemies have been detained

v4.11

  • Nanoswarm Nanoswarm
    • Bugfix Fixed a bug where Nanoswarm would sometimes disappear from the minimap

v4.10

  • Bugfix Buff Voice lines relating to Alarmbot Alarmbot and Turret Turret will now be heard globally by allies

v4.04

  • Buff Improved the system used to place all of Killjoy's abilities at targeted ground locations

v4.02

v3.05

  • Turret Turret
    • Nerf Bullet tagging reduced 72.5% slow >>> 29.5% slow

v3.03

  • Turret Turret
    • Bugfix Nerf Fixed Turret not being affected by stuns

v3.0

  • Alarmbot Alarmbot
    • Nerf Cooldown after pickup increased 7 >>> 20 seconds
  • Nanoswarm Nanoswarm
    • Bugfix Buff Fixed a bug where picking up Nanoswarms during the buy phase would prevent you from purchasing a second charge
  • Turret Turret
    • Nerf Cooldown after pickup increased 10 >>> 20 seconds

v2.07

  • Turret Turret
    • Bugfix Nerf Placing Killjoy’s turret next to Sage's Barrier Orb Barrier Orb will no longer break it
  • Alarmbot Alarmbot
    • Bugfix Nerf Disabled Alarmbots will no longer chase far away targets that ran by them when they are re-enabled

v2.06

  • Nanoswarm Nanoswarm
    • Buff Killjoy can now pick up deployed Nanoswarm grenades during the buy phase to get the charge back

v2.05

  • Bugfix Buff Fixed Killjoy not getting charges from her Alarmbot Alarmbot and Turret Turret back if they are recalled after she is resurrected
  • Lockdown Lockdown
    • Bugfix Nerf Can no longer place Lockdown off the ground by jumping and placing it on cosmetic pieces of geo on the walls

v2.03

  • Lockdown Lockdown
    • Bugfix Nerf Can no longer be placed inside Sage's Barrier Orb Barrier Orb in some instances
      • If Barrier Orb is placed on top of Lockdown, the section of the wall covering the ult will now be destroyed

v1.14

  • Turret Turret
    • Bugfix Fixed an issue where Killjoy’s turret could be placed underneath the ground in some maps

v1.11

  • Alarmbot Alarmbot
    • Nerf Alarmbot now deactivates if Killjoy is more than 40m away from it. Reentering the 40m range reactivates the ability
    • Buff Range at which Alarmbot can be detected decreased from 9m >>> 7m
    • Buff Cooldown after pickup reduced from 20 seconds >>> 7 seconds
  • Nanoswarm Nanoswarm
    • Buff Range at which Nanoswarm can be detected decreased from 5m >>> 3.5m
    • Buff Damage increased from 40/s >>> 45/s
    • Buff Damage now ticks smoother and faster while in Nanoswarm, instead of in chunks of 10 every 1/4 of a second.
  • Turret Turret
    • Nerf Turret now deactivates if Killjoy is more than 40m away from it. Reentering the 40m range reactivates the ability
    • Buff Cooldown after pickup reduced from 20 seconds >>> 10 seconds

v1.07

  • Nanoswarm Nanoswarm
    • Nerf Added a brief windup before damage begins
    • Nerf DPS reduced from 60 >>> 40
    • Nerf Visual effects have been added to make it easier to spot the grenade on the ground
    • Nerf Stealth audio range has been slightly increased
  • Turret Turret
    • Buff No longer revealed by Sova's Recon Bolt Recon Bolt
    • Buff More effectively shoots at an enemy’s last known location

v1.05

  • Added Added


Spotify Playlist[]

Trivia[]

  • Killjoy plays League of Legends, and has shown to be an avid fan of the video game.[32]
  • Killjoy spends her downtime traveling the world attending to concerts and raves.[33]
  • Her sentry bot is known to be powered by a Radi-Core. Whilst unable to do so in game for gameplay/balancing reasons, the turret is able to move and run on its two legs.[3]
  • She and Raze developed the training robot known as Max Bot, who was designed to imitate and replicate the powers and skills of his opponent.[7]
  • If Killjoy successfully defuses a spike, her voiceline suggests that she may have something to do with its creation.
  • Killjoy created Brimstone's bracer.[34]
  • Killjoy has Turkish heritage from her mother's side.[35]

Relations[]

  • She is Brimstone's protégé, having a close bond and learning much about tactics from him. He is a guardian figure to her.[34][36]
  • Killjoy and Raze have a friendly rivalry.[34]
    • This rivalry will then develop into a romantic relationship. This was confirmed by Riot via a Twitter post, being the first pair of characters in the game to have a canonical relationship.

Development[]

  • Killjoy originally had an ability called "Seeker".
  • Lockdown used to belong to the scrapped agent Joules.
  • Killjoy was originally male during her first development phase.
  • She was a robot during part of her development.

Gallery[]

References[]

Navigation[]