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Hailing from Australia, Skye and her band of beasts trail-blaze the way through hostile territory. With her creations hampering the enemy, and her power to heal others, the team is strongest and safest by Skye's side.
— Official description

Skye is an Agent in VALORANT and the third Initiator added to the game.

Profile[]

Biography[]

For more lore details and analysis related to Skye, be sure to also check out the VALORANT Lore Wiki's article!

VALORANT Lore Wiki: Skye

A Radiant from Nimbin, Australia, Kirra Foster spent years fighting against Kingdom Corporation's ventures in Eastern Australia. Resisting from Sawn Rocks to Kangaroo Valley, her efforts against Kingdom earned her the title of the "Great Reclaimer". Later approached by the VALORANT Protocol to become an agent, Foster was initially unsure of joining as she didn't want to give up her fight against Kingdom and leave her homeland unprotected. However, when Sage decided to contact and direct her to a massive rift in the sky near her home, telling her there were many more like that one across the world, Kirra realized that the fight was bigger than just her home territory. Finally answering the call, she now serves as the Protocol's fourteenth agent, "Skye".

KIRRA FOSTER: Early Life[]

  • Foster comes from Nimbin, New South Wales, Australia.[1]
  • Foster spends years fighting against Kingdom Corporation’s activities in Nimbin, the Blue Mountains, South Coast, Sawn Rocks, and Kangaroo Valley.[2]
  • Foster is contacted by Sage about becoming a VALORANT Protocol agent.[3]
    • Foster initially doesn't want to leave her home unprotected, but when shown a massive rift in the sky near her home and told that there were many more like that one across the world, she realizes that the fight was bigger than just her home territory and finally accepts.[4]

SKYE: VALORANT agent[]

  • Recruited as its fourteenth agent

First ventures into Omega[]

  • Skye is assigned to keep track of a REALM convoy that is pursuing Varun Batra.[5]
    • Whilst in the mangroves of Southern Asia, she comes across a spot where there was a fire fight between Batra and REALM.
    • The more she stays on the case, the more suspicious she gets about REALM.[6]
    • After the Protocol successfully extracts Batra from India, Skye recovers his bike from the final pursuit and returns it to him.[7]

Journey into the City of Flowers[]

  • Skye is assigned to travel to Omega and go to its City of Flowers.
    • The team arrives through Portugal but are quickly discovered by ATLAS. Astra splits from the rest of the team to draw ATLAS away from Skye and Harbor.[8]
    • The team later reunites but then find themselves forced to split up again due to ATLAS' pursuit slowing the team down, with Skye choosing to hold them back herself while Harbor and Astra continue on their journey.
      • Skye holds off several ATLAS troops, resulting in a large amount of fatalities.[9]
      • She later contacts Brimstone to inform him of these events.[10]

Project Landfall[]

Scions of Hourglass[]

  • Skye is assigned to the Jan Mayen mission's Team 2.[12]
    • She investigates the facility's South Wing and comes across some flora there that is not of Earth.
  • Skye is assigned to a strike team defending the ruins of Venice from the VALORANT Legion as part of a set of simultaneous incursions across Alpha.[13]
  • Skye takes Fade and Neon on a camping trip.[14]

Atlas Incursions[]

  • Skye identifies a new threat making incursions into Alpha as Atlas, based on footage of their squad maneuvers.[15]

Personality[]

   We know what we're doing. Trust each other and we'll be fine.
— Skye (Round Start)

While Skye has said that she was not used to working with other people prior to joining VALORANT, she has quickly shown herself to be a team player through and through, guiding and reminding her team to move as one unit and work together as they complete their mission. With her affinity to feel and sense the natural world and everything else around her, Skye is naturally observant, and will quickly note whenever she senses something unusual with her surroundings.

Naturally a hard worker due to growing up in a farm, Skye seems to want to influence her teammates to be the same, as she apparently holds a woodworking class by the mess hall of their headquarters to practice having nimble minds through nimble hands, and those she catches slacking off has to join her morning run which begins at 4 in the morning.

Appearance[]

Skye is seen wearing a green headband, with earrings on both ears, gloves, a vest of body armor, with a green tank top over it. She wears long cargo pants with kneepads, as well as boots, and wears a utility belt and a pouch located on her left leg. She also has two leaf pendants hanging from the bead necklace around her neck, contrasting with her green and nature-themed design. Skye also has various scars on her right arm and wears a sleeve that covers her left forearm. She is also quite muscular, likely due to a hardened lifestyle in the forest.

Abilities[]

Basic[]

Regrowth
C(PC) • L1(PS5) • (Xbox X/S)

EQUIP a healing trinket. HOLD FIRE to channel, Healing allies in range and line of sight. Can be reused until her healing pool is depleted. Skye cannot heal herself.

Uses: 1 Cost: 150 Health: Health 100 HP healing pool Healing: Healing 20 HP/sec

Trailblazer
Q(PC) • R1(PS5) • (Xbox X/S)

EQUIP a Tasmanian tiger trinket. FIRE to send out and take control of the predator. While in control, FIRE to leap forward, exploding in a Concussive blast and damaging directly hit enemies.

