“ | Metallic mastermind Vyse unleashes liquid metal to isolate, trap, and disarm her enemies. Through cunning and manipulation, she forces all who oppose her to fear the battlefield itself.
— Official description
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Vyse is an Agent in VALORANT and the sixth Sentinel added to the game.
Profile[]
Biography[]
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For more lore details and analysis related to Vyse, be sure to also check out the VALORANT Lore Wiki's article! VALORANT Lore Wiki: Vyse |
A former Kingdom researcher on the Interverse, Vyse is now a metallic radiant who has a radianite-infused alloy flowing through her. Captured by the Scions of Hourglass and held at their Elder Grotto facility under the remote island of Jan Mayen, Vyse was eventually able to break free after her containment unit was damaged by gunfire when the site was attacked and taken over by the VALORANT Protocol. Laying waste to other Hourglass hideouts in revenge, she was then confronted by a VALORANT strike team in Seoul, who eventually convinced Vyse to join them. Recruited as their twenty-sixth agent, Vyse now continues her work on researching the Interverse as the lead for the Protocol's own project.
Early Life[]
- Vyse works for Kingdom Corporation.
- She leads a team researching the Interverse.
- Vyse is imprisoned by the Scions of Hourglass at the Elder Grotto.
- Vyse escapes her imprisonment at the Elder Grotto in the aftermath of a battle at the site.
- Vyse destroys two Hourglass hideouts.[1]
- Vyse breaks into a bakery in Myeong-dong, Seoul.[2]
- Vyse is confronted by a VALORANT Protocol strike team in Seoul.[2]
VALORANT agent[]
- Recruited as its twenty-sixth agent.
- Vyse reads through the Protocol's documentation on the Interverse.[3]
- She perceives their research to be amateur and immediately imposes herself as the new lead of their Interverse project.
- Vyse pushes to finish off the threat posed by the Scions of Hourglass.[4]
- She is eventually satisfied that Hourglass has been nullified for now and aligns her efforts fully with VALORANT's.[5]
- Vyse's interversal probes detect something affecting the Interverse.[6]
Atlas Incursions[]
Personality[]
“ |
Vyse is shown to be confident, calculative and arrogant. This is evident from when Vyse demanded without negotiation that she should take charge of the VALORANT Protocol's Interverse project when the information and research presented to her were amateurish. She was however willing to align with the Protocol's visions once her own demands were met first. Much of her past is however unknown, which can deem her overall personality as mysterious.
Appearance[]
Vyse wears a sleek suit with a dark, metallic color scheme, with a white and purple-colored robe with metal rose patterns donned on top of it. She wears a mask covering most of her face, leaving only her eyes visible, glowing in yellow. Her bottom has patterns resembling thorns.
Abilities[]
Basic[]

EQUIP a nest of liquid metal. FIRE to launch. Upon landing, the nest becomes invisible. When ACTIVATED, it sprawls out into a large razorvine nest which slows and damages all players who move through it.
Uses: 2
Cost:
150
Windup:
0.2 s
Duration:
6 s
Health:
40 HP
Damage:
10 per 1.25 meters traveled
Debuff:
15% Slow

EQUIP filaments of liquid metal. FIRE to place a hidden wall trap. When an enemy crosses, an indestructible wall bursts from the ground behind them. The wall lasts for a brief time before dissipating.
Signature[]

EQUIP an Arc Rose. Target a surface and FIRE to place a stealthed Arc Rose, or ALT FIRE to place the Arc Rose through it. REUSE to blind all players looking at it. This ability can be picked up to be REDEPLOYED.
Uses: 1
Cost:Free
Windup:
0.5 s
Cooldown:
45 s (Destroyed), 20 s (Used or Recalled)
Health:
20 HP
Debuff:
2.25 s Flash
Ultimate[]


