Valorant Wiki
Advertisement


PLACE a trap that scans for enemies. When a visible enemy comes in range, the trap counts down and then destabilizes the terrain around them, creating a lingering field that slows players caught inside of it.
— In-game description

Trademark is a basic ability for Chamber.

Description

Trademark is primarily an Intel ability that Chamber must equip before casting. Once equipped, his crosshair will be replaced with an indicator for placing a trap. This will turn blue if it is placed on a viable position to be cast in, and will turn red for unviable positions. Upon casting, the trap will briefly deploy at the location where it will remain indefinitely and stay visible to all agents. Enemies can destroy the trap by dealing any damage to it.

If an enemy agent gets too close to the trap it will briefly take aim and fire at the target. If Trademark loses sight of its target whilst taking aim, the wind up will cancel but the trap will not deactivate. If the target remains in vision for the full duration the trap will lock on and fire regardless of distance between the trap and the agent's current position.

Once an agent is hit, a temporary slowing field will be created on the ground under the target's current position. If the target is airborne when they are tagged, the slow field will usually form on the ground directly underneath their position. In this case, the agent may not be affected by the slow if they are far enough above the field. However, it is possible for the slow field to not be created at all if the target can create enough height between themselves and the ground before they are tagged.

If Chamber is killed during the round, any placed traps will deactivate.

Stats

Note: Values that are not marked as confirmed (i.e. values not provided explicitly in game or from patch notes) are only estimates. Whilst they may not be the true value, they have been tested so that they should be very accurate. Hover over check marks to see sources for confirmed values.

Stat Value Confirmed
value?
CustomReload.png Equip time 1 second Check Mark.png
Orbital Strike.png Max cast radius 12 meters Check Mark.png
CustomReload.png Unequip time 0.7 second Check Mark.png
Windup.png Deploy time 2 seconds Check Mark.png
Orbital Strike.png Search radius 10 meters Check Mark.png
Windup.png Windup time 0.9 seconds Check Mark.png
Orbital Strike.png Slow radius 6 meters Check Mark.png
Debuff.png Slow duration 9.5 seconds Check Mark.png

Update History

v4.10
  • Bugfix Buff Voice lines relating to Trademark will now be heard globally by allies

v4.09

  • Nerf Cost increased 150>>>200
  • Nerf Charges reduced 2>>>1
  • Nerf Audio range increase

v4.04

  • Buff Improved the system used to place Trademark at targeted ground locations


Advertisement