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For the Episode cinematic, see Cinematics/Episode → RECKONING.


EQUIP the full power of your Artifact. FIRE to summon a geyser pool on the ground. Enemy players in the area are targeted by successive geyser strikes. Players caught within a strike are Concussed.
— In-game description

Reckoning is an ultimate ability for Harbor.

Description[]

Reckoning is primarily an Intel ability that Harbor must equip before casting. Upon casting, he creates a large, circular geyser pool at a fixed distance in front of him that slowly moves forward over its duration. The speed at which the pool travels can be increased or decreased if Harbor is moving forwards or backwards, respectively, on cast. Moving directly sideways does not affect the pool's travel speed.

Periodically, the pool will search for any enemies within. At each instance, for each detected enemy a golden, ethereal wisp will fall vertically from the sky pointing to their detected location, and a small, circular area of effect will be marked at the position they were detected at. After a brief windup time, a geyser strike will then erupt from these positions, concussing any agents caught within the strikes.

Stats[]

Stat Value Confirmed
value?
CustomReload Equip time 0.8 seconds Check MarkGame files
CustomReload Unequip time 0.7 seconds Check MarkGame files
Cast location 24 meters Check MarkGame files
Orbital Strike Radius 21.25 meters Check MarkGame files
Windup Cast time 0.2 seconds Check MarkGame files
Tailwind Base pool travel speed 0.875 meters/second Check MarkGame files
Duration Pool duration 9 seconds Check MarkGame files
Strikes 3 Check MarkIn-game
Rate of strikes 1 every 3 seconds Check MarkIn-game
Orbital Strike Concuss radius 4.5 meters Cross*
Windup Concuss windup 1.35 seconds Check MarkGame files
Debuff Concuss duration 2 seconds Check MarkGame files

* Values that are not marked as confirmed (i.e. values not provided explicitly in game or from patch notes) are only estimates. Whilst they may not be the true value, they have been tested so that they should be very accurate.

Update History[]

v5.09
  • Bugfix Buff Fixed a bug where geysers would not spawn on the area where the player was standing.


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