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A balanced weapon built for stable, extended shots.

The Phantom is a Rifle that is a primary weapon in VALORANT.

Summary[]

Go full auto for anyone who tests you up close and short controlled bursts scramble enemies from anywhere. Best when fired while stationary.

The Phantom is a high-cost automatic rifle. One of VALORANT's best general-purpose weapons, it is most effective at short to medium range where it is able to spray down multiple enemies at once due to its high rate of fire. It also comes equipped with a silencer, allowing it to be used to spam through vision blockers without much risk to the player's ammo count or positioning.

The Phantom is able to instantly kill an enemy with a single headshot, but its damage falloff means this no longer becomes the case at medium to long ranges. Players hitting the initial headshot but failing to hit a second killing shot before they die themselves may find the Vandal preferable in such situations.

Stats[]

  • Headshot multiplier: x4
  • Leg shot multiplier: x0.85
  • 20+ m falloff multiplier: x0.897 (35/39)

Primary Fire TTK[]

Damage Range Body Part 100 HP 125 HP 150 HP
Bullets to kill Time to kill (s) Bullets to kill Time to kill (s) Bullets to kill Time to kill (s)
0–20 m Head 1 0.000 1 0.000 1 0.000
Body 3 0.182 4 0.273 4 0.273
Legs 4 0.273 4 0.273 5 0.364
20–50 m Head 1 0.000 1 0.000 2 0.091
Body 3 0.182 4 0.273 5 0.364
Legs 4 0.273 5 0.364 6 0.455

Alternate Fire TTK[]

Damage Range Body Part 100 HP 125 HP 150 HP
Bullets to kill Time to kill (s) Bullets to kill Time to kill (s) Bullets to kill Time to kill (s)
0–20 m Head 1 0.000 1 0.000 1 0.000
Body 3 0.202 4 0.303 4 0.303
Legs 4 0.303 4 0.303 5 0.404
20–50 m Head 1 0.000 1 0.000 2 0.101
Body 3 0.202 4 0.303 5 0.404
Legs 4 0.303 5 0.404 6 0.505

Spread values[]

Firing Mode 1st Shot Spread (°) Max Spread (°) Movement penalties (+°)
Standing Crouched Standing Crouched Crouched Walking Running Airborne
Primary Fire 0.2 0.17 0.9 0.76 0.8 3 6 10
Alternate Fire 0.11 0.09 0.91 0.78

Update History[]

v9.10
  • Nerf Walk Inaccuracy: 2 >>> 3 (global)
  • Nerf Run Inaccuracy: 5 >> 6 (global)
  • Buff Damage fall-off changed:
    • Previously:
      • 39 damage per bullet (0 - 15m)
      • 35 damage per bullet (15 - 30m)
      • 31 damage per bullet (30m+)
    • Now:
      • 39 damage per bullet (0 - 20m)
      • 35 damage per bullet (20m+)

v6.11

  • Nerf Min spread on ropes increased from .8 >>> 1.3
  • Nerf Vertical Recoil Multiplier while running increased from 1.5 >>> 1.8
  • Nerf Reserve ammo decreased from 90 >>> 60

v3.0

  • Nerf Walking inaccuracy increased from 1.3 >>> 2.0

v2.02

  • Nerf Running Error increased 3.75 >>> 5.0
  • Nerf Walking Error increased .8 >>> 1.1
  • Nerf Crouch-moving Error increased .3 >>> .8

v0.50

  • Buff Tap Efficiency increased 3 >> 4
    • Tap Efficiency determines the rate that inaccuracy is accrued when re-firing prior to waiting for the complete duration of a weapon’s respective Gun Recovery Time. The higher the Tap Efficiency, the lower the rate of inaccuracy accrual
  • Nerf Base walk spread increased 0.6° >> 0.8°
  • Bugfix Buff Gun Recovery Time decreased .55s >> .35s
    • "Fixed an issue where the Gun Recovery Time was higher than intended"


Skins[]

Store[]

