Players receive two daily missions everyday, lasting for 24 hours before being replaced with a new pair (though not necessarily with goals different to the previous day's missions). All daily missions grant 2,000 XP. Daily missions are assigned individually; two different players will get different missions.
|Kill with enemy guns||1|
|Pick up ultimate orbs||1|
|Purchase items from the armory||30|
|Use your ultimate||5|
|You or your ally plant or defuse spikes||5|
Each week, players are assigned three weekly missions. Unlike daily missions, they remain available until completed and are the same for all players each week. They are organized in sets within an act. A set of weekly missions is reset at the start of a new act. Weekly missions pile up so that after finishing all of a week's missions, players can immediately unlock the missions for the following week if they are behind schedule.
The amount of XP weekly missions reward varies with every act and within an act itself. The first week's missions will give a set amount, and then missions from subsequent weeks will start to give a bit more.