EQUIP a bramble of liquid metal. FIRE to send the metal erupting from you as a torrent of metal thorns, JAMMING enemy primary weapons after a brief windup.
Cost:♦♦♦♦♦♦♦♦ 8 points
Windup: 3.4 s
Debuff:
8 s Jammed
Agent Cosmetics[]
The following are cosmetics related to Vyse from Agent Gear and from other sources (e.g. Battle Pass).
Gear[]
- More information: Gear
Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
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Spray: Jammed |
Player Card: VALORANT Vyse |
Player Title: Tempered |
Spray: Arts and Crafts |
Kingdom Credits: 2,000 |
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Tier 6 | Tier 7 | Tier 8 | Tier 9 | Tier 10 |
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Buddy: Metal Petals |
Spray: Vyse |
Player Title: Metalweaver |
Player Card: A History Erased |
Weapon Skin: Steel Resolve Classic |
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Other cosmetics[]
Image | Name | Source |
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In Bloom (teaser) |
Battle Pass: EP 09 Act 1 |
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Pass the Sticks | Event Pass: Year End |
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PREMIER E9A2 | Premier |
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Time's Up (teaser) |
Event Pass: Collision |
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Vyse ID | Battle Pass: EP 09 Act 2 Part of collection: Agent ID |
Image | Name | Source |
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Vyse Approved | Battle Pass: V25 Act 3 |
Quotes[]
- Main article: Vyse/Quotes
Update History[]
All Platforms[]
Arc Rose
Fixed an issue where the cooldown on Vyse’s Arc Rose was not properly set after it was destroyed.
Shear
Fixed an issue where Vyse’s activated Shear wall didn’t display the warning fade out visual cue.
Fixed an issue where Vyse’s Shear wall blocked bullets after the visual wall despawned.
Steel Garden
Fixed an issue where Vyse’s Steel Garden warning indicator did not properly match the debuff area.
Shear
Fixed an issue where enemies could get stuck inside Vyse’s wall if the wall was overlapping with a smoke ability at specific times.
Fixed an issue where enemies could get stuck in Vyse’s Shear if they jumped when it was triggered.
Fixed an issue where Vyse’s Shear’s SFX could get stuck playing for enemies after moving out of range or if Vyse dies.
Razorvine
Activation windup decreased 0.3s >>> 0.2s
Razorvine
Duration when activated: 10s >>> 6s
Shear
Triggered Wall Duration: 8s >>> 6s
Arc Rose
Fixed a bug where Vyse’s Arc Rose idle animation stopped looping when she crouched.
Fixed a bug where destroying the Arc Rose while Vyse was recalling it did not respect the 40 second “destroyed” cooldown.
Razorvine and
Arc Rose
Fixed an issue where Arc Rose and Razorvine were visible when placed on specific water surfaces.
Razorvine
Fixed an issue where Razorvine had lingering VFX when canceling early.
Shear
Fixed an issue where
Yoru’s
Fakeout did not trigger Shear
Fixed an issue where
Breach was unable to cast abilities through Shear.
Fixed an issue where
Sova’s
Recon Bolt was destroyed by Shear.
Fixed an issue where
Gekko’s
Thrash and
Raze’s
Showstopper could hit people on the other side of Shear.
Fixed various collision issues with Vyse’s Shear, that blocked bullets and people while despawning.
Fixed rare instances of people’s bodies being clipped inside Vyse’s Shear.
Fixed an issue where Shear had lingering VFX when canceling early.
Arc Rose
Fixed an issue where Arc Rose could be placed on invalid objects.
Steel Garden
AOE windup audio integration have been updated from being positioned directly on the Agent when in the AOE to being slightly directional toward the origin of the AOE to allow you to know which direction to travel in, in order to escape.
Added
Console-only[]
Fixed an issue where the combat report would show the incorrect abilities for Vyse.
Shear
Fixed an issue where KAY/O's ZERO/point was destroyed by Shear.
Fixed an issue where Shear's collision would linger after being placed on sloped surfaces.
Fixed an issue where Shear could extend over gaps improperly.
Fixed instances where Shear's destruction voice line was not properly playing.
Arc Rose
Fixed an issue where Arc Rose could not be placed on some map walls during the Buy Phase.
Fixed instances of Arc Rose voice line being cut off prematurely.
Steel Garden
[PS5] Fixed rare client crash instances related to Steel Garden.
Spotify Playlist[]
Gallery[]
References[]
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