Image Edition Skin Cost Upgrade Levels Variants
Deluxe Abyssal Valorant Points 1,275
Deluxe Aperture Valorant Points 1,275
Exclusive Araxys Valorant Points 2,175 Level 2: Sound Effects
Level 3: Animation
Level 4: Finisher
Variant 1: Purple
Variant 2: Black
Variant 3: Silver
Deluxe Avalanche Valorant Points 1,275
Exclusive BlastX Valorant Points 2,175 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Variant 1: Black
Variant 2: Yellow
Variant 3: Pink
Premium Bolt Valorant Points 1,775 Level 2: Sound Effects
Level 3: VFX
Level 4: Finisher
Variant 1: Red
Variant 2: Black
Variant 3: White
Premium Celestial Valorant Points 1,775
Exclusive Champions 2022* Valorant Points 2,675 Level 2: Inspect & Kill Effects
Level 3: Finisher
Level 4: Champion's Aura
Exclusive Champions 2024* Valorant Points 2,675 Level 2: Inspect & Kill Effects
Level 3: Finisher
Level 4: Champion's Aura
Deluxe Chromedek Valorant Points 1,275
Exclusive ChronoVoid Valorant Points 2,175 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Variant 1: Purple
Variant 2: Red
Variant 3: Black
Deluxe Combat Crafts Valorant Points 1,275 Level 2: Randomizer
Select Daydreams Valorant Points 875
Premium Doodle Buds Valorant Points 1,775 Level 2: Kill Effect Variant 1: Tactifriends
Variant 2: League of Legends
Exclusive Doombringer Valorant Points 2,175 Level 2: Sound Effects
Level 3: Animation
Level 4: Finisher
Variant 1: Red
Variant 2: Blue
Variant 3: Green
Deluxe Emberclad Valorant Points 1,275
Select Fortune's Hand Valorant Points 875
Premium Gaia's Vengeance Valorant Points 1,775 Level 2: Sound Effects
Level 3: VFX
Level 4: Finisher
Variant 1: Blue
Variant 2: Green
Variant 3: Orange
Select Galleria Valorant Points 875
Exclusive Glitchpop Valorant Points 2,175 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Variant 1: Blue
Variant 2: Red
Variant 3: Gold
Premium Helix Valorant Points 1,775 Level 2: Sound Effects
Level 3: Animation
Level 4: Finisher
Variant 1: Gold
Variant 2: Purple
Variant 3: Silver
Premium Ion Valorant Points 1,775 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Deluxe Kohaku & Matsuba Valorant Points 1,275 Variant 1: Dark
Premium Magepunk Valorant Points 1,775 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Variant 1: Green
Variant 2: Black/Red
Variant 3: Yellow
Deluxe Minima Valorant Points 1,275
Exclusive Mystbloom Valorant Points 2,175 Level 2: Sound Effects
Level 3: VFX
Level 4: Finisher
Variant 1: Blue
Variant 2: Orange
Variant 3: Purple
Premium Nebula Valorant Points 1,775
Exclusive Neo Frontier Valorant Points 2,175 Level 2: Animation
Level 3: Transformation
Level 4: Finisher
Variant 1: Gold
Variant 2: Silver
Variant 3: Copper
Premium Neptune Valorant Points 1,775 Level 2: Sound Effects
Level 3: Finisher
Variant 1: Black
Exclusive Nocturnum Valorant Points 2,175 Level 2: Sound Effects
Level 3: Animation
Level 4: Finisher
Variant 1: Black
Variant 2: Blue
Variant 3: Yellow
Premium Oni Valorant Points 1,775 Level 2: VFX
Level 3: VFX
Level 4: Finisher
Variant 1: Kumo
Variant 2: Hana
Variant 3: Tsubame
Deluxe Orion Valorant Points 1,275
Premium Prime//2.0 Valorant Points 1,775 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Variant 1: Gold
Variant 2: Green
Variant 3: Orange
Exclusive Primordium Valorant Points 2,175 Level 2: Sound Effects
Level 3: VFX
Level 4: Finisher
Variant 1: Venom
Variant 2: Cobalt
Variant 3: Gold
Deluxe Prism Valorant Points 1,275
Ultra Protocol 781-A Valorant Points 2,475 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Level 5: VO (Localized)
Variant 1: White/Pink
Variant 2: Red/Blue
Variant 3: Green
Premium Radiant Crisis 001 Valorant Points 1,775 Level 2: VFX
Level 3: Finisher
Ultra Radiant Entertainment System Valorant Points 2,975 Level 2: Sound Effects
Level 3: Animation
Level 4: Finisher
Variant 1: Dance Fever
Variant 2: K.nock O.ut!!
Premium Reaver Valorant Points 1,775 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Variant 1: Red
Variant 2: Black
Variant 3: White
Premium Recon Valorant Points 1,775 Level 2: Randomizer
Level 3: Randomizer
Level 4: Kill Banner
Variant 1: Red Camo
Variant 2: Blue Camo
Variant 3: Green Camo
Select Reverie Valorant Points 875
Exclusive RGX 11z Pro Valorant Points 2,175 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Level 5: Kill Counter
Variant 1: Red
Variant 2: Blue
Variant 3: Yellow
Exclusive Ruination Valorant Points 2,175 Level 2: VFX
Level 3: VFX
Level 4: Finisher
Variant 1: Purple
Variant 2: Red/Yellow
Variant 3: Green
Select Rush Valorant Points 875
Deluxe Sarmad Valorant Points 1,275
Exclusive Sentinels of Light Valorant Points 2,175 Level 2: Sound Effects
Level 3: Animation
Level 4: Finisher
Variant 1: Pink
Variant 2: Red/Green
Variant 3: Blue/Purple
Deluxe Silvanus Valorant Points 1,275
Exclusive Singularity Valorant Points 2,175 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Variant 1: Blue
Variant 2: Red
Variant 3: Purple
Select Smite Valorant Points 875
Deluxe Snowfall Valorant Points 1,275
Premium Soulstrife Valorant Points 1,775 Level 2: Kill Effects
Premium Sovereign Valorant Points 1,775 Level 2: Sound Effects
Level 3: VFX
Level 4: Finisher
Variant 1: Green
Variant 2: Teal
Variant 3: Red
Exclusive Spectrum Valorant Points 2,675 Level 2: VFX
Level 3: VFX
Level 4: Finisher
Variant 1: Black
Variant 2: Red
Variant 3: Purple/Pink
Premium Spline Valorant Points 1,775 Variant 1: Green
Variant 2: Red
Variant 3: Blue
Select Switchback Valorant Points 875
Deluxe Team Ace Valorant Points 1,275
Deluxe Tigris Valorant Points 1,275
Premium Undercity Valorant Points 1,775
Premium VALORANT GO! Vol. 1 Valorant Points 1,775
Deluxe Winterwunderland Valorant Points 1,275
Premium Xenohunter Valorant Points 1,775 Level 2: Heartbeat Sensor
  • For each weapon with upgrade levels and/or variants, Radianite Points 10 per upgrade level, and after a weapon is fully upgraded, Radianite Points 15 per variant.
    • Variants must be used with the fully upgraded weapon skin set.
  • Collections labelled * were limited-time weapon skins and cannot appear in Store's daily offers.

