The Range is a practice map in VALORANT where players can go through their basic training, test different abilities on every agent, try out different weapons, and test their skills with the parkour course.
Map[]
Features[]
Basic Training[]
For the player to be familiarized with VALORANT, a Basic Training session starts as you start up VALORANT for the first time in a new account. In there, Brimstone, Jett, Sova and Sage will take turns to guide the player playing as Phoenix in the range. They will teach the player the following:
- In Range:
- basic movement
- basic shooting
- basic arsenal
- recoil control
- movement shooting inaccuracy
- In simulated Haven:
- spike planting and defuse scenarios for Plant/Defuse modes
- shop basics
- viewing of minimap
- stealth skills
- ability and ultimate usage
- rotation skills
- site retake basics
Once the session is complete, the player can access the optional Bot Match for Console platforms to warm up with AI-controlled enemies and teammates to test what they learned in Basic Training. From patch v9.02, the player can always repeat the basic training tutorial.
The Range[]
Players can enter the Range for warm up and practice. All agents are unlocked in the Range - the player can press F2to swap their current agent. There is a shooting range, an accuracy target, and an optional training dummy to calculate damage received from all sources within a brief time.
Shooting Range[]

In shooting range, the player can:
- start the skills test where training bots spawn and despawn within a period of time depending on difficulty
- practice with all training bots spawned
- adjust their aim sensitivity by shooting the +/- signs
- Shooting the bigger +/- check box will adjust the sensitivity by 0.1, while shooting the smaller +/- check box adjust the sensitivity by 0.01.
Within the shooting range, the player can press F3on their keyboard and adjust the following settings:
Setting | Options |
---|---|
Speed | Easy • Medium • Hard |
Streak | Eliminate 50 • Eliminate 100 |
Bots | Strafe • Reset |
Bot Armor | On • Off |
Infinite Ammo |
Target Practice[]

Outside the range, there is also a accuracy target practice for players to test each weapon's accuracy. The distance of the target board can be configured in ranges of 5, 10, 20, 30 and 50 meters. A training bot can be spawned via the same configuration used for distance to calculate the damage received from the agent's weapon or ability; the bot moves via the same configuration of the range. Shooting the target will show the bullet tags beside the configuration.
Lore[]
- Main article: Range/Lore
The ruined islands of the Range are just a few of many chunks of Venetian land permanently suspended hundreds of meters in the sky after the disaster of 10 AFL in the city caused by a spike explosion. Previously part of the islands of Poveglia, the Range is now used by the VALORANT Protocol as a training ground, also containing a couple of offices for some of its senior agents.
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For more lore details and analysis related to the Range, be sure to also check out the VALORANT Lore Wiki's article! VALORANT Lore Wiki: The Range |
Parkour[]

To test your parkour, strafing, and hopping skills, the range includes a parkour course that loops around the map and eventually ends at the top of a tower. The course includes jumping on small ledges and strafing around corners.
- To play the parkour trial, you will need to play on the "Open Range" game mode so that you can freely move around.
- Hand-prints mean that you have to walk around the corners and foot-prints lead the way you need to go.
- There will be several checkpoints along the course that will allow you to save some progress and go back to if you die from that point onward.
- You can reset your progress and respawn back to the beginning by shooting the Reset button.
- When you complete the course, you will find a trophy there containing a Tactibear inside.
- You're able to use agent abilities that can help you navigate throughout the course easier, although the course is meant to be completed without them.
Cosmetics[]
Image | Name | Source |
---|---|---|
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KAY/O K.O. | Battle Pass: EP 05 Act 2 |
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Epilogue: KAY/O K.O. | Battle Pass: EP 05 Act 2 |
Update History[]
Removed a placeholder object in the vista.
Adjusted and fixed lighting around the New Player Experience Haven level.
Fixed a bug where certain words in the Range were not being translated correctly into various languages.
Added character portraits and minimap icons for Training Bots.
Killing bots now properly spawns Energy Orbs for Iso and Soul Orbs for Reyna
Fixed a bug where bots would not reset their hitbox position properly when respawning
Fixed Ability HUD overlapping when switching agents
Fixed a bug where bots would respawn unarmed
Fixed a bug in the Plant/Defuse modes where players couldn't buy abilities
Fixed incorrect text in the buy phase announcement for Plant/Defuse modes
Added a halfway tick to the defuse progress bar in Defuse mode
Various other Plant/Defuse mode fixes
Can no longer interact with the character selection UI through the loading screen
Killing bots now properly refreshes Jett's
Blade Storm and properly spawns Soul Orbs for Reyna
Fixed a bug where trying to open the Character Select UI while using the megamap would result in a deadlock
Changing character now uses a lightweight and more performant UI than the flow going into a match
Spawn practice bots option moved from F3 menu to an in-world shootable switch
Made the new Basic Training (tutorial) and The Range from Console available on PC
- All new players will be required to play through the tutorial, and will have an option to play a Bot Training Match.
Trivia[]
- Previously, the entrance to the office under the main hall was barricaded. This was eventually removed in v3.09
- In 3.08, players could walk down the staircase towards the then-barricaded basement to hear music being played: (Length is 4m 28s)
- The room was opened in the next patch, where players could use an interactive lore element to play a clearer version of this piece of music.
- The Spike Planting practice site has the same layout as Ascent's B site and B Main with a few modifications:
- The radianite crates have been replaced with cardboard and metal boxes. It's not possible to shoot through any of them.
- The mechanical door from Ascent that could be operated with a switch is replaced with a barricade.
- The planting area has been reduced, outlined by cardboard planks.
- The passageway to Defender spawn is replaced with a dimly-lit room instead, labelled as "Top Secret".
Gallery[]
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Standard | ||||
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Other | Team Deathmatch maps • The Range (Lore) |