Kingdom Credits (KC) are a form of currency in VALORANT introduced in Episode 07: EVOLUTION.
Acquisition[]
Kingdom Credits can be obtained by:
- Playing any match-made game mode
- No KC is received if the player is penalized for disruptive behavior
Game Mode | Per round won | Per round played | Match completed |
---|---|---|---|
Unrated | 4 | 2 | — |
Competitive | |||
Swiftplay | |||
Premier | |||
Spike Rush | — | 20 | |
Team Deathmatch | |||
Deathmatch | 15 | ||
Escalation |
- Completing Checkpoints: 150 for each checkpoint completed; up to 4 checkpoints per day
- Unlocking specific Agents' Gear: 2,000 from Tier 5 of every Agent's Gear, except for Brimstone, Jett, Phoenix, Sage, and Sova
Unlike other currencies, there is a cap on how many Kingdom Credits a player can hold, set at 10,000.
A one-time grant of 5,000 was also given to all players on the launch of Kingdom Credits.
Uses[]
Kingdom Credits can be used for the following:
- Agent Gear for unlocked Agents
- Store
- 8,000 to unlock an Agent after their release recruitment event has ended from Agent Store
- Previous Battle Pass accessories from Accessory Store
- 4,000 - 7,500 (in denominations of 500) for Gunbuddies, Player Cards and Sprays.
- 2,500 for Player Titles
Lore[]
Kingdom Credits are a currency used on Alpha Earth, containing the branding of Kingdom Corporation. They come in the form of small, rectangular tokens, with known denominations of 10, 100, and 500 credits.
So far, the only people seen to have been using Kingdom Credits are agents of the VALORANT Protocol.[1]