Valorant Wiki
Valorant Wiki


Rolling Thunder is an ultimate ability for Breach.

Description[]

EQUIP a Seismic Charge. FIRE to send a cascading quake through all terrain in a large zone. The quake Concusses and knocks up anyone caught in it.
— In-game description

Rolling Thunder is a Crowd Control ability that Breach has to equip before casting. On cast he creates a cascading quake as an area of effect after a brief windup. The quake detonates in multiple blasts in quick succession as it travels forward, with each blast knocking back and concussing anything within its own area of effect.

The area of effect is spawned several meters in front of Breach.

Stats[]

Stat Value Confirmed
value?
Equip time 1.1 seconds Game files
Channel time 0.6 seconds Game files
Unequip time 0.4 seconds Game files
Area size 32-meter length
18-meter width v11.08
Distance between Breach and AoE 8 meters v1.11
Blast delay 0.6 seconds
Ticks/Tick Rate 1 every 0.255 seconds
Total 8 ticks
v1.07
Displacement Distance 7 meters
Concuss duration 4 seconds v11.08
Notes:
  • Values shown are only accurate to PC platform. Other gaming platforms may have different values from the above information presented.
  • Values marked with are estimated values due to them not being provided explicitly in game or from patch notes. While they may not be the true value, they have been manually tested to be very accurate.

Quotes[]

Ally Cast[]

Enemy Cast[]

Previews[]

In Game[]

In Cinematics[]


Update History[]

v11.08
  • Nerf Width decreased from 23m → 18m
  • Nerf Concuss duration decreased from 6s → 4s
  • Buff Ult points decreased from 9 → 8

Undocumented

v10.09

v7.04

  • Nerf Ultimate points increased 8 >>> 9

v6.11

  • Adjustment Warning visuals have been updated to provide a clearer edge to the ultimate’s area of effect. This should make it easier to understand when you will and will not be hit by the ultimate.

v5.12

  • Nerf Ultimate Points increased 7 >>> 8

v5.07

  • Bugfix Combat report will no longer show dead enemies hit

v3.0

  • Buff Area of effect changed from cone increasing to max width of 2300 >>> Line with width of 2300

v1.11

  • Buff Spawn location from Breach increased 0 >>> 8 meters

v1.07

  • Buff Detonation delay between blasts decreased from 0.3 >>> 0.255