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EQUIP a suppression blade. FIRE to throw. The blade sticks to the first surface it hits, winds up, and Suppresses anyone in the radius of the explosion. Enemies can destroy this blade.
— In-game description

ZERO/point is a signature ability for KAY/O.

Summary[]

ZERO/point is primarily an Intel ability that KAY/O has to equip before casting. Upon casting he throws a blade that sticks to the first surface it comes into contact with. On contact the blade will begin to windup, during which time enemy agents can deal damage to it and destroy it.

If it completes its windup the blade explodes, emitting a terrain-piercing pulse that suppresses any enemy agents in range. KAY/O and his allies are alerted if any enemy agents are suppressed and the exact identities of the affected enemies are also revealed, though their exact location within the area of effect is not revealed.

Stats[]

Stat Value Confirmed
value?
CustomReload Equip time 0.8 seconds Check MarkGame files
CustomReload Unequip time 0.5 seconds Cross*
Orbital Strike Radius 15 meters Check MarkGame files
Windup Windup 1 second Check MarkGame files
Debuff Suppression duration 8 seconds Check MarkIn-game

* Values that are not marked as confirmed (i.e. values not provided explicitly in game or from patch notes) are only estimates. Whilst they may not be the true value, they have been tested so that they should be very accurate.

Update History[]

v8.04
  • Bugfix Buff Fixed known cases where ZERO/point would sometimes report inaccurate information.

v7.02

  • Bugfix Fixed the Knife Handle collision staying in world after the Suppression explosion.

v6.10

  • Nerf Improved the hitbox on KAY/O's ZERO/point so shooting the handle of the knife destroys it.

v6.02

  • Bugfix Potentially fixed bug with KAY/O’s ZERO/point not showing the correct enemies that it has suppressed

v5.12

  • Buff Health increased 1 HP >>> 20 HP
  • Buff Now immune to all allied damage
  • Buff Added voiceover that informs allies on exactly how many enemies have been suppressed

v5.08

  • Bugfix The position indicator will no longer appear twice on the minimap in some cases

v5.06

  • Bugfix Buff Fixed issue with ZERO/point sometimes incorrectly displaying enemies that were hit on UI

Undocumented


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