Battle Pass[]

Like every other primary weapon, all Phantom skins from Act Battle Pass are in Premium track.

Image Edition Skin Act Pass Tier Variants
Select 9 Lives EP 06 Act 1 25 Variant 1: Raze
Variant 2: Reyna
Variant 3: Viper
Select Aero EP 03 Act 3 45 Variant 1: Cream/Pink
Variant 2: Purple/Gray
Variant 3: Green/Black
Deluxe Artisan EP 03 Act 2 25 Variant 1: Red
Variant 2: Green
Variant 3: Blue
Deluxe Bound EP 06 Act 3 25
Deluxe Composite EP 07 Act 1 45
Select Convergence EP 09 Act 1 45
Select Doom Wing V25 Act 2 40
Deluxe Hieroscape V25 Act 1 25
Select Hue Shift EP 04 Act 3 25
Deluxe Infinity EP 02 Act 1 45 Variant 1: White
Variant 2: Yellow
Variant 3: Pink
Deluxe Kingdom EP 01 Act 1 25
Select Lightwave EP 02 Act 3 25 Variant 1: Blue
Variant 2: Red
Variant 3: Gray
Select Nanobreak EP 09 Act 3 45
Deluxe Overlay EP 09 Act 2 45 Variant 1: Black
Variant 2: Pink
Variant 3: Grey
Deluxe Piedra del Sol EP 05 Act 2 25
Deluxe RDVR EP 07 Act 2 45
Select Serenity EP 01 Act 3 25
Deluxe Shellspire EP 08 Act 2 45
Deluxe Solarex V25 Act 3 25 Variant 1: Yellow
Variant 2: Green
Variant 3: Purple
Select Tactiplay EP 08 Act 1 25
Deluxe Task Force 809 EP 05 Act 1 45
Select Topotek EP 06 Act 2 45
Deluxe Velocity EP 04 Act 1 25 Variant 1: Yellow
Variant 2: Purple
Variant 3: Aquamarine
  • For each weapon with variants, Radianite Points 15 per variant.

Gallery[]

Trivia[]

  • During the Beta, the weapon's full name was the SW-ACR Phantom (Support Weapon - Adaptive Combat Rifle).
  • The Phantom's design has similarities to the Heckler & Koch HK433 (handguard, charging handle, receiver) and FN SCAR-H (magazine). The stock has similarities to Magpul's MOE Rifle stock.
  • Like other silenced weapons, the Phantom is named after a type of supernatural entity.
  • An unsuppressed Phantom is used by the practice bots on The Range on Hard difficulty. The bots do not usually drop weapons, but can be forced to drop them when detained. This behaviour also happens with the Spectre on Medium difficulty.
    • The Phantom retains its tracerless shots and firing sound, being only a visual glitch.
    • When dropped, the unsuppressed Phantom lacks skin text: while other weapons have the text "Press F to pick up Phantom: Standard Phantom", the unsuppressed Phantom is missing the second part.
    • The unsuppressed Phantoms are also missing sights, and have a glitched ADS animation. The animation fixes itself upon picking up a regular Phantom and switching back to the unsuppressed one.
      • This appears to be a holdover from an early stage of the game, where an attachment system was present. This was removed however, with certain attachments being locked to certain guns.[citation needed]
  • The design of the Havoc Suppressed Assault Rifle from Fortnite, added in March 2023 for Chapter 4: Season 2, resembles the Phantom's design.


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