- This article is about Omen's ability. For the status effect, see Status Effect → Paranoia.
“ | EQUIP a blinding orb. FIRE to throw it forward, briefly Nearsighting and Deafening all players it touches. This projectile can pass straight through walls.
— In-game description
|
Paranoia is a basic ability for Omen.
Description[]
Paranoia is a Blind ability that Omen must equip before casting. Upon casting, he throws forward a blinding orb that passes through any terrain.
Any agent or deployed ability with a field of vision that is hit by the orb will be nearsighted. Agents will see warning VFX appear on their screen if they are standing in an area the orb will pass through.
Stats[]
Stat | Value | Confirmed value? |
---|---|---|
Equip time | 1.1 seconds | Game files |
Unequip time | 0.7 seconds | Game files |
Area size | 32.5 meter travel length | Game files |
4.3 meter radius | Game files | |
Orb travel speed | 16 meters per second | Game files (v7.04) |
Vision radius | 7.5 meters | Game files |
Nearsight duration | 2 seconds | Game files |
Update History[]
v7.04
- Movement velocity no longer imparted when casting
- Base speed decreased from 20 >>> 16 meters per second
- This is an undocumented change
- Cost decreased 300 >>> 250
- Added forward spawn offset, so players adjacent to Omen are not hit
- Cost decreased 400 >>> 300
- Cost increased 200 >>> 400 credits
- Updated projectile VFX to better represent hitbox, especially when it is traveling towards enemies' POV
- Now equipped instead of quickcast
- Hit detection improved, especially at close range