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Mosh Pit is a basic ability for Gekko.

Description[]

EQUIP Mosh. FIRE to throw Mosh like a grenade. ALT FIRE to lob. Upon landing Mosh duplicates across a large area that deals a small amount of damage over time then after a short delay explodes.
— In-game description

Mosh Pit is a Deterrent ability that Gekko has to equip before casting. On cast, he will throw Mosh as a projectile. Gekko can use Alt Fire to throw Mosh underhand, giving them a short range trajectory instead.

As soon as they come into contact with a horizontal surface, Mosh will duplicate themselves to create a large, circular area that quickly spreads out from the point of impact. Anything within the area will begin to take continuous damage as soon as Mosh spreads to come into contact with them.

After a short windup, the Mosh pit will then explode, dealing multiple ticks of damage in quick succession. Each explosion has a large inner radius and a small outer radius. Anything within the inner radius will take full damage, with anything in the outer radius taking reduced damage.

Stats[]

Stat Value Confirmed
value?
Equip time 0.9 seconds Game files
Unequip time 0.85 seconds Game files
Radii Inner: 5.5 meters
Outer: 6.2 meters
Game files
Windup 3 seconds Game files
Damage DoT
1 per tick
Total 30 damage
Range's training bot
Explosion
Inner radius: 50 per tick
Outer radius: 25 per tick
Total 150/75 damage
Game files
Ticks/Tick rate DoT
1 every 0.1 seconds
Total 30 ticks
[s 1]
Explosion
1 every 0.1 seconds
Total 3 ticks
Game files
Notes:
  1. Inferred from confirmed values for Damage and Windup
  • Values shown are only accurate to PC platform. Other gaming platforms may have different values from the above information presented.

Quotes[]

Cast[]

Kill[]

Previews[]

In Game[]

In Cinematics[]

Update History[]

Undocumented

v7.05

  • Nerf DoT damage per tick reduced 3 >>> 1

v7.04

  • Added The impacted area now does 30 damage per second before exploding
    • The correct value is undocumented, instead officially being documented in the patch notes as dealing 10 damage per second

v6.06

  • Nerf Damage to objects reduced 2.5x >>> 1x

v6.05

  • Added Added audio variations for Mosh Pit's explosions
  • Bugfix Buff Fixed a bug where damage from Mosh Pit was avoidable while crouch jumping in the pit.
  • Bugfix Fixed display name of "Mosh Pit" showing up as "Mosh's Pit".


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