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Surprise your enemy up close for max effectiveness.

The Shorty is a Sidearm in VALORANT.

Summary[]

A nimble, short barrel shotgun that is deadly at close range but can only fire twice before needing to reload. Pairs well with long range weapons.

The Shorty is the cheapest purchasable weapon in the game. As a sidearm equivalent of a shotgun, it is most effective at short range to instantly take an enemy by surprise. With good damage and functionality despite its low price tag, it can even be used to catch out a fully-bought enemy in eco rounds, allowing the player to gain a powerful weapon upgrade for very little investment.

As happens with all shotguns due to their pellet spread though, the Shorty is effectively useless at long ranges, as well having the range of its pellets capped and unable to reach any opponent beyond 50 meters. The Shorty especially also has limited use due to its high pellet spread at medium range and only being able to hold 2 shells at a time, meaning it cannot effectively be used in sustained firefights against multiple enemies.

Stats[]

  • Headshot multiplier: x2
  • Leg shot multiplier: x0.85
  • 7–15 m falloff multiplier: x0.545 (6/11)
  • 15+ m falloff multiplier: x0.273 (3/11)

TTK[]

Damage Range Body Part 100 HP 125 HP 150 HP
Shells to kill Time to kill (s) Shells to kill Time to kill (s) Shells to kill Time to kill (s)
0–7 m Head 1 0.000 1 0.000 1 0.000
Body 1 0.000 1 0.000 1 0.000
Legs 1 0.000 1 0.000 2 0.300
7–15 m Head 1 0.000 1 0.000 1 0.000
Body 2 0.300 2 0.300 2 0.300
Legs 2 0.300 2 0.300 2 0.300
15–50 m Head 2 0.300 2 0.300 2 0.300
Body 3 2.350 3 2.350 4 2.650
Legs 4 2.650 5 4.700 5 4.700

Spread values[]

1st Shot Spread (°) Max Spread (°) Movement penalties (+°)
Standing Crouched Standing Crouched Crouched Walking Running Airborne
4 3 4 3 0.05 0.075 0.1 1.25

Update History[]

v8.02

v6.11

  • Nerf Reserve ammo reduced from 10 >>> 6
  • Nerf Price increased from 150 >>> 300
  • Nerf Damage at 0-7m reduced from 12 >>> 11
  • Nerf Damage at 7-15m reduced from 8 >>> 6

v6.08

  • Adjustment Upgraded several Shorty models, to get them up to par visually with the rest of the weapons.

v3.0

  • Buff Price decreased 200 >>> 150

v1.07

  • Nerf Headshot aimpunch decreased
  • Nerf Hitting an enemy past 10 meters will apply a different tagging value instead of standard tagging
    • New tagging: 30% slow for .5s on a smooth curve going back to normal speed
  • Nerf 1st falloff range reduced 9m >>> 7m
  • Nerf Updated headshot multiplier from 3x >>> 2x (now the same as Judge and Bucky)

v1.06

  • Nerf Spread penalty when in air increased .5 >>> 1.25


Skins[]

Store[]

Image Edition Skin Cost Upgrade Levels Variants
Exclusive Araxys Valorant Points 2,175 Level 2: Sound Effects
Level 3: Animation
Level 4: Finisher
Variant 1: Purple
Variant 2: Black
Variant 3: Silver
Deluxe Chromedek Valorant Points 1,275
Premium Doodle Buds Valorant Points 1,775 Level 2: Kill Effect Variant 1: Tactifriends
Variant 2: League of Legends
Premium Gaia's Vengeance Valorant Points 1,775 Level 2: Sound Effects
Level 3: VFX
Level 4: Finisher
Variant 1: Blue
Variant 2: Green
Variant 3: Orange
Premium Neptune Valorant Points 1,775 Level 2: Fish Animation
Level 3: Kill Banner
Variant 1: Black
Premium Oni Valorant Points 1,775 Level 2: VFX
Level 3: VFX
Level 4: Finisher
Variant 1: Kumo
Variant 2: Hana
Variant 3: Tsubame
Exclusive Prelude to Chaos Valorant Points 2,175 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Variant 1: Green
Variant 2: White
Variant 3: Blue
Exclusive Primordium Valorant Points 2,175 Level 2: Sound Effects
Level 3: VFX
Level 4: Finisher
Variant 1: Venom
Variant 2: Cobalt
Variant 3: Gold
Select Prism II Valorant Points 875
Exclusive Sentinels of Light Valorant Points 2,175 Level 2: Sound Effects
Level 3: Animation
Level 4: Finisher
Variant 1: Pink
Variant 2: Red/Green
Variant 3: Blue/Purple
Deluxe Tigris Valorant Points 1,275
Deluxe Wasteland Valorant Points 1,275
  • For each weapon with upgrade levels and/or variants, Radianite Points 10 per upgrade level, and after a weapon is fully upgraded, Radianite Points 15 per variant.
    • Variants must be used with the fully upgraded weapon skin set.

Battle Pass[]

Image Edition Skin Act Pass Tier Track Variants
Select Aerosol EP 02 Act 1 15 Premium
Select Aquatica EP 08 Act 2 1 Premium
Select Cloudweaver EP 08 Act 3 5 Premium
Select Doom Wing V25 Act 2 5 Premium
Deluxe Genesis EP 03 Act 3 16 Premium
Deluxe Guardrail EP 08 Act 1 5 Premium
Deluxe Hivemind EP 01 Act 2 50 Free
Select Hue Shift EP 04 Act 3 1 Premium
Select Monarch EP 03 Act 1 10 Premium
Deluxe Ruin EP 01 Act 3 20 Premium
Select Rune Stone EP 05 Act 3 20 Premium
Deluxe Tilde EP 06 Act 2 50 Free Variant 1: Red
Variant 2: Purple
Variant 3: Green
Deluxe Transition EP 07 Act 2 50 Free Variant 1: Blue
Variant 2: Orange
Variant 3: Green
Deluxe Velocity EP 04 Act 1 50 Free Variant 1: Yellow
Variant 2: Purple
Variant 3: Aquamarine
  • For each weapon with variants, Radianite Points 15 per variant.

Agent Gear[]

All agent gear weapon skins are Select Select edition, and are each unlockable at Tier 10 using Kingdom Credits when the agent is unlocked.

Image Skin Agent
Karabasan Fade
Sidekick Gekko
Wunderkind Killjoy
Hard Bargain Tejo
Snakebite Viper

Other[]

Image Edition Skin Source
Select Wayfinder Prime Gaming Drops

Trivia[]

  • During the Beta, the weapon's full name was the DBS-20 Shorty (Double Barrelled Shotgun).
  • The Shorty is likely named after it's short-barrel design.
  • The Shorty's design has similarities to a Sawed-Off variant of the the Stevens 311.
  • The Shorty bears a striking resemblance to the Super Shotgun from the Doom game franchise.
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