Uses: 1 Cost: 300 Duration: Duration 6 s Health: Health 80 HP Damage: Damage 30 (Direct contact) Debuff: Debuff 2.5-4 s Concuss (Edge-Center)

Signature[]

Guiding Light
E(PC) • (PS5) • (Xbox X/S)

EQUIP a hawk trinket. FIRE to send it forward. HOLD FIRE to guide the hawk in the direction of your crosshair. RE-USE while the hawk is in flight to transform it into a flash. The flash reaches max potency after a short duration during the hawk's flight.

Uses: 2 Cost: 250 Duration: Duration 2 s Debuff: Debuff 1-2.25 s Flash

Ultimate[]

Seekers
X(PC) • L1+ R1(PS5) • + (Xbox X/S)

EQUIP a Seeker trinket. FIRE to send out three Seekers to track down the three closest enemies. If a Seeker reaches its target, it Nearsights them. Enemies can destroy the Seekers.

Cost:♦♦♦♦♦♦♦♦ 8 points Duration: Duration 15 s Health: Health 120 HP Debuff: Debuff 3 s Nearsight, 5 s 60% Slow

Agent Cosmetics[]

The following are cosmetics related to Skye from Agent Gear and from other sources (e.g. Battle Pass).

Gear[]

More information: Gear
Chapter 1
Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Spray:
Wild Life
Player Card:
VALORANT Skye
Player Title:
Trailblazer
Spray:
On Your Trail
Kingdom Credits:
2,000
Kingdom Credits 2,000 Kingdom Credits 2,500 Kingdom Credits 3,000 Kingdom Credits 3,500 -
Chapter 2
Tier 6 Tier 7 Tier 8 Tier 9 Tier 10
Buddy:
Hawko
Spray:
Skye
Player Title:
Nature's Wrath
Player Card:
The Great Reclaimer
Weapon Skin:
Swooping Frenzy
Kingdom Credits 4,500 Kingdom Credits 5,500 Kingdom Credits 6,500 Kingdom Credits 7,500 Kingdom Credits 8,000

Other cosmetics[]

Player Cards
Image Name Source
Agents on Leave Seoul Broadcast Drops
Part of collection:
Champions 2024
Alpha Threat Login Bonus
Boot Camp // Two Mountains Battle Pass:
EP 06 Act 2
Cosmic Break Battle Pass:
EP 09 Act 2
Doodle Buds // Agents Store:
Doodle Buds
EP 2 // FORMATION Prime Gaming Drops
Holidaze Battle Pass:
EP 01 Act 3
Home Again // Skye Battle Pass:
EP 04 Act 2

Part of collection:
Home Again
In the Pocket Battle Pass:
EP 07 Act 3
Moonlit Chase
(banner only)
Battle Pass:
EP 06 Act 1
Not A Peep Miscellaenous
Rope Burn Prime Gaming Drops
Skye ID Battle Pass:
EP 01 Act 3

Part of collection:
Agent ID
Snowbirds Battle Pass:
EP 03 Act 1
The Way Forward
(teaser)
Battle Pass:
EP 01 Act 2
While It's Hot Battle Pass:
EP 08 Act 3
Sprays
Image Name Source
Cabbage Seekers Battle Pass:
V25 Act 1
Champions 2022 Curse Broadcast Drops
Part of collection:
Champions 2022
Drink Up! Battle Pass:
EP 08 Act 2
Drop Skin Please Battle Pass:
EP 06 Act 1
Hawk Out Battle Pass:
EP 05 Act 3
Last Person Standing Battle Pass:
EP 06 Act 1
Nope Battle Pass:
EP 02 Act 2
Scribble Squad Battle Pass:
EP 07 Act 2
So Fluffy Battle Pass:
EP 09 Act 2
Take My Creds! Battle Pass:
EP 03 Act 3
We Can Do It Battle Pass:
EP 05 Act 1
We Did It Team Battle Pass:
EP 09 Act 1
We Made it Battle Pass:
EP 06 Act 2
Weapon Skins
Image Edition Skin Weapon Variant Source
Premium Doodle Buds Shorty Base Store
Stinger Base
Phantom Base
Marshal Base
Select Jigsaw Ghost Skye Battle Pass:
EP 03 Act 1
Judge Skye
Guardian Skye
Ares Base

Quotes[]


Update History[]

All Platforms[]

v10.08

v10.03

v10.00

  • Guiding Light
    • Bugfix Buff Fixed a bug where Guiding Light’s flash duration was not scaling properly
    • Bugfix Nerf Fixed a bug where Guiding Light’s hit confirm sound and VO would not play when hitting Yoru’s Fakeout Clone

v9.04

  • Seekers
    • Bugfix Nerf Fixed an issue where Seekers would not consume Ultimate Points under certain conditions.

