Omen (codename Wraith) is an Agent & Radiant in VALORANT. Omen is described as a shadow hunter, whose origins are completely unknown.


Omen hunts in the shadows. He renders enemies blind, teleports across the field, then lets paranoia take hold as his foe scrambles to learn where he might strike next [1].

A man with mysterious origins, Omen is focused on hindering the vision of his enemies with things like an orb that strikes those in his sights with nearsightedness and another that bursts to obscure the vision of everyone nearby. He can also teleport a short distance, or use his ultimate to teleport anywhere on the map as a shadow [2].

Related Articles

For Omen's contract, see Contracts#Omen
For Omen's Quotes see Omen/Quotes‎.



Shrouded Step.png
Shrouded Step
Type: Basic Cost: Creds 100
Duration: N/A Health: N/A
Description: Equip a shadow walk ability and see its range indicator. Fire to begin a brief channel, then teleport to the marked location. Enemies can hear a sound cue at your original location.
Type: Basic Cost: Creds 200
Duration: N/A Health: N/A
Description: Instantly fire a shadow projectile forward, briefly reducing the vision range of all players it touches. This projectile can pass through walls.


Dark Cover.png
Dark Cover
Type: Signature Cost: Free
Duration: 15 seconds smoke, 35 seconds cooldown Health: N/A
Description: Equip a shadow orb and see its range indicator. Fire to throw the shadow orb to the marked location, creating a long-lasting shadow sphere that blocks vision. Hold Alternate Fire while targeting to move the marker further away. Hold the ability key with targeting to move the market closer.


From the Shadows.png
From the Shadows
Type: Ultimate Cost: 7 Points
Duration: N/A Health: N/A
Description: Equip a tactical map. Fire to begin teleporting to the selected location. While teleporting, Omen will appear as a Shade that can be destroyed by an enemy to cancel his teleport.


  • Prior to the global launch of Valorant and the end of the Closed Beta, Omen originally had sharp light blue eyes, rather than the current triple vertical slashes on his "face".
  • Omen and Viper know each other before the Valorant protocol.
  • Omen is working for the Kingdom company evidence by the letter K in his hood.
  • Omen was a Human, he is not just a shadow.

Update History

  • Paranoia
    • Updated projectile VFX to better represent its hitbox, especially when it is traveling towards your POV
      • We’re keeping an eye on the overall power level of Paranoia, but as a first step wanted to resolve visual issues where players hit with Paranoia appear outside of its impact on their screen.


  • Dark Cover smoke duration increased 12 >> 15 seconds.
  • Dark Cover smoke projectile speed increased.
  • Dark Cover cooldown increased 30 >> 35 seconds.
    • Especially at high-tier play, we’ve seen Brimstone become the dominant controller and we wanted to give his peers a boost to make them more viable while hopefully maintaining their unique playstyles.

v0.49 Patch

  • Omen now immediately becomes vulnerable and no longer appears dark after he leaves his alternate shadow form.
    • If you were to find enemy Omen teleporting in, it was often confusing when you should shoot him to get the kill (vs. sending him back). This change is to both account for an invulnerability bug and score some extra points of clarity.
  • The attenuation radius of the arrival sound on Omen's From the Shadows has been reduced to 2250
    • Attenuation is a big word, but the short of it is you have to be closer to Omen to echolocate where he’s teleporting to. We’re trying to give him some spook back since if you do find him, you should now have him dead to rights.



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