Relay Bolt is a basic ability for Neon.
Description[]
| “ | INSTANTLY throw an energy bolt that bounces once. Upon hitting each surface, the bolt electrifies the ground below with a Concussive blast.
— In-game description
|
Relay Bolt is a Crowd Control ability that Neon instantly casts, throwing forward an energy bolt as a projectile. The bolt will impact with up to two surfaces, bouncing off of the first one. If the bolt has not impacted two surfaces after a certain amount of time, it will disappear.
At each point of impact, a concussive zone will form on the first piece of horizontal terrain directly underneath that point, also going through terrain. The stun will activate after a brief delay and affect all agents in its radius.
Stats[]
| Stat | Value | Confirmed value? |
|---|---|---|
| 0.7 seconds | ||
| 5 seconds | ||
| 5 meters | ||
| 1 second | ||
| 2.5 seconds |
Notes:
- Values shown are only accurate to PC platform. Other gaming platforms may have different values from the above information presented.
Quotes[]
Cast[]
Cast during High Gear[]
Kill assist[]
Previews[]
In Game[]
Update History[]
v11.08
Concuss duration decreased 3.5s → 2.5s
Windup increased 0.8s >>> 1.0s
Charges 2 >>> 1
Windup delay 1.1s >>> .8s
Concuss Duration 3.0s >>> 3.5s
| Types | Passive (list) • Basic • Signature • Ultimate | |||
|---|---|---|---|---|
| Functions | Barrier • Blind (Flash • Nearsight) • Cripple • Crowd Control (Banish • Concuss • Detain • Displacement • Hinder • Slow • Tether) • Decoy • Deterrent (Molotov) • Empowerment (Weapon Equip) • Intel (Autonomous Deployable • Controlled Deployable) • Limiter • Mobility (Dash • Intangibility • Teleport) • Resource Bar • Setup • Sustain (Heal • Invulnerability • Revive) • Vision Blocker (Smoke • Wall) • Niche | |||
| Deployment types | Beam • Emission (Aura) • Grounded: (Grounded AoE • Grounded Object) • Hitscan • Placement • Possession • Projectile (Missile) • Self-targeted • Targeted | |||