Undocumented

  • Guiding Light
    • Adjustment Max flash duration changed from 1-2.25s (based on windup) >>> 1.25s
      • This was a bug that was eventually fixed in v10.00, having first been reported to the wiki after v9.03

v8.01

  • Guiding Light
    • Nerf No longer regenerates charges during a round.
    • Adjustment Now automatically activates the flash at the end of its lifetime.
  • Seekers
    • Added When a Seeker gets close to its target, the target player will now get a yellow directional warning indicator.

v7.12

  • Trailblazer
    • Removed Camera movement is disabled during the leap.
    • Nerf When the Trailblazer is destroyed during the leap, it no longer causes a concuss explosion.
    • Added Trailblazer plays the destruction voice line when destroyed during the leap.
    • Nerf Trailblazer explosion now concusses allies as well as enemies.

v7.09

v7.04

  • Guiding Light
    • Nerf Max duration while casting reduced 2.5s >>> 2s
  • Trailblazer
    • Nerf HP reduced 100 >>> 80
  • Seekers
    • Nerf Ultimate Points increased 7 >>> 8
    • Nerf Seeker Health decreased 150 >>> 120

v7.02

  • Guiding Light
    • Bugfix Nerf Fixed an issue where Skye would get an additional charge of Guiding Light upon swapping sides.

v6.07

  • Seekers
    • Removed Yellow indicator removed from Seekers

v6.0

  • Trailblazer
    • Bugfix Nerf No longer deals damage to enemy Trailblazers or Owl Drone
  • Seekers
    • Bugfix Buff Seekers are no longer visible on the minimap while they are still invisible if an enemy has line of sight to their hidden location

Undocumented

v5.12

  • Regrowth
    • Buff Cost decreased 200 >>> 150
  • Trailblazer
    • Nerf Cost increased 250 >>> 300
    • Buff Now immune to all allied damage
  • Seekers
    • Buff Now immune to all allied damage

v5.09

  • Seekers
    • Bugfix Buff Improvements made to how Seekers navigate around obstacles after they've acquired a target to more reliably and efficiently reach them
    • Bugfix Nerf Will no longer debuff targets if they are intangible on reaching them

v5.07

  • Guiding Light
    • Adjustment The max flash duration of Skye's Guiding Light now scales from 1s to 2.25s over a .75s charge up after being cast
    • Buff Guiding Light can no longer be shot and destroyed
    • Added New VFX, UI, and sounds added to communicate new gameplay intent
    • Nerf Unequip Delay out of Guiding Light increased .75s >>> .85s

v4.11

  • Bugfix Fixed a bug where Skye would sometimes make an unintended pose, seen in third-person, when holding a gun

v4.10

  • Adjustment Progress/Charge bars moved to a consistent location and made a consistent size

v4.07

  • Seekers
    • Bugfix Buff Can once again break through the destructible doors on Ascent

v3.06

  • Guiding Light
    • Nerf Unequip time after casting or bending Guiding Light’s projectile increased .5 >>> .75
    • Nerf Windup time after activation before the flash goes off increased .25 >>> .3
  • Seekers
    • Nerf Cost increased 6 >>> 7

v3.01

v3.0

  • Trailblazer
    • Buff Vision radius increased 1750 >>> 2250
    • Buff Max concussion duration increased 3 >>> 4
    • Nerf Cost increased 200 >>> 250
  • Guiding Light
    • Nerf Charges reduced 3 >>> 2
    • Nerf Cost of charges increased 100 >>> 250
    • Buff Charges now replenished on a 40-second cooldown
    • Buff No longer need to re-equip Guiding Light to trigger flash detonation
    • Buff Projectile now goes around corners tighter when free flying and is more responsive to guiding
    • Buff Audio attenuation when cast reduced 3250 >>> 1250
  • Seekers
    • Bugfix Buff Fixed issue causing Seekers to show up on the enemy's minimap even when the Seekers aren’t visible to them

v2.07

  • Guiding Light
    • Bugfix Buff Fixed an issue where Guiding Light appeared to go underground when thrown directly down

v2.05

  • Trailblazer
    • Bugfix Buff Fixed a rare bug that could leave players unable to move or process inputs until they died when entering or returning from Trailblazer
      • "We previously addressed some causes of this bug last patch, this fix should address the remaining known causes"

v2.03

  • Trailblazer
    • Bugfix Buff Fixed a couple input bugs around possessing and unpossessing Trailblazer in the same frame which lead to locking all inputs or locking view direction
  • Seekers
    • Bugfix Buff Seekers now work if Skye is killed at a very specific moment while casting them

v2.02

  • Seekers
    • Bugfix Buff Fixed Seekers not being able to find enemies on the zipline platform on B-Site of Split

v1.11

  • Added Added


Console-only[]

v9.02
  • Guiding Light
    • Added Can be set to Togglable in the Agent Profile Settings, allowing you to press and let go of the input to steer the ability freely while it’s active


Spotify Playlist[]

Trivia[]

Development[]

  • Miranda O'Hare confirmed that during the audition, Skye's name was Emily, an eco-warrior in her mid-twenties.[16]
    • This name would not become canon with VALORANT's launch, with her canon post-launch name eventually revealed to be Kirra Foster

Gallery[]

References[]

Navigation[]