Valorant Wiki
Advertisement


Twin barrels, singular impact. The perfect pick for those do-or-die highlight plays.

The Outlaw is a Sniper rifle that is a primary weapon in VALORANT introduced in Episode 08: DEFIANCE. It is the first weapon to be added to the standard arsenal since the game's launch.

Summary[]

A highly-lethal, mid-range Sniper rifle that can fire two shots before scoping out. The long reload time can put you in a pinch, so pick your shots carefully.

The Outlaw is a moderately-priced sniper rifle. As a sniper, it has a scope with a single setting on its Alternate Fire mode that has perfect accuracy when standing still. The Outlaw's Primary Fire accuracy on the other hand is very inaccurate.

As a double-barreled, break-action rifle, the Outlaw has two different reload options depending on whether the player needs to reload bullets into one or both of its barrels. When reloading one barrel, the player will firstly remove the empty cartridge remaining before quickly reloading the barrel. When reloading both barrels, the player will remove each empty cartridge one after the other before reloading both barrels simultaneously. The duration of reloading one barrel is on par with many other weapon reload times, but the duration of reloading both barrels is one of the longest in the game. The audio cues for these reloads are also distinct from each other, allowing nearby enemies to tell the difference between when an Outlaw user is reloading with one bullet still remaining or not.

In comparison to VALORANT's other sniper rifles, the Outlaw fits between the cheaper Marshal and the costlier Operator. As with the other snipers, headshots with the Outlaw will always be rewarded with an instant kill. For body shots however, the Outlaw can kill an enemy with light shields in one shot (something the Marshal doesn't have the damage to do) but cannot do the same for an enemy with full heavy shields (something the Operator can do).

Stats[]

  • Headshot multiplier: x1.7
  • Leg shot multiplier: x0.85

TTK[]

Damage Range Body Part 100 HP 125 HP 150 HP
Bullets to kill Time to kill (s) Bullets to kill Time to kill (s) Bullets to kill Time to kill (s)
0–50 m Head 1 0.000 1 0.000 1 0.000
Body 1 0.000 1 0.000 2 0.364
Legs 1 0.000 2 0.364 2 0.364

Spread values[]

Firing Mode 1st Shot Spread (°) Max Spread (°) Movement penalties (+°)
Standing Crouched Standing Crouched Crouched Walking Running Airborne
Primary Fire 3.5 3.15 3.5 3.15 7.5 10 15 20
Alternate Fire 0

Update History[]

v9.03
  • Bugfix Nerf Fixed an issue with auto re-scoping staying active while the gun goes through a reload.

v9.01

  • Adjustment Updated the animation for the Outlaw and its skinlines so that it is more apparent when the weapon is ready to be fired.

v8.01

  • Bugfix Fixed an issue when transitioning from inspect to scope
  • Team Deathmatch only:
    • Bugfix Buff Fixed Outlaw from weapon spawners not having any reserve ammunition

v8.0

  • Added Added


Skins[]

Store[]

Image Edition Skin Cost Upgrade Levels Variants
Ego Outlaw Premium Ego Valorant Points 1,775 Variant 1: Red
Variant 2: Tan
Variant 3: Pink
Holomoku Outlaw Deluxe Holomoku Valorant Points 1,275 Variant 1: Deep Sea
PrismReloaded Outlaw Deluxe Prism//Reloaded Valorant Points 1,275 Variant 1: Orange
Variant 2: Pink
Variant 3: Green
RGX 11z Pro Outlaw Exclusive RGX 11z Pro Valorant Points 2,175 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Level 5: Kill Counter
Variant 1: Red
Variant 2: Blue
Variant 3: Yellow
  • For each weapon with upgrade levels and/or variants, Radianite Points 10 per upgrade level, and after a weapon is fully upgraded, Radianite Points 15 per variant.
    • Variants must be used with the fully upgraded weapon skin set.

Battle Pass[]

Like every other primary weapon, all Outlaw skins from Act Battle Pass are in Premium track.

Image Edition Skin Act Pass Tier Variants
Aquatica Outlaw Select Aquatica EP 08 Act 2 35
Cloudweaver Outlaw Select Cloudweaver EP 08 Act 3 25
Overlay Outlaw Deluxe Overlay EP 09 Act 2 30 Variant 1: Black
Variant 2: Pink
Variant 3: Grey
  • For each weapon with variants, Radianite Points 15 per variant.

Navigation[]

Advertisement