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The Singularity Collection is a collection of cosmetics in VALORANT. The contents of each of its bundles have been available to be obtained when they have been released in the Store for a limited time. After this, only the collection's weapon skins can be obtained whenever they become available in a player's daily Featured Store Offers.

Cosmetics[]

Weapon Skins[]

Image Weapon Cost Upgrade Levels Variants Introduced in Also part of Collection
Singularity Sheriff Sheriff Valorant Points 2,175 Level 2: VFX
Level 3: Animation
Level 4: Finisher
Variant 1: Blue
Variant 2: Red
Variant 3: Purple
Episode 1 Run It Back: Singularity
Singularity Spectre Spectre Valorant Points 2,175
Singularity Phantom Phantom Valorant Points 2,175
Singularity Ares Ares Valorant Points 2,175
Singularity Knife Melee:
Singularity Knife
Valorant Points 4,350 Level 2: VFX
Singularity Ghost Ghost Valorant Points 2,175 Level 2: Sound Effects
Level 3: Animation
Level 4: Finisher
Variant 1: Red
Variant 2: White
Variant 3: Blue
Episode 9 Run It Back: Singularity
Singularity Vandal Vandal Valorant Points 2,175
Singularity Butterfly Knife Melee:
Singularity Butterfly Knife
Valorant Points 4,350 Level 2: Animation
  • For each weapon, Radianite Points 10 per upgrade level, and after a weapon is fully upgraded, Radianite Points 15 per variant.
    • Variants must be used with the fully upgraded weapon skin set.
  • For upgraded and variant models of each weapon, see this section.

Accessories[]

Image Item Cost Category Introduced in Also part of Collection
Singularity Buddy Singularity Buddy Valorant Points 475 Buddies Episode 1
Singularity Card Large Singularity Card Valorant Points 375 Player Cards
Singularity Spray Singularity Spray Valorant Points 325 Sprays
Singularity, Ep 9 Buddy Singularity, Ep 9 Buddy[an 1] Valorant Points 475 Buddies Episode 9 Run It Back: Singularity
Singularity, Ep 9 Card Large Singularity, Ep 9 Card Valorant Points 575 Player Cards
Singularity, Ep 9 Spray Singularity, Ep 9 Spray Valorant Points 325 Sprays
  1. If equipped on a Singularity skin variant introduced in Episode 9, the buddy's color will change to match it.
For other appearances of the buddy and player card, see this section.

Upgrades[]

A downloadable folder containing all the audio files on this page can be found here.

Kill Banner[]

Kill Banner
Base Red White Blue
Singularity Kill Banner Singularity Kill Banner Red Singularity Kill Banner White Singularity Kill Banner Blue
All Base and EP 1 skins EP 9 Red skins EP 9 White skins EP 9 Blue skins
Kill Audio
Successive   
Individual 1st kill 2nd kill 3rd kill 4th kill 5th+ kill
              
Kill banner and audio are only available when the gun skin is upgraded to Level 4 or using other variants.

Upgrade Effects[]

Guns
Level Upgrade Effects Preview
2 EP 1: VFX
EP 9: Sound Effects
  • New muzzle flash + gunfire VFX and SFX
3 Animation
  • New model VFX
    • Weapon is fragmented and held together with cosmic energies
  • New equip animations and SFX
    • Fragmented weapon parts pulled together
    • Additional animation differences for how the agent equips the weapon for Phantom, Ares and EP 9 guns only
  • New inspect SFX
    • Additional inspect animations for EP 9 guns
  • Fragments shake slightly during gunfire
  • New reload animation and SFX
    • Fragments extend outwards during reload
    • Additional animation differences for how the agent reloads the weapon for Sheriff, Phantom, Ares and EP 9 guns only
4 Finisher
  • New Kill Banner and Kill SFX
    • For the EP 9 skins, the kill banner's colors match the variant color of the skin used
  • Final kill of the round plays a finisher animation
    • For the EP 9 skins, the finisher's colors match the variant color of the skin used
    • A cloud of cosmic matter and a black hole appear above the victim
    • The black hole sucks the agent in, then the rest of the cloud over the remaining duration of the round
Melee
Level Upgrade Melee Effects Preview
2 VFX Singularity Knife
  • New model VFX
    • Blade is fragmented and held together with cosmic energies
  • New equip SFX
  • New inspect SFX
  • New slash VFX and SFX
Animation Singularity Butterfly Knife
  • New model VFX
  • New equip animation and SFX
  • New slash VFX and SFX
    • Alt slash additionally has a new animation
  • New post-slash animations
  • New inspect animation and SFX

Appearance[]

Cosmetic Appearance
Weapon Skins
Episode 1
Weapon Variants
Blue Red Purple
Sheriff Singularity Sheriff Blue Singularity Sheriff Red Singularity Sheriff Purple
Spectre Singularity Spectre Blue Singularity Spectre Red Singularity Spectre Purple
Phantom Singularity Phantom Blue Singularity Phantom Red Singularity Phantom Purple
Ares Singularity Ares Blue Singularity Ares Red Singularity Ares Purple
Episode 9
Weapon Variants
Red White Blue
Ghost Singularity Ghost Red Singularity Ghost White Singularity Ghost Blue
Vandal Singularity Vandal Red Singularity Vandal White Singularity Vandal Blue
Melee:
Singularity Butterfly Knife
Singularity Butterfly Knife Red Singularity Butterfly Knife White Singularity Butterfly Knife Blue
Player Cards
Singularity Card
Singularity Card Large Singularity Card Wide Singularity Card Small
Card Banner Avatar
Singularity, Ep 9 Card
Singularity, Ep 9 Card Large Singularity, Ep 9 Card Wide Singularity, Ep 9 Card Small
Card Banner Avatar
Buddies
Singularity, Ep 9 Buddy
Singularity, Ep 9 Buddy Red Singularity, Ep 9 Buddy White Singularity, Ep 9 Buddy Blue
Red White Blue

Trivia[]

  • Singularity Collection is the only:
    • collection to receive only 2 gun skins and 1 melee skin for a second bundle release.
    • Exclusive Exclusive edition collection to be part of Run It Back. It is also the only Run It Back bundle to:
      • include accessories and Melee.
      • have 6 weapon skins.
      • be focused solely on for a bundle release rather than typically sourcing skins from other multiple collections.
      • release at the same time as this featured collection.
  • In the trailer video for EP 9 collection showcasing Omen using Singularity Butterfly Knife, it is implied that the Singularity kill SFX plays upon successfully killing someone with it. It plays the default kill SFX instead.

Navigation[]

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